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Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

Kurieg posted:

Tribebook: Children of Gaia is the only pre W20 book that I'm intimately aware of that goes a bit too far, what with it having a rite that requires a crinos form orgy, and posits that the reason why the other tribes hate the CoGs is they're jealous of all the war-form buttsex and scissoring.

That rite is technichally a secret because it's a clear violation of the Litany and if other tribes knew about that, who knows what would happen.

Honestly, the entire revised Children of Gaia tribe book is a mess and it reads like it was written by someone who didn't get the setting at all. Probably the worst book in the entire werewolf line.

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Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
Oh my, I never realized that Children of Gaia: Revised Edition and Freak Legion was written by the same guy, that explains a lot.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

New England's seafood is terrifyingly delicious.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
I recently discovered there's a fairly big community of Vampire: The Eternal Struggle in my area and that the game seems to be on the rise since it was picked up by a new company.

I'm going to attend to a demo next Saturday, anyone has any tips or something I should know beforehand?

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
Yeah, it's pretty neat.

Speaking about VTES, last week I learned how to play the game. Great system, the table dynamics it generates are amazing, but getting four or five nerds to sit in the same table for two hours is a pain the rear end.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

Mendrian posted:

This was always my experience as well.

The big issue with V:TES is that it deeply rewards complete investment in the game and it is very difficult to be a 'casual' V:TES player. Like a friend can toss you a deck they made, sure, but decks are so complicated that often that's not sufficient to get into the game. In Magic, if I don't really 'get' the game I'll play with a pro and get walloped in 5-10 minutes. In V:TES, I can sit in a multiplayer game for two hours just slowly dying inside because my deck just doesn't work.

Agreed, the time investment is a big hurdle, like any 4+ multiplayer board games. I'm trying to set up a game for this weekend and it's been difficult, to say the least. Since the game is rising again in popularity,at least in Europe, due to being back to print, I hope more new people will become interested and jump into it.


Joe Slowboat posted:

It sounds like this might benefit greatly from a digital implementation? Tabletop is always going to be best for card games, but a digital version could help people get into it without having to schedule IRL meetups?
I realize that this discussion will never have any impact on the actual thing, but, I'm curious about VTES and am also pretty sure I will never play it in the absence of a digital version.

It would be amazing if Paradox licensed it to receive the MTG Arena treatment, but it will probably never happen. Anyway, right now you have two ways to play it digitally, Jyhad Online (asynchronic, similar to play by post ) or the VTES module for LackeyCCG. I've seen videos of the later on youtube and doesn't seem too bad.

You can also check Vekn.net and see if there's a Prince or any other organized group in your area, maybe you'll get lucky.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
Of all the the games in WoD, you want to go on a mad quest jumping across realities in a game of Vampire? Odd.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
And now for something completely different!

Tomorrow I'm going to attend my first Vampire: The Eternal Struggle!

My deck of choice revolves about summoning a ton of mage goons:



And then using this to burn vampires to death:



When you are a mad mage with unlimited power, of course your weapon of choice will be a freaking molotov cocktail! The concept is so simple and yet too funny :allears:

I'm hoping to be able to channel the power of Mage Chat and burn some fools.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

Dawgstar posted:

Nephandus is cool but it's no Black Spiral Buddy.

(That looks like a lot of fun, though.)

I like werewolves but most of them are really expensive and hard to play. I'm playing Ossian in this deck though, I really look forward to see him in action.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
Please, don't ask about the Technocracy.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

Kurieg posted:

Well, yes, but they're also at the crux of one of the most :psyduck: end times scenarios.

Someone at WW read too many Tom Clancy novels.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
RIP Oberst, the Second Inquisition got him.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
You can try to talk with yout ST about your perceived grievances and work it out. Talk to the other players and ask their opinion, maybe you are actually at faul and being paranoid/unreasonable. Or if this bothers you that much, stop playing with that group.

I know fairly little about V5, but the terms "damage dealer" and "solo'd a campaign boss" in WoD bothers me a bit.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
In that case, the best play is not to play.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
Independently of who's at fault, if you are not having a good time playing with this group and the issue can't be solved in a reasonable manner, walk away. Everything else usually involves a lot of pointless petty drama.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
Sometimes I miss Mage chat.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

Sour Diesel posted:

I'm about to start running a game with some friends of mine, we're still unsure of which WoD game we wanna play, but that's not the issue. Seeing some reactions from earlier, I've learned that it's apparently really bad to have negative effects on a player's character at any time without their permission. Does anyone have any tips on how to break the ice when opening a discussion and seeing if it's okay with the player if something bad happens to their character, such as them taking damage or having a NPC disagree with them?

Make them sign a liability waiver beforehand.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

Joe Slowboat posted:

Or, maybe the problem here is that V5 states in the rulebook that the players aren't the protagonists?

Is this true?

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

Joe Slowboat posted:

Sorry, I was being rhetorical. I mean, it might? But I assume it's just poo poo STs picking up on Swedracula's personality rather than actual game advice in the book.

A pity, I have an ongoing friendly argument with my old ST about oWoD vs nWod and this would have been great ammunition.


