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Propaganda Hour
Aug 25, 2008



after editing wikipedia as a joke for 16 years, i ve convinced myself that homer simpson's japanese name translates to the "The beer goblin"


Killing Floor 2 is a horde-based, single- and multiplayer PVE first person shooter developed by Tripwire Interactive and sequel to a beloved, Game of the Year Award winning Unreal Tournament 2004 mod. Announced on May 8th, 2014, Killing Floor 2 released on Steam Early Access on Tuesday, April 21st 2015 for $30/£20/€27 base edition and $40/£27/€37 special edition. Killing Floor 2 finally released on November 18th, 2016 after a long 18ish months in Steam Early Access. Killing Floor has one of the best online communities you will ever experience and survival depends on good communication and adaptability when a situation goes tits up. Released for retail in 2009, Killing Floor 1 enjoyed years of free updates that kept even the most veteran players hooked. We don’t see any reason to believe Killing Floor 2 will be any different.

:siren:RELEASE!:siren: - November 18th
Update 1043 - August 26th
Update 1043 - August 26th
Update 1035 - June 13th
  • New Maps: Containment Station, Hostile Ground
  • New Perk: Sharpshooter
  • New Weapons: M14, Railgun, Liquid Nitrogen Grenade
  • New Character: Rae
  • Demo, Commando, Berserker rework
  • Resistance/Weakness System & Incapacitation Changes
  • The rest of the changes can be found here:http://forums.tripwireinteractive.com/showthread.php?t=118024
Update 1027 - April 7th
Update 1016 - December 3rd
  • New Boss: The Patriarch!
  • New Maps: Farmhouse, Black Forest
  • New Perk: Gunslinger
  • New weapons: Remington 1858, M1911, Desert Eagle, .500 Mag, Nailbomb Grenade.
  • New Character: Oisten Jaegerhorn
  • Zedconomy & Steam Workshop support
  • The rest of the changes can be found here:http://forums.tripwireinteractive.com/showthread.php?t=114423
Update 1009 - August 25th
  • New Maps: Catacombs, Evacuation Point
  • New Perks: Firebug, Demolitions, Berserker rework
  • New weapons: Caulk 'n' Burn, Trench Gun, Microwave Gun, Molotov Cocktail, C4, RPG-7, Dynamite, Zweihander, etc etc etc
  • New Characters: Anton Strasser, Tom Banner
  • Built in map voting/kick voting
  • A fuckload of other changes found here:http://forums.tripwireinteractive.com/showthread.php?t=111627
Update 1008 - May 26th:
  • New Map: Volter Manor
  • The return of collectible map items. Collect 30 items per map and get an achievement.
  • 2 New characters: Classic Briar and Classic Masterson
  • "Killed by" HUD messages

About Killing Floor 2
Killing Floor 2 can be seen as a suped-up re-imagining of the original Killing Floor. Perks, zeds, weapons and the slow motion 'zed time' all make a triumphant return with new twists and vastly upgraded animations and graphics. Just like Killing Floor 1, you and up to five allies will battle four to ten waves of various enemies (zeds) before challenging a boss, spending time between waves buying upgrades and scrounging for ammo. Unlike Killing Floor 1, KF 2 will launch with 10 perks that can be leveled all the way to 25, letting you better survive even the most difficult encounters. KF2 is built upon a heavily modified version of Unreal Engine 3 which is used to expand upon the three essential pillars of Killing Floor gameplay: Bullets, Blades, and Blood.

