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Post your favourite crap 90s or earlier computer graphics virtual reality movie films. Before CG animators were allowed to leave their basements, they used the technology to see what tits might look like. (SFW) We may laugh now, but rotating cubes were notoriously difficult to animate in 1990. CONTAINS FLASHING IMAGES. Actually by the same people as above, after they found the 'Generate Fractal Landscape' option in the Effects menu. A 1985 simulation of what your head would look like if it were a pillowcase stuffed with rocks. All the CGI scenes in The Lawnmower Man
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# ¿ Jun 3, 2015 23:49 |
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# ¿ May 16, 2024 05:58 |
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Haruharuharuko posted:Reboot This was on when I was 12, and was the only thing that I'd wear my glasses for, so I could see the awesome graphics.
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# ¿ Jun 4, 2015 14:13 |
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Tuxedo Ted posted:Dammit, I wanted to post the Air Force One scene. It was so bad, even when it was new. Toy Story still holds up, thanks to its incredible character animation and art direction. Its proof of concept, on the other hand
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# ¿ Jun 4, 2015 17:32 |
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Edmond Dantes posted:Air Force One's crash landing has stayed with me through the years. Oh lord, I know people who used to make scale models for movies and bemoaned the growth of CGI. Imagine losing your livelihood to THAT. Fyadophobic posted:Here's my contribution, quaint in its enthusiasm but still holds up pretty good all things considered: https://www.youtube.com/watch?v=HOUYSLStGak My favourite things are dinosaurs and environment mapping. Bluemillion posted:Note: May actually be loving awesome. loving awesome. Reminded me of The Langoliers.
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# ¿ Jun 4, 2015 20:22 |
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Chocolate? Great, we don't have to texture anything! Sic Semper Goon posted:"The World's First Digital Supergroup", indeed. I had trouble dating this, because the CGI is is 1990 but the content isn't. It's from 1998 - two years after Toy Story. No excuse. Thinky Whale posted:Suikoden II, for some reason, used some of its like 7 seconds of CGI on introing a random boss. I bet it took twice that to load on an actual system. Nebalebadingdong posted:https://www.youtube.com/watch?v=5i1v2bJykuE When the creepy dog comes on, his hands move through his body. Hakkesshu posted:https://www.youtube.com/watch?v=jvnfCfWnybY This looks like a graphics artist fell into a coma in 1996, and woke up in 2008 with an upgraded computer.
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# ¿ Jun 4, 2015 22:35 |
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khwarezm posted:https://www.youtube.com/watch?v=F1U0qvtQnE8 Prodigy were pretty good at crap CGI I wonder how many hundreds of dollars it would have cost to fix the camera moving through solid objects. Edit: Looks like the Fire and One Love videos were done by the same people. EvilGenius has a new favorite as of 19:22 on Jun 6, 2015 |
# ¿ Jun 6, 2015 19:18 |
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Laserjet 4P posted:this poo poo is vaporwave af Thank you for bringing this into my life.
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# ¿ Jun 7, 2015 11:09 |
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Jetfire posted:Definitely not crap: Short Circuitz. The first one reminded me a lot of a video I can't find. It was music made entirely from falling and bouncing objects, e.g. a ball or several balls would drop into the scene and bounce of an upright object, then to another, and so on, each object making a noise as it did. Styro the dog is quite well stylised for the time. It's actually visually fun, like a cartoon, which is quite impressive of the time (93 to 96 I'm told). ozza posted:The intro to Kingdom O' Magic was legit the most mesmerising thing I had ever seen when I was 12: https://www.youtube.com/watch?v=yB6qPSMeWNc That was like watching a Gary's Mod animation but from the 90s. EvilGenius has a new favorite as of 17:46 on Jun 7, 2015 |
# ¿ Jun 7, 2015 17:15 |
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Accidental post.
