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My first right was the Metzner red box with Into the Unknown and the wax crayon for coloring in the dice.
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# ¿ Jun 1, 2015 12:46 |
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# ¿ May 10, 2024 02:41 |
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psychopomp posted:gently caress you, Bargle.
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# ¿ Jun 1, 2015 15:17 |
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unseenlibrarian posted:Sorry, all my fantasy gaming map needs are handled by Then once they get used to that, you can expand it out to the real map.
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# ¿ Jun 2, 2015 00:23 |
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Has there ever been a game that captured the whole Kirbyesque Kamandi/Thundarr vibe well?
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# ¿ Jun 2, 2015 00:31 |
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drrockso20 posted:(also you forgot to mention He-Man as part of that set of influences, cause Eternia would make for a kick-rear end RPG setting) I did forget that, yeah; I was just thinking Jack Kirby stuff because he did the character designs for Thundarr.
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# ¿ Jun 2, 2015 00:38 |
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unseenlibrarian posted:To be fair there's a bit of cross pollination between Kirby and He-man, since the Live-action He-man got its start as a 4th World movie that took a weird left turn at some point in development. That's actually not quite the case; it was made as a tribute to all of Kirby's work, not just the Fourth World.
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# ¿ Jun 2, 2015 02:30 |
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Don't feel bad. 18 year old everybody had terrible taste.
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# ¿ Jun 2, 2015 23:47 |
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I remember people getting mad about Pimp because of how inappropriate it was. Sadly, it doesn't seem that bad anymore.
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# ¿ Jun 3, 2015 00:29 |
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Gritty Rogue.
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# ¿ Jun 3, 2015 03:22 |
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Perhaps we are the true monsters. Or something.
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# ¿ Jun 3, 2015 18:31 |
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Alien Rope Burn posted:Any goons looking to meet up at Origins? I'll be there on Friday during the afternoon and evening, though a lot of that will be taken up by the Smithee Awards in the evening. East poo poo
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# ¿ Jun 5, 2015 00:17 |
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paradoxGentleman posted:I am reading the opening parts of Chuubo's Marvelous Wish Granting Engine and I am thoroughly confused. This is the normal reaction to reading a Jenna Moran game. Carry on.
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# ¿ Jun 6, 2015 03:17 |
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It's pretty sad that something like PAX, which is primarily a video game convention, has a better tabletop industry presence than Origins.
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# ¿ Jun 6, 2015 19:35 |
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I know Origins has Games on Demand going, so at least there's that?
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# ¿ Jun 6, 2015 20:27 |
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Bob Quixote posted:I don't know if this is on topic enough for the off-topic thread, but my younger brother is teaching himself computer programming and he wants me to help him make a text based computer RPG. His main interest is just in working on the code and coming up with ways to handle the various systems and he just wants me there as the 'idea man' to come up with the plot and possible game mechanics, menu layouts and other stuff for him to program in. Do you mean like a roguelike or an Infocom-style text adventure? Because there are tutorials out there for both.
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# ¿ Jun 7, 2015 16:10 |
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Holy poo poo there was a sequel to the DragonStrike video. For motherfucking SPELLJAMMER. https://www.youtube.com/watch?v=UHGz5r-b1do
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# ¿ Jun 9, 2015 21:25 |
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Apparently WildSpace was never actually released, but going by the YouTube comments there was a complete game with the VHS tape on eBay a while back. I actually never played or owned DragonStrike, despite being around during that time. I was pretty much all "standard" RPGs back then.
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# ¿ Jun 9, 2015 21:31 |
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Legit question: why are none of the retroclones out there like that? I feel like hey're always so focused on recreating the core rules they forget all the awesomely nutbag stuff that came out to support the games. There's such a focus on stuff like Tomb of Horrors or the Giants series everyone ignores stuff like Barrier Peaks. I want a retroclone where "Awesome Pecs and Hair" or "stab enemy with its own weapon" are fighter abilities, where spelljammers just show up when you hit level 9, and your wizard's power is tied to the intricacy of his tattoos.
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# ¿ Jun 9, 2015 21:49 |
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gradenko_2000 posted:Because the people invested in the OSR are really only looking for some platonic ideal of old-school D&D that didn't actually match up to what was found in D&D during the actual time it was out there, to the point where some retroclones deliberately go out of their way to excise Gygaxian Androids and pulp sci-fi elements during their translation. I know. It's just so depressing how much awesome stuff from the Actual History of D&D has been abandoned in pursuit of "the game I played when I was 12". Did you know that in BECMI/RC D&D, Lawful fighters became paladins, and Chaotic fighters could convince monsters to join them as followers? Or that it had a whole weapon mastery system that let fighters pull all sorts of awesome moves that supported the golf-bag-full-of-weapons idea? You wouldn't based on the majority of OSR/retroclone stuff out there!
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# ¿ Jun 10, 2015 03:08 |
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gradenko_2000 posted:Labyrinth Lord as the retroclone of B/X has them as a supplement. It doesn't seem to be available anymore.