Meet the Perks
  • Berserker
    • Weapons: Crovel Survival Tool (starter), Pulverizer, Zweihander, VLAD-1000 Nailgun, Katana, Eviscerator
    • A heavy, melee based bruiser class that specializes at slicing heads off. Skills focus on knocking zeds down, movement speed, and survivability.
  • Commando
    • Weapons: AR-15 Varmint Rifle (starter), SA80 L85A2 Bullpup, Kalashnikov AK-12, SCAR-H Assault Rifle
    • Assault rifle class that specializes in thinning out a crowd. Skills focus on making you more efficient in a firefight and extending zed time.
  • Support
    • Weapons: SG 500 Pump-Action (starter), Double-barrel Boomstick, M4 Combat Shotgun, AA-12 Auto Shotgun
    • Shotgun class that specializes in blowing heads clean off. Skills focus on survivability, carrying capacity, and damage.
  • Gunslinger
    • Weapons: Remington Army Model 1858 revolver (starter), M1911 pistol, Desert Eagle, .500 Magnum Zed Collector revolver
    • Gunslingers doublefist his way to victory with perks that greatly increase their damage output.
  • Field Medic
    • Weapons: HMTech-101 Pistol (starter), HMTech-201 SMG, HMTech-301 Shotgun, HMTech-401 Assault Rifle
    • The medic! Keep your team alive with high-tech gadgetry and weapons. Skills focus on armor, healing, and inflicting zeds with damage-over-time effects.
  • Firebug
    • Weapons: Caulk 'n Burn (starter), Dragon’s Breath Trench Gun, Flamethrower, Microwave Gun
    • Firebug is the best class for clearing trash, but their microwave gun is a surprisingly effective tool against Scrakes.
  • Demolitions
    • Weapons: HX25 Grenade Pistol (starter), C4 Remote-detonated explosive, M79 Grenade Launcher, RPG-7
    • Ka-boom! Effective against groups and fleshpounds, demolition perks focus on more explosions.
  • Sharpshooter
    • Weapons: Winchester Lever-action Rifle (Starter), Crossbow, M14, Railgun, Liquid Nitrogen Grenade
    • Long range specialist with heavy single-target damage weapons.
  • SWAT
    • Weapons: MP6RAS SMG (Starter), Flashbang Grenade, MP7 SMG, P90 SMG, Kriss Vector SMG
    • Submachine guns and heavy armor. The SWAT class is great for getting close and unleashing a wall of bullets.
  • Survivalist
    • Weapons: None! This perk uses the weapons of other classes.
    • The survivalist is a hybrid class that lets you create your own build to support your team.


Meet the Zeds
Clots, Husks, Stalkers, Scrakes. Every zed from Killing Floor 1 has been re-imagined for Killing Floor 2. Bloats will lower their head and charge; scrakes will spin, dash, and upcut players; husks will cover entire areas with flame. Additionally, zed attack patterns will become more sophisticated as players increase the difficultly.
  • Clot/Slasher/Cyst - Three variations on the basic Clot from Killing Floor 1. Cysts are weaker and slower, slashers are faster and more vicious. Clots can grab and hold players.
  • Crawler - These fuckers. Spider-like in appearance, crawlers will drop from ceilings and dark corners right into your face.
  • Gorefast - More aggressive and powerful than any clot, gorefasts will use their bladed arm to cut down doors and players quickly.
  • Stalker - Stealthed assassins, stalkers can appear and attack at the worst possible moment.
  • Siren - Sirens emit a piercing scream that ignores armor. Their scream also destroys grenades.
  • Bloat - Fatties that love to vomit all over you, obscuring your vision and dealing damage over time.
  • Husk - Flamethrower wielding zeds, husks will launch fireballs, spray flame, and eventually attempt to explode when near death.
  • Scrake - Chainsaw wielding maniacs, scrakes will charge and unleash an incredible amount of damage when provoked.
  • Fleshpound - Kill or be killed.
Bosses
  • Hans Volter - A 100-year old Nazi scientists kept alive by Horzine Biotech. This boss uses SMGs, grenades, and a life stealing attack to wear down your team.
  • The Patriarch - What have you done to his children???

