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chippocrates
Feb 20, 2013

Rutibex posted:

I don't get this, how did the engine get worse? Like, in Morrowind the cities weren't gated and had no loading screens. I thought it was the same engine? Morrowind worked fine on the original Xbox, which had less memory than a Xbox360 or PS3, yet memory is the reason we needed loading screens in the cities?

Was it something to do with radiant AI? Stopping people wandering off/getting killed? Otherwise literally everyone would have to be tagged as essential.

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chippocrates
Feb 20, 2013

Inzombiac posted:

I've said it before but I want the next TES game to have building.

However, I only want one area that is vital to the plot, a set amount of available upgrades and looks to choose from and defense missions that you trigger instead of having to wait around like an idiot.

I've been playing a lot if Shadow of War and the siege/defense is CRAZY good.

Raven Rock, Bloodmoon, 2003.

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