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MalcolmSheppard posted:That's certainly an essay about how vampire horror shouldn't explore the discomforting intersection between sex and violence.
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# ¿ Apr 9, 2015 21:23 |
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# ¿ May 4, 2024 23:42 |
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Daeren posted:Listen, it's my two+ year old sassy quote at the top of this thread, and I think that OPP as a whole shouldn't be as demonized as it has been. There's some stupid poo poo in the past, yeah, but Etherwind's rant about an internally controversial branding loses the self-righteous punch when he turns around and gets perma probated for wishing actual, literal death on a dude for having the gall to have different opinions. Make fun of specific aspects, maybe even specific writers if they have an extremely long and proven history like Rein*Hagen or Brucato, but maybe the third post should be cut or replaced by just the bestiality paragraph and Rape of Persephone if it's just going to cause arguments and slapfights. (USER WAS PUT ON PROBATION FOR THIS POST)
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# ¿ Apr 10, 2015 21:25 |
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Simian_Prime posted:Tyrion is Moros, because Short People Got No Reason to Live.
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# ¿ Apr 10, 2015 21:50 |
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tatankatonk posted:Guys, where are you going? I swear we're important, too! Hey, stop kidding around, let me in the clubhouse, come on, you said it was cool this time-
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# ¿ Apr 15, 2015 16:18 |
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Attorney at Funk posted:In the World of Darkness, talk is cheap. But souls are cheaper.
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# ¿ Apr 15, 2015 17:11 |
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moths posted:I get what they're going for, but it comes across as a sky-type pokébeast with wind-themed moves instead of an embodiment of primal dread.
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# ¿ Apr 16, 2015 01:38 |
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Cabbit posted:This was all I could see in that whole post, sorry.
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# ¿ Apr 16, 2015 03:21 |
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Stallion Cabana posted:You can't be a Hero so you would have to be a Beast, duh.
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# ¿ Apr 16, 2015 14:11 |
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Kurieg posted:No no, Pokémon Gold, then they have top struggle through half the lair grinding on monsters half their level to get to you. Edit: Missingno item glitch is one of those int+academics rolls to remember/stumble into the ritual, a la demon summoning. Yawgmoth fucked around with this message at 14:31 on Apr 16, 2015 |
# ¿ Apr 16, 2015 14:28 |
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Kavak posted:You can't get more primal and terrifying than earthquakes, lightning, tornadoes, etc.
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# ¿ Apr 16, 2015 15:03 |
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Night10194 posted:I don't see why this is in any way an undesirable outcome. quote:Maybe the better idea would be playing as the Soul, and whatever human you're manifesting in is just a temporary host, a puppet in pursuit of your Legend instead of your hunger. If he or she gets killed by a hero, so what? There are plenty more darker souls to replace and keep going. As long as people remember you, as long as people fear what was behind that killer's eyes, the Soul survives and moves on.
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# ¿ Apr 17, 2015 01:02 |
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Mors Rattus posted:Is there really such a thing as a death that isn't ultimately pointless? Especially in the World of Darkness. Euthanatos 4 lyfe
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# ¿ Apr 21, 2015 18:11 |
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Kavak posted:Now what the hell happened to Effectronica's avatar?
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# ¿ Apr 21, 2015 23:32 |
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UrbicaMortis posted:Did they have to pick a seeming to spoil that has the exact same name as a different gameline also being discussed a lot a the moment? Going to be very confusing.
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# ¿ Apr 23, 2015 15:01 |
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Crion posted:Interested to see if the trend continues and Mage 2E Thyrsus are explicitly all about being primal, passionate shapeshifters that fight hard and gently caress harder
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# ¿ Apr 23, 2015 20:33 |
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Kavak posted:Your Keeper abducted you seemingly only to torment you. His prison-factory was a seemingly infinite expanse of metal and concrete, like an industrial plant built on acid. He put you and other Changelings to work on meaningless tasks, building titanic, empty structures in his image. Accidents or rampaging Hedge-Beasts would kill them by the score, or they would die in one of his nonsensical games. It seemed like every week he would let you "escape" to somewhere like the real world, giving you just enough time to enjoy yourself, only for his pet mechanical horror to burst out from the scenery and drag you back in an orgy of violence. As it lifted you up across the mad landscape of Faerie, it would always play that terrible song...