Meet the M.E.A.T.
M.E.A.T. stands for Massive Evisceration And Trauma. Every zed has a wide variety of death and dismemberment animations which really let you enjoy the damage you’re putting out. Bodies will break apart, slice in half, and slump over; blood splatters will remain for the duration of a match.


General tips and recommendations
  • Melee alt-fire (default key: middle click with a melee weapon out) will let you parry enemy attacks. Here is a great video on parrying: https://www.youtube.com/watch?v=TkQstOLz83I
  • The melee push (default key: V) will stumble any zed. Read more about stumbling here!
  • If a welded door is broken during a wave it will not come back. Don't waste doors that you could use later.
  • Using your 9mm pistol in the first few waves will save you money for better weapons later
  • Berserker EMP grenades will cancel mob abilities (except Siren) so use them on charging scrakes and Fleshpounds.
  • Eviscerator saw blades can be picked up after firing.
  • When you die you will drop your active weapon, make sure your active weapon is something good so you can pick it up if you come back.
  • Decapitating a zed will stifle their special abilities. Bloats can't puke, husks can't shoot, siren's can't scream, etc.
  • A medic pistol is cheap and light, buy one regardless of your perk so you can better heal teammates.
  • Want to see more corpses? Find KFGame.ini under %:\Users\[USERNAME]\Documents\My Games\KillingFloor2\KFGame\Config and pump "MaxDeadBodies=12" up. 25-40 is generally pretty great.
  • Want to disable mouse acceleration/smoothing? Find KFInput in the directory above and change "bViewAccelerationEnabled=" and "bEnableMouseSmoothing=" to False.



System Requirements and the Special Edition
Do you have a computer that was purchased during the Obama administration? Good! This game has been optimized to run on 64-bit toasters.

Minimum System Requirements:
  • CPU: Core 2 Duo E8200 2.66GHz or Phenom II X2 545
  • GPU: GeForce GTS 250 or Radeon HD 4830
  • RAM: 3GB
  • OS: Win7 64
Recommended Hot Iron:
  • CPU: Core 2 Quad Q9550 2.83GHz or Phenom II X4 955
  • GPU: GeForce GTX 560 or Radeon HD 6950
  • RAM: 4GB
  • OS: Win7 64
What does the Special Edition get me for an extra :10bux: ?
  • DJ Scully character, with unique voice pack and set of face/body skins
  • Additional cosmetic items (each with multiple selectable variants):
  • “Scullyphones” headphones for DJ Scully, Mr Foster, Hayato Tanaka and Donovan Neal
  • 3D Glasses for Ana Larive and Hayato Tanaka
  • Bowler Hat for Mr. Foster and Reverend Alberts
  • Killing Floor 2 Soundtrack
  • Killing Floor 2 Digital Artbook (over 200+ pages of awesome stuff)
  • Copy of original Killing Floor 1 game



FAQ
Can I still piss dosh? Yes, Absolutely! In fact, dosh is now a physical object that will bounce and scatter.
Can I play dress-up? Yes, Absolutely! Killing Floor 2 will let you customize your character’s appearance much like PAYDAY 2 and Team Fortress 2.
Did someone mention something about developers posting in this thread? Yep, Questioner86 and Turnways both post in this thread. Don't be an rear end in a top hat.
Post release plans? Many. New zeds, new bosses, new maps, new weapons, holiday events, etc https://trello.com/b/ZOwMRlcW/killing-floor-2-community-issue-roadmap