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# ¿ Jun 10, 2015 17:56 |
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At the risk of sounding whinily un-satisfy-able, LL and Dark* Dungeons are good retroclones and recreate one of my favorite versions of D&D (hell, it's the edition I started with), but the problem I always end up having is that they're so dry. They're not trying to do anything new, or present an expected playstyle, or draw inspiration from anything but the old core rules. They're just rules that, admittedly, I already own. Going back to the DragonStrike and WildStar videoes: that's the kind of stuff I want in my retroclones because that's what D&D was actually like to me. What got me going in RPGs wasn't the mechanics, it was the cheesy 80's fantasy-with-some-sci-fi movies and comics.
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# ¿ Jun 10, 2015 18:14 |
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unseenlibrarian posted:It sounds like what you need is a dose of Encounter Critical. http://www222.pair.com/sjohn/encounter-critical.htm Thank you for reminding me I own this.
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# ¿ Jun 10, 2015 18:23 |
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DocBubonic posted:Also I don't remember stuff like, "Awesome Pecs and Hair", "stab enemy with its own weapon" "your wizard's power is tied to the intricacy of his tattoos" showing up when I played early editions of D&D. They showed up in D&D-inspired stuff, though, is what I'm saying. That's the stuff that inspired me more as a kid than the stuff in Appendix N, which neither me or my friends ever read. It's a bit of a moot point anyway, because I just remembered that an upcoming Fate release is "Masters of Umdaar", which flat-out states taking inspiration from stuff like He-Man, Krull, and Kamandi, so I guess I just have to wait about a month or so for the prettied up version.
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# ¿ Jun 10, 2015 20:46 |
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This year's Game Chef has begun.quote:The theme for Game Chef 2015 is: A Different Audience
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# ¿ Jun 12, 2015 18:57 |
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Someone sign up for this and loving stream it.
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# ¿ Jun 13, 2015 04:35 |
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Jimbozig posted:This game chef is weird. Write a game for a non-gamer audience, but it'll still be gamers and game designers who are judging it, so... try to appeal to the same audience you usually try to appeal to, while pretending to appeal to a different one, I guess. It's not to write for a non-gamer audience, just an audience that you normally wouldn't write for. Like, if you're focused on indie narrative games, try making one for the simulationist crowd, stuff like that.
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# ¿ Jun 14, 2015 22:18 |
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I am currently "playing" Numenera.
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# ¿ Jun 20, 2015 21:50 |
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Too late, I'm the fighter.
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# ¿ Jun 20, 2015 22:18 |
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Mechanical Glaive who Masters Weaponry. I can a) climb b) stab things This is a pregen in an investigation-based adventure.
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# ¿ Jun 20, 2015 22:44 |
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Well, once everyone stopped investigating every potential clue and actually started doing poo poo the game went a lot better. Once we actually got to the point where I could kill things I was pretty much hell on wheels. It's an okay system, but the die mechanic just feels sideways to me. Especially since I had just run World Wide Wrestling before the game. Bit of a tone shift.
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# ¿ Jun 21, 2015 02:38 |
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I'd honestly like to try DCC but I think the biggest problem I have is that it seems like you pretty much need at least one physical book at the table, and generally speaking I'm the only person in any of my groups who actually buys books.
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# ¿ Jun 21, 2015 18:15 |
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Cyphoderus posted:An RPG where each class is based entirely on a ridiculously specific d20 skill. The Ropemaster. The Listener. The Decipherer of Scripts. That might actually be fun, in a DCC-Funnel kind of way.
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# ¿ Jun 24, 2015 14:57 |
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Alien Rope Burn posted:Designers & Dragons is really good and worth way more than $20 alone. Those of us who backed it just got the Platinum Appendix, which covers gaming groups, a history of women in gaming, and very recent companies in the RPG industry. The Platinum Index will be going PWYW on DriveThru, too, once they get the ebook versions sorted out.
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# ¿ Jun 25, 2015 03:16 |
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My Lovely Horse posted:Incredibly missed opportunity for not drawing Immortan Jon. Would you say it's ?
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# ¿ Jun 28, 2015 17:19 |
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Oh man, John Kim's page. I remember back in Ye Olden Tymes when his Free RPG Page was pretty much the definitive list.
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# ¿ Jun 28, 2015 21:13 |
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Hey guys, what was that Japanese game show where everyone was playing card and board games against each other in a mansion? I remember it being really big around here when it was on YouTube.
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# ¿ Jun 29, 2015 05:18 |
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I don't know which is more frustrating; the Ennies shoving D&D or Pathfinder into any category regardless of quality, or the fact that people think any games besides D&D or Pathfinder have a chance at winning.
Evil Mastermind fucked around with this message at 14:22 on Jun 30, 2015 |
# ¿ Jun 30, 2015 14:19 |
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Well, what do you expect from an award created, hosted by, and run by a site that from Day 1 was the 3.X fanboy site? I mean, way back when 3e first happened it was the main news source for info on d20 products, but since then it's become 3.Path first, everything else a distant second. I mean, for gently caress's sake there's a guy in the ENWorld comments complaining that Paizo isn't in enough categories.
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# ¿ Jun 30, 2015 15:08 |
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# ¿ May 10, 2024 02:41 |
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They just announced the replacement nominees for the Ennies: Best Free Product Valiant RPG Digital Initiative (Catalyst Game Labs) Best Electronic Book Dragon Age Core RuleBook (Green Ronin Publishing) Product of the Year Designers & Dragons: A History of the Roleplaying Game Industry (Evil Hat Productions)
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# ¿ Jun 30, 2015 17:02 |