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Speaking of Blood and Smoke (as I have never read a single cWoD book I barely have an idea of what is being talked about) , was anyone else taken aback by reading it the first time? The veey first thing it shows you are the Clans, and the very first clans are the Daevas, who are written in such a way (I distinctly remember the term "communion of the cock and the oval office") that I got an inkling of what you guys mean when you say "going full White Wolf".
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# ¿ Apr 10, 2015 21:11 |
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# ¿ May 6, 2024 03:05 |
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Is that blog post about Beast: the Primordial that they were talking about up yet?
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# ¿ Apr 11, 2015 10:01 |
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Oh god, and the comment section of that piece of fiction is already full of praise. I feel like a golden age is just slipping through my fingers, and all that I can do is look at it longingly as it circles down the drain.
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# ¿ Apr 13, 2015 06:58 |
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Daeren posted:Oh for God's sake, it's some pretty bad prose but looking at it and declaring that the golden age of elfgames is dead is putting the cart about ten miles in front of the horse, especially after Demon and how hyped everybody in here was getting for Dark Ages. I know, I know, sorry for being overdramatic. But I am worried that seeing a wall of praise in front of their opening fiction is going to encourage Onyx Path to go straight down that road with no brakes.
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# ¿ Apr 13, 2015 07:27 |
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Soonmot posted:Well, I guess I must be Edgey Mc Edgerston, because I thought it was a neat little snippet, but I've been pretty interested in Beast since the gencon announcment. It's a power fantasy, of the sort that teenagers enjoy. This coupled with their reluctance to describe Heroes as anything more than "those jerks you have to beat up because they don't understand you" is vaguely worrying, because if Beast is meant to be aimed at that crowd exclusively it could be pretty limited in scope. There is nothing necessarily wrong with that, but it's not the sort of thing a lot of people were hoping Beast would be. It's early to make a judgement call on the whole line, but the potential for an unsatisfying product is there.
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# ¿ Apr 13, 2015 09:22 |
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Are the same people who worked on Demon working on Beast? I would feel better if I knew that that game is in those capable hands.
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# ¿ Apr 13, 2015 11:35 |
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It's a good sign that the writers here on SA are taking the critism so well, but I cannot help but remember that most criticism towards Heroes is mostly being shut down.
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# ¿ Apr 14, 2015 15:34 |
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I dunno, I think the Genius fangame was pretty good at delivering a sense of powerlessness and horror, while at the same time creating an interesting setting for the whole thing to take place in. I know I am absolutely in love with the Foundations a Genius can belong to. The way they handled the creation of mad inventions was sort of lacking and confusing, but I would call it pretty good, especially by fan splats standards.
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# ¿ Apr 14, 2015 17:36 |
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What's not to like about Genius: The Transgression? It has a shadowy organization that secretly controlled humanity's progress for centuries! And one of their factions consists of exporers/knight errant types that used to explore jungles and now explore the space/time continuum! And the Martian Empire!
paradoxGentleman fucked around with this message at 18:14 on Apr 14, 2015 |
# ¿ Apr 14, 2015 17:53 |
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Mors Rattus posted:"Shape shifting monster that replaces people" is Demon. Or, in certain cases, the True Fae.
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# ¿ Apr 14, 2015 18:13 |
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MonsieurChoc posted:Well, that's the thing, really. Those things are cool... in the oWoD. They don't really fit with the tone of the nWoD. Shadowy organisation that control everything go very much against the central core of the setting. A mad scientist game more in line with the nWoD would be more about playing people like the original Frankenstein or the Invisible Man: a man who, through his madness, managed to create one or two terrible inventions and use them for their own purposes. Any kind of mad scientist conspiracies would look a lot more like The Cheiron Group or the Ordo Dracul than the Technocracy. I should probably add that, according to the game's lore, Lemuria has been defeated. The community of free Geniuses defeated them at some point that I cannot recall, ending their tyranny... only to find out that there is no infrastructure, no organization and that what liytle funds were left are in the hands of the Lemurian survivors. I need to give it another read sometime, to remind myself of why didn't they set up these things themselves.
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# ¿ Apr 14, 2015 18:47 |
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SunAndSpring posted:Let me tell you about my favorite fan-game, Princess: The Hopeful. If you read the introductory fiction of that, you would almost think that the Princesses are supposed to ve the bad guys. If only they stuck with that.
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# ¿ Apr 14, 2015 20:08 |
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Dang, Mors Rattus, those are some good write-ups you've got there.ErichZahn posted:It's Sailor Moon in the WoD, so oHunter, with heavy adds from oChangeling and nWerewolf. Occasionally I read the manual for that game, and I tell myself: there is a good game in here somewhere, or at least some good ideas for one. If only I could understand where they're hiding.