Resources
Big Ol' List of useful Killing Floor 2 data
https://www.google.com/url?sa=t&source=web&rct=j&url=https://docs.google.com/spreadsheets/d/1GDpg2mN1l_86U_RaDug0glFx8cZCuErwxZLiBKl9SyY/edit&ved=0ahUKEwjmtZOGnZjSAhUIllQKHe6IClMQFggaMAA&usg=AFQjCNGFwlTuXuQ2__MmBpUk-JLgbC-EKA&sig2=1iN4V8syA8QbRbOjQqQudg
Setting up a dedicated server: http://wiki.tripwireinteractive.com/index.php?title=Dedicated_Server_%28Killing_Floor_2%29
Customizing voice command menu: http://steamcommunity.com/sharedfiles/filedetails/?id=524944505
Tripwire’s Youtube Channel: https://www.youtube.com/user/tripwireinteractive
Killing Floor 2 Steam Community Page: http://steamcommunity.com/app/232090
Killing Floor 2 website: http://www.killingfloor2.com/
KF2 Goon group: http://steamcommunity.com/groups/KF2goons
Want to make maps? https://www.youtube.com/channel/UCzsrK7M66EgH8SY92xzr26Q
Killing Floor wiki page: http://www.kf-wiki.com/wiki/Main_Page
Steam Store Page: http://store.steampowered.com/app/232090/
Rock, Paper, Shotgun Preview: http://www.rockpapershotgun.com/2015/04/14/killing-floor-2-preview/
Harry Enfield - loadsamoney: https://www.youtube.com/watch?v=ON-7v4qnHP8
Gfycat can turn 15 second videos into HTML5 gifs. That means you can turn high quality clips from Nvidia Shadowplay and AMD Raptr into GIFs in seconds.

Random stuff!

https://www.youtube.com/watch?v=8tKszqdUMOQ



What happens when you crank up maxbodies in the config.ini file:

https://www.youtube.com/watch?v=BUcLGA4pOZU
A Scrake Dreams of Going to the Moon!
https://www.youtube.com/watch?v=d_U_iYEpgLY

Propaganda Hour fucked around with this message at 23:58 on Feb 17, 2017

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Literal Nazi Furry
Jan 27, 2008

Swastika - Helvetica - Ikea
Last night I dreamt of Adolf searching for Anne.
I lay on my back
standing alone in the corner watching the girls dance.

I'm on crystal meth.
I piss in my pants.
confirmed good game


e: i take that back

Literal Nazi Furry fucked around with this message at 20:41 on Apr 7, 2016

Shima Honnou
Dec 1, 2010

The Once And Future King Of Dicetroit

College Slice
Just a couple more days, can't wait.

gimme the GOD DAMN candy
Jul 1, 2007
I never liked kf1 zerkers but parrying stuff is kickin' rad.

symbolic
Nov 2, 2014

Confirmed game I best want but can't buy for another month because of severe lack of money. :emo:

Can't wait to pop heads off as sharpshooter again, though. That new dismemberment system will make it much more satisfying.

closeted republican
Sep 9, 2005

UltraVariant posted:

Confirmed game I best want but can't buy for another month because of severe lack of money. :emo:

Can't wait to pop heads off as sharpshooter again, though. That new dismemberment system will make it much more satisfying.

Ain't nothing stopping you from setting a Commando gun to semi-auto and going on a trash head-exploding spree.

symbolic
Nov 2, 2014

closeted republican posted:

Ain't nothing stopping you from setting a Commando gun to semi-auto and going on a trash head-exploding spree.
That I could do, though as Commando is the class I've played least in the original KF, dunno how close he acts to Sharpshooter in terms of perks and whatnot.

EDIT: Actually, it doesn't matter, because new game, new playstyle. I'll try that.

symbolic fucked around with this message at 05:30 on Apr 19, 2015

Synthwave Crusader
Feb 13, 2011

Ground floor. Haven't been this excited in a long time.

Mushball
May 23, 2012
Can't wait for the reveal of the gunslinger class. Getting consecutive head pops with the .44 magnum in kf1 was so satisfying.

