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Oh nice, a new SelenicMartian LP that covers a flight sim and it's one that I actually own. Kitfox88 posted:Holy poo poo, they're actually trying to do a legit sim on a PS2. The balls on these guys. Edit: one note about the HUD and the TOS/ETA is that there are indicators that show the waypoint intended altitude and the speed needed to have the ETA coincide with the TOS. For the most part the cockpits are all well-modelled with the exception of the way the RWR works. radintorov fucked around with this message at 08:42 on Apr 12, 2015 |
# ¿ Apr 12, 2015 00:59 |
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# ¿ Jun 1, 2024 06:40 |
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Voting for the 2A intercept mission. And the F-16 (and the other planes that don't have a digital number readout) actually has HUD indicators for the suggested speed and altitude: the small < > arrows on the speed and altitude ladders are the ones.
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# ¿ Apr 14, 2015 13:26 |
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Soup Inspector posted:Since I am exactly the sort of bore who finds this stuff interesting (), how does the aircraft know this? I'm presuming it's preloaded into the avionics prior to flight. I don't recall it giving you the airspeed you want to get there on time if you set a ToT, though. Hopefully SelenicMartian or someone else more knowledgeable can answer this better than I can.
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# ¿ Apr 15, 2015 14:59 |
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One neat little touch, even though I believe it's only cosmetic, is that when you locked up a target, you could see the radar switching into TWS mode with the reduced scan cone.
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# ¿ Apr 25, 2015 13:57 |
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It probably won't win, but I'm voting for the F/A-18 because twin engines > single engine. Edit: keeping my vote, but that is a very convincing argument \/\/\/\/\/\/\/ radintorov fucked around with this message at 19:41 on Apr 26, 2015 |
# ¿ Apr 26, 2015 12:18 |
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Ah, yes. Scenario 4-2A. I honestly cannot blame you for doing the other scenario.
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# ¿ May 6, 2015 12:04 |
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5B and I'm tempted to ask that we get the Super Hornet for it, but I have to see you make a vertical carrier landing in the F-35.
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# ¿ May 13, 2015 20:37 |
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I don't think I mentioned it last time SelenicMartian flew too close to a helo, but that is why in modern military air doctrine helicopters are to be engaged at a distance with missiles. Back in the '70s the USAF ran a series of exercises (J-CATCH) to better explore the role of helicopters in a modern conventional theatre, including experimenting with close-ranged combat between jets and heloes: turns out that when a jet gives aup its range andvantage, helicopters are extremely deadly. So after trying a few different scenarios with different rules of engagement for each, it was determined that a jet should never get close, since that would mean giving up most of the advantages that would make such an engagement a more one-sided affair. radintorov fucked around with this message at 13:05 on Jun 23, 2015 |
# ¿ Jun 23, 2015 13:02 |
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Davin Valkri posted:I was going to ask if look-down shoot-down radars or lack thereof would have affected the results, but it looks like most of the fighter aircraft involved in the testing had that, so...did they ever rerun the experiment with, say, Apaches vs. Super Hornets or with 21st century radars and weapons? Do note that they could still detect and engage them from way farther, but the ROEs were so that they had to get in close, just not as close as before.
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# ¿ Jun 23, 2015 17:32 |
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# ¿ Jun 1, 2024 06:40 |
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Well, thanks for the LP, SelenicMartian. Like your Strike Fighters 2 LP, it was pretty informative and an enjoyable watch.
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# ¿ Jul 3, 2015 19:35 |