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# ¿ Apr 23, 2015 20:55 |
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Pope Guilty posted:Metis makes me want to go back in time and scream "DON'T loving DO THAT" into MRH's ear while he's asleep.
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# ¿ Apr 24, 2015 14:39 |
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Mendrian posted:a power that made you piss your pants so hard you started to hallucinate
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# ¿ Apr 27, 2015 17:21 |
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Esser-Z posted:Why would you ever use an attack spell instead of OOPS THAT CAR'S TIRE BLEW AND IT SLAMMED INTO YOU or whatever? IMO, Mage surives on creativity, not blasting. e: wait, the moros doesn't but Death is just as good for blasting as Forces.
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# ¿ Apr 29, 2015 20:47 |
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Emy posted:I am by no means a Mage expert, but this is strange. I get some of these as setting up other hazards that will do their own damage (such as the safe example), or the car crash (which may not deal any damage to the driver at all, depending on how bad it is). But then some of the others seem like straightfoward attack spells. Electricity arcing out of the walls and frying people isn't usually something that happens by Fallen World rules, unlike safes falling due to gravity, so it's just a magical attack. Same with superheating the air around a target; that seems like a regular Forces attack too.
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# ¿ Apr 30, 2015 18:40 |
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Dave Brookshaw posted:Whoever said blasting a guy with fire was Forces+Gnosis-Defense?
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# ¿ May 1, 2015 01:45 |
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Inzombiac posted:I'm thinking that tier 5 potions (invisibility, temp high damage soak, etc.) Should require getting an ingredient that is difficult to acquire (werewolf tail, Gangrel claw, demon eyes) but only needs to be acquired once. She's resisting because she's investing in medicine but doesn't use it for anything else and thinks the merit tax should be enough.
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# ¿ May 8, 2015 19:43 |
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Tailfnz posted:Not to mention I got to be a part of creating and running what I feel is one of the ballsiest ST staff moves of all time: what the community refers to this day simply as the Bizarro World Chapter.
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# ¿ May 17, 2015 16:33 |
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Pope Guilty posted:I don't mean have C20 be Lost, I mean is there anything about Lost that would interfere with just dropping it into the OWOD and pretending Dreaming never happened.
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# ¿ May 19, 2015 01:54 |
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Obligatum VII posted:Here's a question to ponder, then: Given the new presentation of the Abyss, is Missingno an example of an abyssal manifestation? If so, how many mages have used it to attempt to duplicate things like artifacts thus far?
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# ¿ May 22, 2015 14:16 |
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Loomer posted:On that note of different reactions, the best crime group in the oWoD is Sapa Inca, a Colombian drug cartel operating in Detroit that's wiped the city clean of vampires and is setting up limbs in most major cities. Picture MS-13, the Medellins or the Sinaloa Cartel, only they use machetes and flamethrowers to kill vampires as well as journalists and rivals. Of course they revealed they were secretly masterminded by the anarchs originally but they've gone completely rogue and do their own thing. The hilarious part is that in a couple of years, a violent drug cartel did more to make the streets of Detroit safer than the Imbued managed in over a decade, all without the benefit of supernatural sight or healing gifts or magic powers to better kill monsters. All they had was a few tips and some narco cult rituals.
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# ¿ May 24, 2015 18:03 |
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Gerund posted:What nWoD really needed in its second edition was an unrestricted connective ur-beast to unify the gamelines under a single umbrella, held in the hand of an obvious creator-insert faction that is in text referred to as Good and Pure and Worthy, and have it textually established that all the other gamelines are totally cool with this arrangement.
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# ¿ Jun 3, 2015 18:30 |
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Luminous Obscurity posted:You know how cats bring home dead mice?
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# ¿ Jun 4, 2015 00:25 |
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Was anyone else kind of disappointed when they got rid of the whole "you can drink from other supers but it's also got these side effects" deal? Because I always thought that was a wonderful bit of flavor (and led to some great misadventures, like trying to kidnap a werewolf for their crazy efficient blood).
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# ¿ Jun 4, 2015 15:20 |
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Rand Brittain posted:It feels like the text is working out some old grudge that I don't share, and reading it makes me very uncomfortable.
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# ¿ Jun 4, 2015 18:34 |
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Adept Nightingale posted:The hero stuff is sincerely pretty weak, though-- I expect more nuanced and interesting villains from WoD, and I think just using straight up hunters would have made more sense. Would also have turned the question of right to exist back onto the Beasts themselves-- they do awful things to get by, but would they be willing to die to make it stop?