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# ¿ Apr 14, 2015 21:41 |
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Ferrinus posted:I always thought it fit, since Changelings don't exactly warp reality in the course of establishing contracts, do they? They just alter fate such that whatever you bargained for tumbles into your lap. Meanwhile, demons effectively shift the whole world into a parallel timeline in which you, rather than your no-good brother, inherited grandpa's fortune. This narrative doesn't always work for Changeling deals, I think. They can also give Merits such as Stunning Looks, and how you explain that with luck?
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# ¿ Apr 15, 2015 00:09 |
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At any given time, the God-Machine is coordinating probably millions if not billions of apparently aimless plots. Even with its powers, it cannot intervene directly everywhere at once, nor can its angels.
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# ¿ Apr 15, 2015 01:32 |
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Mendrian posted:But he doesn't need to kill them, it isn't part of his hunger. He doesn't need to do that psychologically or metaphysically. Accepting his own monstrousness means accepting whatever weird occult rules govern his hunger. "I am embrace this part of myself" doesn't mean necessarily going above and beyond the call of what you need to do in order to drive the point home. He gets no additional satisfaction out of watching them die, so why would he? It sounds a lot more complicated than just getting what you need from them. That would be sort of like a vampire overfeeding on an human until they die: you get a big power up, but it's not really worth all the trouble you have to go through as a consequence of your actions.
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# ¿ Apr 20, 2015 21:06 |
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Kavak posted:On the flipside, it's why Promethean is so hard to play, part of why Geist crapped out, and one of the things that's worrying me about Beast. I am sorry, I can't quite follow the cause-effect relationships between those and the adaptability of WoD. Could you elaborate?
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# ¿ Apr 21, 2015 23:11 |
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The image of a Beast trying to befriend with puppy-like enthusiasm all the other supernatural critters by pointing out how they are all related, only to be met with a mixture of disinterest and disdain, is reason enough to use this splat IMHO.
paradoxGentleman fucked around with this message at 12:26 on Apr 22, 2015 |
# ¿ Apr 22, 2015 12:22 |
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Stallion Cabana posted:The actual conflict is supposed to be something like Beasts 'Exploring the Mysteries of the World of Darkness, venturing in the Dark Corners of the world where they're more at home anyway'. If that's the case than they did a really lovely job at advertising that, because I really didn't get that feeling.
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# ¿ Apr 22, 2015 20:45 |
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Oh come on now, Changeling Beasts have had elements of sexuality since 1E, and it's not like it doesn't make sense given their archetype. Speaking of, in the comments David said that all Seemings have blessings and curses regarding Clarity. This is something with potential, depending on how they define Clarity in 2E.
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# ¿ Apr 23, 2015 12:24 |
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Gerund posted:I don't like how the decision to have Seeming typify and define lock in character's internal struggle. It sacrifices the major benefit of C:tL to allow for the widest possible variety of characters. In 2e every Beast is a non-conformist anti-cage rebel. I don't think it necessarily sacrifices variety, but you do have to consider both Seeming and Kith to reach the result that you are aiming for for your character. Want to play an ox or bull that was forced to till the Keeper's fields until he bled or worse, and escaped by taking an hidden bite out of the Hedge that surrounded the mansion every day until it was weak enough to make a run for it? Pick a Wizened, or maybe an Elemental, and give it an ox-appropriate kith. A snake that convinced with honeyed lies one of the zookepers to keep his cage open? Fairest with reptile kith. I don't know about the Clarity thing, though. Maybe they are trying to convey the idea that a Changeling's sanity is fragile, something that can get very well or very worse quickly; but your idea is just as valid.
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# ¿ Apr 23, 2015 15:20 |
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Crion posted:I don't actually recall that being a focus off the top of my head, but even if it were, it doesn't excuse a line as laughable as that one. Just out of curiosity, did you have a similar reaction when reading the Daeva section of Blood and Smoke? Because that is ten times as lewd as this one. I was kind of taken aback when reading that one, but it didn't spoil the book for me; I expect the same thing will happen here. Ferrinus posted:Of course Satiety's mana. It really isn't though. For starters, Satiety is rolled to use this very power, meaning that reducing it to power up the Nightmare means making it harder to use in the future. And if it drops under a certain Satiety threshold, it becomes much weaker, meaning that there is an hard limit on how much you can abuse this. On top of that, having high satiety means attracting Heroic attention, so having this scary power means having an additional hassle to deal with. Also there is another set of powers, Atavisms, that are more powerful the lower your Satiety is. I really don't get where you got that impression. Also also we don't know how much satiety is meant to fluctuate in play so hold your horses a little longer. e: rereading your post, I get the impression that this Nightmare is an hard counter for single, very powerful enemies as opposed to hordes of weaker ones. I guess it could use a bit of fine tuning, but it's not too late for that. I suggest informing the OPP people at their blog, they seem to be very willing to listen. paradoxGentleman fucked around with this message at 19:12 on Apr 23, 2015 |
# ¿ Apr 23, 2015 19:07 |
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Basically what LO said: your mild-mannered Broadbacked elephant isn't a Beast in 2e, but depending on how he achieved freedom he could be a Wizened or an Elemental.