Dark_Swordmaster
Oct 31, 2011
I can't even see it in the 'installed games' list on my Steam anymore. Tuesday can't get here fast enough!

symbolic
Nov 2, 2014

Sucks that Tuesday is the release date. Even if I had the money, I wouldn't have the time due to schoolwork. Certainly an odd day to release a highly anticipated game, even for early access. :v:

Dark_Swordmaster
Oct 31, 2011

UltraVariant posted:

Sucks that Tuesday is the release date. Even if I had the money, I wouldn't have the time due to schoolwork. Certainly an odd day to release a highly anticipated game, even for early access. :v:

But... Wait, are you being facetious? Releases are ALWAYS Tuesday but since that's ninety-nine-out-of-one-hundred the case I figure you're kidding. Right? RIGHT!? :shepicide:

Roobanguy
May 31, 2011

Mushball posted:

Can't wait for the reveal of the gunslinger class. Getting consecutive head pops with the .44 magnum in kf1 was so satisfying.

gunslingers better get some single action revolvers or imma be disapointed.

symbolic
Nov 2, 2014

Dark_Swordmaster posted:

But... Wait, are you being facetious? Releases are ALWAYS Tuesday but since that's ninety-nine-out-of-one-hundred the case I figure you're kidding. Right? RIGHT!? :shepicide:
I never really notice when new releases occur. I always figured they were closer to the weekend. Today I learned something.

I'm special. :downsgun:

Malcolm Excellent
May 20, 2007

Buglord
Looks pretty cool, but I felt like the first game went off the rails with DLC towards the end. I am kinda worried that this game will have less content than the original, but have more DLC. Might wait a bit before jumping in to EA.

DeusExMachinima
Sep 2, 2012

:siren:This poster loves police brutality, but only when its against minorities!:siren:

Put this loser on ignore immediately!
If by went off the rails with DLC you mean "was too wacky for me" you can gb2modernwarfare.

Anyway I starred the thread before I even looked at the OP.

RC Cola
Aug 1, 2011

Dovie'andi se tovya sagain

Serious Frolicking posted:

I never liked kf1 zerkers but parrying stuff is kickin' rad.

Your opinion on zerkers is wrong.
Any idea when this comes for the ps4?

Pirate Jet
May 2, 2010

RC Cola posted:

Your opinion on zerkers is wrong.
Any idea when this comes for the ps4?

Probably the same time as the finished PC release. Maybe late 2015?

Tamayachi
Sep 25, 2007

Did you think about it?


Yes. Yes you did.
UGH Just one weekend away!

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!
Game is gonna be sick. Wish they had given every zed the treatment that clots got, having the variant sub-types does a lot to spice them up even though all three are just straight-up cannon fodder.

Ledgy
Aug 1, 2013

Up against the wall
I'm loving pumped for all this action, just like my shotguns :getin:

:downsrim:

gimme the GOD DAMN candy
Jul 1, 2007

RC Cola posted:

Your opinion on zerkers is wrong.
Any idea when this comes for the ps4?

meaning i really do like kf1 berzerkers? weirdo.

closeted republican
Sep 9, 2005
I cannot wait to use this game's shotguns. They look loving awesome.

Ledgy
Aug 1, 2013

Up against the wall
Oh my god look at this game, why can't i spend dosh on it yet

Insert name here
Nov 10, 2009

Oh.
Oh Dear.
:ohdear:
This game is bad and dumb

Because I can't play it yet

Mindblast
Jun 28, 2006

Moving at the speed of death.


The mayhem has that special something that makes it super sweet. Seeing a scrake charge out of a building through a pile of dead zeds in slowmo is amazing.

Whittle
Sep 18, 2011

Ledgy posted:

Oh my god look at this game, why can't i spend dosh on it yet

I checked Steam again just in case they'd decided to bring forward the early access, but alas it's saying 2 days and 8 hours to go before they'll take my money!

Not long to go now... not long... **rocks in chair**

Mindblast
Jun 28, 2006

Moving at the speed of death.


so apparantly someone just released a modification for Killing Floor 1 that replaces the KF1 music with KF2 music. It's up in the steam workshop from what I can tell. If the new music is, well, new then isn't this sort of a problematic thing legal-wise? Unless tripwire is cool with it of course.