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# ¿ Jun 4, 2015 20:14 |
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Kavak posted:Carl's either a mortal or a Sleepwalker.
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# ¿ Jun 5, 2015 18:22 |
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Kurieg posted:Beasts should be unrepentant, inhuman monsters. They are the villain of the story, they are also the player characters. Make the Heroes be actually heroic, have them made of sterner stuff, have them rise up to fight against the tyrants that predate upon the modern nights. And then have the beasts kill them. You are spreading fear, You are sowing terror, you are doing this because it feels good. Your end goal isn't to make the world a better place, it's to achieve spiritual apotheosis and become more than the sum of your parts. To tell Campbell to take the Heroes Journey and shove it up his rear end. This isn't a tale with a happy ending. You aren't some monster to be slain. You are a Myth. And this is your story.
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# ¿ Jun 6, 2015 05:01 |
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Flavivirus posted:I really feel a solution might be to give beasts an incentive to create and cultivate heroes in order to increase their mythical nature. You could set it up that the reward is commensurate with the scale of the Hero - an unathletic unpopular neckbeard hero is only a light snack, while a virtuous, driven, skilled leader of men will give you huge amounts of myth xp if killed. Obviously you'd also have to make it clear that the beast is highly complicit in the hero's condition, and treat heroes with some sympathy.
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# ¿ Jun 6, 2015 17:01 |
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Crion posted:This is really funny, too, because it means Beasts not only essentially have no problem whatsoever blending into and co-opting mortal power structures, but that they're basically free to just wander around as they please through the Shadow, the Hedge, Arcadia itself, etc., because not only are they extremely potent power-wise, the very nature of all everywhere is conducive to them poking their noses into everyone else's business to talk more about themselves.
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# ¿ Jun 7, 2015 01:46 |
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tatankatonk posted:Just shovel more garbage into my brain Also I can't read Namtaru and see anything besides Hamtaro, and tell me you wouldn't play a game about evil hamsters.
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# ¿ Jun 7, 2015 03:24 |
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Gilok posted:So I don't want to go wade through thousands of off-site forums posts. What do RPG.net and OPP forums think of Beast? Are these same issues being raised and taken seriously there, are they being raised and then smacked down by mods, or do they all love it?
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# ¿ Jun 7, 2015 23:45 |
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Gerund posted:This sort of "turn the air in their lungs into acid" wankery is why I wish there was a writer brave enough to include: Honestly I think it's a silly thing not to do, really. The people who cry about "but muh creativity " aren't people I'd want to be around at all, let alone play with.
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# ¿ Jun 9, 2015 01:26 |
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spectralent posted:how would you guys rate nWoD splats, in terms of mono-splat enjoyment/interest/fun/whatever your heuristic for "good game" is? Mage is next for me because WIZARDS . It's second because it's really loving hard to find a good ST for. Choice paralysis with spells is a bitch and a half. The end game for mages is kind of nebulous, and after a while the game can devolve into "I scry the plot. I cast another spell at the plot. I win the plot. Oh, magic doesn't solve this plot? Bullshit; I use spells to find out what the answer is and use magic to abscond with it, then solve the plot." After that I'd put vampire. It's a solid game and I like it but it always feels like the end game is "I'm bored with this, let's play something else" and being hardlocked into a bloodline always chafed me a little bit. Especially the "you can never ever ever get another bloodline's fun poo poo! Not even if you eat their soul, where all their other disciplines are!" part. Then I guess werewolf/promethean go here because they just hold absolutely no interest to me. I like them as antagonists & NPCs for other games because the shadow/qashmallim stuff is a gold mine filled with arkenstones. Geist is after that because I'm not a fan of any game where you can back into an infinite combo at chargen, and the fluff is boring. Next is being forced to be Steve-O's stunt double for a new Jackass movie. After that is Beast.
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# ¿ Jun 9, 2015 01:46 |
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# ¿ May 4, 2024 23:42 |
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Dave Brookshaw posted:So one of the amusing things about this meme, is that Brutal Casting doesn't actually exist. I didn't like it in the first draft of Mage's Merits, so I deleted it in the redlines.
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# ¿ Jun 9, 2015 23:04 |