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# ¿ Jun 7, 2015 17:18 |
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Mr. Gibbycrumbles posted:Let's not forget This loving Thing: Jesus Christ, I avoided Star Wars cos I hadn't realised the remakes were pre 2000. Jabba is even worse than I remember. He looks like something out of Doom 3. Edit: I'm blown away by how terrible this is. There was a live actor there, so why does it still look like Han it's starring into space? Why is Han always standing so close to Jabba? Why is Han gesturing outside Jabba's field of vision. And treading on his tail? Jeeeesus. EvilGenius has a new favorite as of 22:22 on Jun 9, 2015 |
# ¿ Jun 9, 2015 21:51 |
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Vanderdeath posted:Because it's from a cut scene when Jabba the Hutt was just a human crime lord and trafficker. Harrison Ford was talking to a much shorter actor and for some reason Lucas decided to reintroduce this in the film despite the fact that Jabba became a huge-rear end alien. Oh yeah, I've seen the original clip. I was just astounded that the animators completely failed to use the original actor as a cue for where Han was looking, or generally interacting with Jabba. Actually I'm more astounded that a relatively pointless scene was put back in, just for something for ILM to do. Nostrum posted:The 2004 version looks just as lovely Didn't realise they'd re-done it either. It would be fun to hold some sort of animator competition to see if anyone can actually make the scene look half decent. EvilGenius has a new favorite as of 16:21 on Jun 10, 2015 |
# ¿ Jun 10, 2015 16:18 |
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cubicle gangster posted:This holds up incredibly well for 1985. took a decade for anyone to match it and even the 2004 version of that star wars clip looks crap. I think this works because the concept was so well matched to the graphical capability of the time. If you have no control over the material's behaviour to light, and every surface looks like it's made of opaque glass, then an opaque glass character is going to look reasonably convincing.
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# ¿ Jun 11, 2015 11:47 |
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I love how some early CGI uses the pretence of being shot at night because they hadn't nailed global illumination yet. This scene takes place inside a huge concrete block, impenetrable by the sun, and lit internally only by invisible handheld torches. EvilGenius has a new favorite as of 22:34 on Jun 13, 2015 |
# ¿ Jun 13, 2015 22:32 |
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"We need them dancing outside a temple of some sort." "Here's a model I found. It's from Russia, it's called St Basil's Cathedral, but no one will recognise it." "Can you make it look like it's made of sand?" "Yup."
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# ¿ Jun 14, 2015 09:39 |
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You Are A Elf posted:A demo reel of the company who later went on to produce visual effects for Tron... from the 70s?! Some pretty mind blowing stuff here, for the time. Nice to the see The Utah Teapot make an appearance in this thread. They managed to sneak one into Toy Story, which naturally caused me to nerdgasm.
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# ¿ Jun 21, 2015 15:00 |
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sharts posted:Fetischpro tried to warn us all This is the best possible use of computers.
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# ¿ Jun 21, 2015 20:59 |
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https://youtu.be/T5seU-5U0ms Believed to be the first ever 3D computer animation. If you look real closely at the end, the digital guy sheds a tear*. 'What am I? Why has someone made me this way?' * it's actually a clipped polygon.
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# ¿ Jun 25, 2015 19:52 |
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Lol, that reminds of the time during the late 90s when they invented motion capture, and suddenly it had to be in everything. Men in Black theme This was actually pretty impressive for 1997, but then I supppse it was made off the back of the movies' SFX.
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# ¿ Jun 28, 2015 09:17 |
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Sleeveless posted:Early 2d computer animation can be just as interesting/awful as the 3d stuff. Like Scanimate, which was too crappy even for 70s Hanna-Barbera. I've read the wiki a couple of times and still have no idea what's going on. It almost looks like Flash. Never seen anything like it. 2D kids shows today are almost all computer animated, because it's quicker and cheaper than film, and results per man-hour look a hell of a lot better - anyone age 30 and up will remember how terrible the animation on all but Disney and WBs cartoons were, so I find myself wondering why Scanimate wasn't more widely used. EvilGenius has a new favorite as of 19:58 on Jul 2, 2015 |
# ¿ Jul 2, 2015 18:48 |
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Ah, OK that kind makes sense. I got confused when the wiki started referring to analogue computers. So I guess it's like a mega sophisticated Vectrex/analogue oscilloscope - the computer is manipulating the electron beam to produce vectors on the screen, which it can of course rotate and scale freely. Cool stuff. I imagine doing proper cartoon animation was right pain in the arse in that case, hence it was mostly used in basic presentation style images.
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# ¿ Jul 2, 2015 20:03 |
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I wonder if there's some early computer stuff going on there. Scanimate was dead by 1992. I love the mix of styles in there. The main characters have tons of frames, whearas the bad guys are deliberately crude. This 2D scaling and rotation from times it has no right being in is melting my brain.
