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TMNT & Other Strangeness, followed shortly by Heroes Unlimited, and then RIFTs. We were teenagers so a lot of it was just us loving around and not really doing anything grand, and we often just dropped games only to make a new one a week or two later. In retrospect those are horrible systems to start off with, nevermind play, but it did give me a deep appreciation for a well-balanced, consistent, and functioning game system.
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# ¿ Jun 1, 2015 14:04 |
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# ¿ May 10, 2024 05:14 |