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quote:Q: Are the items character-bound, or account-bound?
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# ¿ Apr 16, 2015 09:45 |
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# ¿ May 16, 2024 06:41 |
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Flesh Forge posted:This is standard girl presentation in just about every video game I've ever seen except vanilla Everquest, in which you could be a great big fat woman with blue eye shadow and rouged cheeks. Absolutely nothing else was good about that game but in the "Can I Be A Fat Ugly Woman" category it will forever reign supreme
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# ¿ May 29, 2015 12:31 |
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Rhymenoserous posted:Sorry I can't get into Tera. My very first day involved 2 hours of zone chat discussing why wanting to bang the loli wasn't pedophilia. The fact that consensus landed on the side it shouldn't have left an ashen taste in my mouth. That describes zone chat of every mmo in existence.
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# ¿ Jun 24, 2015 14:41 |
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onesixtwo posted:Fear was Cazic-Thule, but otherwise yes. Fear was a loving massive zone and EVERYTHING had to be pulled because once CT was engaged the entire zone aggro'd you. Clearing took loving forever. You basically had a group on pull duty consisting of monks, rangers, and a bard. They pulled the entire zone piece by piece to keep a steady flow for the entire time you were up there. Maybe when they redid Plane of Hate, but initially it was a miserable experience. When it was first released, most of the mobs there had pets. So the pull team had to not only pull the mob, but pull its pet as well. The pathing was so terrible there the pets would run off in the middle of the pull and agro half the zone.
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# ¿ Jul 6, 2015 07:54 |
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Robutt posted:Maybe I didn't play this game for long enough for my indifference to turn into hatred but I've never quite got the disgust and derision hurled at this game by goons. Here's hoping I don't find out when I play this again. I'm guessing due to the tone of this thread that there's no chance of any kind of goon presence anywhere? If Bad Rats was an MMO there would still be a goon presence.
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# ¿ Sep 29, 2015 13:56 |