Theswarms
Dec 20, 2005

UltraVariant posted:

I never really notice when new releases occur. I always figured they were closer to the weekend. Today I learned something.

I'm special. :downsgun:

Tuesdays the traditional US release date, Fridays the traditional UK release date and I don't know about the rest of the world.

Online stuff is kindly making it all the same day for a lot of releases though I think console games still pretty much always obey this rule?

Some dumb idiot
Jun 6, 2012

Step by step
Hop the mountain
Step by step
Hop the ocean
Step by step
Hop the rainbow
I'll be running

Mindblast posted:

so apparantly someone just released a modification for Killing Floor 1 that replaces the KF1 music with KF2 music. It's up in the steam workshop from what I can tell. If the new music is, well, new then isn't this sort of a problematic thing legal-wise? Unless tripwire is cool with it of course.

It doesn't actually add the songs iirc, you have to get them from a separate place and install them to the folders it DOES add.

There's been a Hotline Miami soundmod on the Workshop for months now which is basically the same thing.

Mindblast
Jun 28, 2006

Moving at the speed of death.


Some dumb idiot posted:

It doesn't actually add the songs iirc, you have to get them from a separate place and install them to the folders it DOES add.

There's been a Hotline Miami soundmod on the Workshop for months now which is basically the same thing.

It says on the page that after subscribing and letting KF download there will be a zip file with the tracks in it.

Some dumb idiot
Jun 6, 2012

Step by step
Hop the mountain
Step by step
Hop the ocean
Step by step
Hop the rainbow
I'll be running

Mindblast posted:

It says on the page that after subscribing and letting KF download there will be a zip file with the tracks in it.

Whelp, guess they just don't care then because This still works perfectly fine despite being Marked Incompatible.

Akumos
Sep 10, 2006
http://www.hitbox.tv/video/492417/description

Some HoE 10 wave medic gameplay, we wiped at the end of wave 7 to scrakes and a husk bombing our team.

Ledgy
Aug 1, 2013

Up against the wall
Talking about music mods, I hope there'll be some kind of custom music integration.

Questioner86
Feb 8, 2006
Gaming Freak Of Nature

Ledgy posted:

Talking about music mods, I hope there'll be some kind of custom music integration.

KF1 was one of the first games on Steam that supported Steam Workshop and we're going to support it for KF2. We're going to try to have it working by the time we do the full release of the game so people will be able to put their mutators, custom music and community maps/weapons/characters up on Workshop.

Ryuga Death
May 14, 2008

There's gotta be one more bell to crack
Fun Shoe
Actually, in-game custom music integration like audiosurf or crypt of the necrodancer would be pretty neat.

Ledgy
Aug 1, 2013

Up against the wall
Yeah, that's what I meant. I don't want to replace the awesome music that's already there, I'd like to add my tracks to the playlist, just like a GTA custom radio or something.

Dark_Swordmaster
Oct 31, 2011

Ledgy posted:

Yeah, that's what I meant. I don't want to replace the awesome music that's already there, I'd like to add my tracks to the playlist, just like a GTA custom radio or something.

A thousand million times this. I've spent the past week thinking about songs I'd play while playing but I want them to stop when I get to the trader, etc. Without alt-tabbing or using the lovely Steam player there isn't a lot I can do for that.

Metrohunter
Sep 30, 2009

Ain't no thing like me, 'cept me.
Does Tripwire still have the rights to use Harry Enfield's likeness in their game?

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ZearothK
Aug 25, 2008

I've lost twice, I've failed twice and I've gotten two dishonorable mentions within 7 weeks. But I keep coming back. I am The Trooper!

THUNDERDOME LOSER 2021


My one disappointment with Killing Floor retail was losing the UT2k4 playback system, which just let you make playlists using whatever music you had on your computer. I always wondered why that feature didn't come in, given it was the same engine and all.

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