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EDIT: nvm Morbleu fucked around with this message at 06:53 on Jun 15, 2015 |
# ¿ Jun 15, 2015 06:51 |
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# ¿ Jun 2, 2024 11:27 |
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Any early consensus on whether full INT builds are as desired as before for max stat/exp?
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# ¿ Nov 10, 2015 01:50 |
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Volkerball posted:no, it looks like intelligence is actually the worst stat for xp gain. you want to be dumb as gently caress and get the idiot savant perk for max xp. but this comes at the expense of high tech mods. and skills are gone, so more points for stat distribution are irrelevant. also the level cap is gone, so there's no trying to cram in as many gains as you could within the level cap like in that last two games. here, you can check it out for yourself on this site. Awesome, thanks. I was going for a high Agi/Perception/luck build for stealth snipes like I normally do. There are so many ranks of skills looking in that calc you sent that it's interesting you can also use points on SPECIAL but I don't know if that's even worth it.
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# ¿ Nov 10, 2015 02:18 |
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Volkerball posted:remember you also get a +1 bobblehead for each stat, plus a book that gives you a bonus point to a stat of your choice. just keep in mind some of the bobbleheads are found later in the game, so don't put off an essential perk in your build as one you can just get once you unlock it with a bobblehead. For what it's worth I'm going to run: http://www.nukahub.com/tools/special?build=72.8.4.7.6 Carry weight blows but gently caress it. I get all my sniper perks available immediately. EDIT: The only thing I may want later is another point in INT for scrapper.
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# ¿ Nov 10, 2015 02:32 |
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Volkerball posted:you should really try to squeeze in lifegiver and science! imo, at least with your +1. high tech mods for a sniper will be important, and lifegiver will help you out if you ever end up in close combat, since your endurance and hp are poo poo poo poo poo poo. I'm not sure where to squeeze out 4 points. 1 point I can take from Sniper in perception because I wouldn't use those perks anyways except occasional novelty on knocking down headshot crit'd people. I could feasibly make the case to take 4 points out of perception because those last 4 aren't super critical...but then 3 perception might be too little to see what enemies health and badass status is...any thoughts on that? EDIT: I guess 2 points down, to account for 2 bobbleheads (assuming different stats) but lifegiver and science! seem important from the get go Morbleu fucked around with this message at 03:00 on Nov 10, 2015 |
# ¿ Nov 10, 2015 02:58 |
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Volkerball posted:What about this? I dropped one from perception on that build and added to INT, so that the bobblehead for INT, Perception, and Luck would all give me what I need in the end...maybe?
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# ¿ Nov 10, 2015 03:15 |
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Volkerball posted:that link is loving up for me now, and i don't think it registered right. Fair enough. http://www.nukahub.com/tools/special?build=76.6.3.5.7.5 I don't care about sniper (never use vats and sway never bothered me), or refractor that much. So I dropped 2 from that, to get life giver + ninja at the beginning. If I'm not getting better criticals I might as well get the ninja multiplier right away. Thanks for the help.
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# ¿ Nov 10, 2015 03:24 |
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Does anyone know if Righteous Authority's double crit damage stacks with all the crit perks? I would assume so...because it's fallout.
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# ¿ Nov 11, 2015 03:01 |
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I'm doing a quest with Deacon...and I have MacGready the sniper companion...somehow Deacon switched weapons and has my sniper companion's sniper, and my companion has Deacon' laser pistol...what the gently caress?
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# ¿ Nov 11, 2015 22:11 |
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gently caress the melee button also being mines/grenades https://www.youtube.com/watch?v=OW99PdWAlXI
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# ¿ Nov 11, 2015 23:02 |
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Does sneak ever not suck horrible dick? I have rank 3 (rank 4 in two levels), and it's not possible to stealth kill in any timely matter. Kill someone? Now I have to wait 90 seconds for caution to go back to "hidden." Not to mention people just look at me sneaking from 100 feet away (moving slowly) and see me.
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# ¿ Nov 12, 2015 23:36 |
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How long is the main story? Slight spoilers below I just nuked Kellogg's ugly loving face...and someone told me that's "Act 1" and now I'm on to "act 2" and it was like...3 loving quest steps to get through what is presumably half
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# ¿ Nov 13, 2015 01:59 |
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Do you keep companions perk from maxing their affinity if you make them go home? I just got Deacon's and would like to cycle him out but want to keep the perk.
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# ¿ Nov 15, 2015 00:39 |
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Dorkopotamis posted:So the "Chameleon" modifier that ups your stealth while standing still is very useful, BUT the effect it has, when it toggles, will brighten and then immediately dim the screen. For me this causes immense eyestrain over the course of a sneaking session and makes the any equipment with this modifier unusable. Yup. Also it makes looking at your pipboy a nightmare, from not showing the borders and being shiny opaque to straight being blank. I took my chameleon gear off permanently from this.
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# ¿ Nov 15, 2015 02:57 |
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I figured out how to kill deathclaws (my melee only character)...gravity! https://www.youtube.com/watch?v=O3XnNHMXfks
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# ¿ Nov 22, 2015 06:29 |
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The Lone Badger posted:When does the Brotherhood questline continue? I had the Prydwen (brotherhood blimp) arrive after I left a certain building (I don't remember but it wasn't THAT far into the quest..maybe after Kellogg) as part of the main quest well before I ever hit the institute. It gives you like a panoramic view as it flies in and poo poo...not sure what happened to yours
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# ¿ Nov 22, 2015 06:40 |
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# ¿ Jun 2, 2024 11:27 |
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Seashell Salesman posted:Actually I just tested this again and now I'm seeing the message about stealth multiplier being applied, so maybe it does work? If hidden and using vats you get both sneak + crit (if you use a crit). It does stack.
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# ¿ Nov 25, 2015 06:15 |