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# ¿ Apr 23, 2015 19:41 |
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Ferrinus posted:"Humanity has failed her, failed her when she was the most in need, and so she rejected it" is a weird sentence to see in Changeling. Yeah, given the way the seeming is presented, I would have gone with "society has failed her" or maybe "civilization".
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# ¿ Apr 23, 2015 19:49 |
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Your antlers and whatnot are not going anywhere, and they are still something that the Keeper forced on you, it's just that they are represented by your kith instead of your Seeming. You guys do know that kiths are not a subclass of seemings anymore, right? That Runnerswifts can be Beasts or Darklings or even Elementals or Ogres? paradoxGentleman fucked around with this message at 20:24 on Apr 23, 2015 |
# ¿ Apr 23, 2015 20:03 |
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I have 0 problems with my game about a darker, more twisted version of the real world having a bunch of hedonistic, sexual factions in it. The mention of sex doesn't automatically turn the whole setting into an excuse to masturbate: it's an element, a thing that happens that can potentially attract the attention of people who would not contribute to a fun roleplaying experience, but that it would be stupid and wasteful to ignore because we have to make sure they don't catch wind of it.
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# ¿ Apr 23, 2015 20:55 |
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Crion posted:Sex comes up in Changeling 1E. Not that often, but it comes up. Sex comes up in that Thyrsus preview, too. No one laughing at that line from the Beasts preview is saying "don't mention sex in these games." They're saying "do it well." That's a bad line, and on the whole, it's a bad, leering write-up. The line is pretty out there, no doubt, but the write-up doesn't seem bad to me. It continues the trend of trying to convince you that the seeming/clan/whatever they are talking about is great and wonderful and make you want to play it, but that seems to make sense to me, especially if they are trying to portray Changelings less like victims and more like survivors. If anything the tone I noticed both here and in Blood and Smoke seems... maybe vaguely childish, like they are trying to convince the teenager that isn't really sold on this whole roleplaying thing that these characters are super cool and he totally should want in on this action. It's not the approach I would have picked, but hey, maybe it works.
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# ¿ Apr 23, 2015 21:37 |
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What was Nightmare like in 2e? Did it just scare the victim with no special effects?
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# ¿ Apr 26, 2015 08:52 |
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I am going to get a certain amount of mileage out of 2E Changeling simply by mix-and-matching Seemings and Kiths and coming up with character ideas.
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# ¿ Apr 28, 2015 19:52 |
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These are first drafts, I would imagine they willput something more respectable in the final version. The lore snippets in Blood and Smoke were over the top but not terrible, from what I remember.
paradoxGentleman fucked around with this message at 08:39 on Apr 29, 2015 |
# ¿ Apr 29, 2015 08:34 |
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Esser-Z posted:Nah, Vampires just suck. I have heard this joke done in an hundred different manners and I still find it funny.
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# ¿ Apr 29, 2015 20:35 |
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Yawgmoth posted:Yeah, that sounds like the kind of thing that positively screams "abuse the hell out of me!" because if blasting a guy with fire is Forces+Gnosis-Defense but setting his clothes on fire is just Forces+Gnosis, why in the hell would anyone do the former?
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# ¿ Apr 30, 2015 19:11 |
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We haven't even seen the complete rules for Clarity yet; we can make a couple of educated guesses, but we're still missing a bunch of details.
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# ¿ May 1, 2015 14:43 |
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Crion posted:I'm looking forward to a seeming preview for some concept besides AAA Video Game Protagonist, myself. Wait for the Wizened then, or maybe the Fairest with a little luck.
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# ¿ May 1, 2015 15:11 |
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OPP published more Beast stuff, this time regarding Lairs: http://theonyxpath.com/beastlairs/
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# ¿ May 13, 2015 19:38 |
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I'd like to say that a well made, more thoughtful book would outsell what the CtD fans are willing to pay for the anniversary version, but the truth is that I am not sure how many of them there are out there, nor how much are they willing to pay for this game. On an unrelated note, what does AUG stand for? paradoxGentleman fucked around with this message at 11:57 on May 17, 2015 |
# ¿ May 17, 2015 10:55 |
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Pope Guilty posted:Awkward, Ugly, and Gross. It's a PYF thread. Oh yeah, I saw that thread but didn't make the connection.
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# ¿ May 17, 2015 11:58 |
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We are in the middle of an edition shift, that might have something to do with it.
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# ¿ May 19, 2015 07:50 |
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I'd like it, too. Problem is, I am not comfortable enough with the system to GM it myself.
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# ¿ May 19, 2015 08:27 |
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# ¿ May 6, 2024 03:05 |
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This sort of writing strongly reminds me of Changeling 1E: very evocative, not at all gung-ho and "badass" like 2E.
paradoxGentleman fucked around with this message at 21:13 on May 26, 2015 |
# ¿ May 26, 2015 21:10 |