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# ¿ Jul 2, 2015 21:08 |
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I don't understand, you just posted a photograph of, wait WOAAA.
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# ¿ Jul 3, 2015 12:22 |
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Kikka posted:i feel that terrible childrens animations are also fit for this thread Let a preschool kid loose on YouTube and you find all sorts of bizarre genres you'd never thought existed. Amateur 'animations' which are essentially just adults playing with toys. Hours of unwrapping kinder eggs. And these: https://youtu.be/HuKRvszgNR4 What someone appears to have done is gotten hold of some Frozen character models (most likely from that Kingdom Hearts game, or something), rigged them up, and made them dance to kids songs. The results are hilariously amateur. I chose the particular clip above because of some unfortunate clipping of Rapunzel's dress about half way through.
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# ¿ Jul 3, 2015 13:55 |
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I think you answered your own question. I don't know why his torso is blurred to poo poo, like it's from the first Unreal game though. Push a button for lovely 80s transition effects.. Actually quite an interesting clip from Tomorrow's World explaining how those effects were computed. I always figured they were done with a kind of texture map, but it doesn't really work like that. EvilGenius has a new favorite as of 17:36 on Jul 11, 2015 |
# ¿ Jul 11, 2015 17:14 |
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It's a well known fact the money on the Bustah video went on Janet's push-up bra.
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# ¿ Jul 12, 2015 14:36 |
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This is Peter Rabbit , on Nickelodeon in the US and Ceebeebies in the UK. The more I watch this the more I'm convinced it's made with a videogame engine. The texture resolution is relatively low, there's no variation in surface reflectivity, there's patchy simulated grass, you can see tessellation in some of the models, etc. I think it's actually a pretty clever, very cheap way to make cartoons, even if it does look like a PS3 game. Assuming it is made in a game engine, but I'd be surprised if no one had thought of this, given the power of something like the latest Unreal engine.
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# ¿ Jul 19, 2015 11:00 |
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GorfZaplen posted:This music video won the 1993 MTV Video Music Award for Best Visual Effects When I started this thread I couldn't have imagined it would end up giving me a man crush on Peter Gabriel. Celery Face posted:I watched a bit of this as a kid and somehow wasn't terrified. A kiddie ride of one these little turds is sat outside a supermarket near me, and I always wondered what it was from. EvilGenius has a new favorite as of 21:27 on Jul 20, 2015 |
# ¿ Jul 20, 2015 21:24 |
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f#a# posted:Wanted to follow up on this one. Yeah, there's definitely digital production in these clips. Most likely, the production studio was using Antics, the premier animation software before Macromedia hit the big time. Even by the 70s, it had camera control, articulated character animation, and tween/scale controls for everything (if you don't know what tweening is, here you go). Cool stuff. Gonna search for more of this stuff now.
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# ¿ Jul 22, 2015 08:11 |
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It's in fitting with the 80s being charmless.
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# ¿ Jul 22, 2015 18:11 |
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ALFbrot posted:https://www.youtube.com/watch?v=cLjFjp8Fm6U Sigh. The original scene is perfect. They sound exactly like you'd expect a band that's played hundreds of rough-as-gently caress space bars to sound.
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# ¿ Jul 26, 2015 20:49 |
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# ¿ May 16, 2024 05:58 |
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Double Bill posted:Your statement is bad and wrong. My feelings at the time were that CGI was a bold move, and a taste of things to come, but wasn't quite there yet. The models on Star Trek TNG and DS9 looked far better. It wasn't exactly state of the art for the time either. Their set up was pretty ghetto: http://www.geek.com/games/cgi-first-introduced-to-tv-in-babylon-5-by-mit-presentor-771051/ quote:Each episode of the series used an average of 6,000 frames of computer graphic animation from Foundation Imaging. They used 24 Amiga 2000s, 16 of which were dedicated rendering engines. They had 32 megabytes of RAM, a Fusion-40 accelerator and the Toaster. The Amigas were connected via a Novell network and sent data to a 12 gigabyte 486 PC file server. 'The Toaster' is an Amiga editing suite.
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# ¿ Aug 27, 2015 19:45 |