Soonmot posted:

I've dealt with similar situations in my werewolf game. The first, my wildcard player ate a guy (he was a bad guy and she's kind of a monster), I had her make some rolls to cover her tracks after describing how she set up her kill room and such, and everything was cool.

She gets back to the pack and my player who is the fun police in character and IRL immediately starts sniffing the air and growling, "You ate a human, I can smell it on your breath," even though I specifically told the other players that they had no idea what happened after he tried to say his NPC retainer was tailing our stealth specialist cannibal.

Pissed me the gently caress off, but the other player was okay with it, so I let them play it out. Afterwards, I told fun police that if he ever took away a player's agency again, I would straight up murder his character. That it's totally fine to set things up with other players where they get into trouble and he finds out, but if it's a solo scene and I rule that the player covered their tracks, you can't bust out some bullshit "wolves can smell blood from a billion milees away" animal planet fun fact and expect me to let it happen.

In this situation I #1: set up punishment for what would happen if this situation ever occurred again #2: Most importantly, gave the player A WAY to have a similar situation occur where everyone was invested and having fun with it.

On a similar note, I love my wildcard player, she is always pushing the line between drama and chaos and it keeps me on my toes and improvising. But when she starts to push things too far, I don't just drop an idagam on her and go "lol roll a new character noob", I tell her what she's going to get into.

Was this Forsaken or Apocalypse?

In my group, when a player was going to do something really stupid or out of character, the ST always asked a couple times if he understood what he was going to do and that their might be consequences if caught ( not the "rocks falls, everyone dies" kind, but fairly lethal nonetheless). Also, what the other player was doing is the classic overacting poo poo bad players pull off.

This reminds me of a Vampire: the Masquerade game I played years ago. We were the average Camarilla neonate cotterie arriving to a new city. When we were presenting ourselves to the Prince, one of the players had a very cavalier attitude and repeatedly insulted him, for absolutely no reason. The very same day, after sunrise, the Prince's ghouls assaulted his provisional heaven, putt him in a coffin, dragged it out of town and opened it inside a tent. They told him, the next time there would be no tent. I liked this move by the ST, the message got through and the only thing injured was the player's pride.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

Loomer posted:

Fact: Gangrel spelled backwards is Lergnag. If you divide this in half and shuffle the letters you get Naggler. Naggler is a place in Austria. The Gangrel hate the tremere, who arebassd in Austria. Coincidence??

The answer is Saulot. It's always Saulot.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
I heard that the Giovanni in V5 got mauled by the inquisition/Harbringers, and are merging with the Samedi and remaining Cappadocians. Is that even true? Sounds a bit unlikely.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

Metapod posted:

Wtf is wrong with you

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

moths posted:

They also disrupted the gently caress out of the VtES cardgame.

Indeed, thankfully nowadays are very rarely seen. Screw the Imbued.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
The worst part of feeding is that there's always one fucker that roleplays it like creepy foreplay, oh and Larpers, gently caress Larpers forever.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.
V5 is the equivalent of a game nuke and it has caused the seventh thread Maelstrom.

MonsieurChoc posted:

On the one hand, V5 is bad. On the other hand, V:tES is back.

Hello there, fellow V:TES player :hfive:

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

Shrecknet posted:

How do you do, fellow Jyhad shufflers.

MonsieurChoc posted:

On the one hand, V5 is bad. On the other hand, V:tES is back.

moths posted:

I want to play VtES with eveyone! I had an awesome Blood Brothers deck until they banned Lillith's Blessing for making Villein a better card. (Instead of addressing the real problem.)

Should we open a separate thread for Vampire: the Eternal Struggle? I'm not sure if there's enough interest to do so.

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Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

MonsieurChoc posted:

Man, I haven't played in years. I have a ton of decks, most of meh strength but usually somewhat fun to play. The place I used to play closed down and the players scatterred. There's one group that organizes games regularly but it's all the way across town and I don't know anyone there so I never went.

:smith:

You should ask them, Vtes groups are usually super friendly. Also you should check up the Prince list in the Vekn.net and see if there's any in your area. I have only been playing it for sixth months and I've never met anyone else who played it before that, one day I heard by chance there was a demo scheduled in a local store, went there and asked to get in. You lose nothing for asking anyway.

The other option is to play online with either Lackey or Jyhad Online, it's not remotely the same but it can scratch the itch.


Shrecknet posted:

I appreciate that VtES is the version of commander that actually works (since it's designed from the ground-up for multiplayer), but it was definitely strangled in the crib by being birthed into the glut of mid-90s CCGs that had no chance in the face of Magic (even if it was also a deckmaster game)

The "Player's Guide to the Jyhad" was a really great extended dev diary where Garfield talks at considerable length about the whole process of designing for multiplayer. The Edge is one of the most sublime and obvious tools ever conceived, and the predator/prey mechanic didn't hurt either.

It's a shame VtES was locked to a weird IP because in theory WotC could have had two successful lines of CCGs for different playerbases instead of trying to design Magic to serve both the tournament and kitchen-table crowd.

Yeah, it's a dang shame, because the game is mechanichally great and the best multiplayer card game out there. It's true that being tied to the WoD franchise is one of the main reasons the game will never be super popular, however it's already established franchise is also one of the reasons the game has been able to survive without official support while other more popular games died instantly the moment official support was plugged off (like Vs System).

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