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HardDisk posted:Medieval Engineers just got a new game mode, Castle Siege: This combined with the AI article makes it pretty obvious they are wanting to go the Stronghold/DF mixed with survival games route for ME, and that's really exciting.
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# ¿ Jun 11, 2015 03:18 |
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# ¿ May 15, 2024 04:02 |
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Buttmeister posted:I typed up a long post but then I lost it, here's the condensed version of it: Chiming in to say that while I have SE and have 0 interest in actually playing survival (I think it's a massive timesink and I value my time more than that) I would 100% start playing SE again if there was a good SS13 mod. Do it.
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# ¿ Jun 13, 2015 20:19 |
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Buttmeister posted:Alright, you two saying that has motivated me to do it. I know it doesn't seem like much, but I am out of work (and not in a bad way) with nothing to do half the drat time. I should also mention I am a perfectionist (and not in a good way) with my code. Expect to see things break because I think its right. Expect to see me fix said things in inexplicable manors that even i cant explain. I am shooting for a playable build by the end of next month. Don't mark my words. How much of a reproduction will it be, are we talking different clothes for different jobs, the whole hog? You really could have something here on a DayZ to Arma level if you are planning on really going deep with the faithfulness to the original. I know many have been hankering for a 3d SS13 and this engine is actually perfect for it (block based vs tile based, detailed destructions, etc). Does the engine support decals? Definitely going to need poo.
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# ¿ Jun 13, 2015 22:08 |
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Buttmeister posted:I'm actually going to put the SS13 mod on hold for a bit until this "Ion" thing Dean Hall is revealed in a little bit more detail. Yes, I understand this is the man that made DayZ and Ion probably won't be that good, but I am going to give him the benefit of the doubt for the time being and see if this is just going to be a big budget, easier to play thing than what I am (kind of) making. Right now I am at the point where I can say "abandon ship" and not really use much as I am just recycling in-game assets and there are MAYBE a thousand lines of code added to the base game (I'm working off the source code, which is another issue: how the hell am I going to distribute this? Dumb move on my end, but if all else fails I can just make an installer maybe I guess that permanently modifies in game files??). Isn't Ion going to be isometric top-down? Doesn't really fill the same niche as a first-person SS13 would, it's more a remake than a reimagining. Don't give up, many people (myself included) would be all over a first-person SS13 moreso than another top-down version of it.
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# ¿ Jun 28, 2015 21:57 |