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Microcline
Jul 27, 2012

Bhodi posted:

There's no way devs support themselves by tinkering with an indie game for 5 years like this. There's no way they can have enough income without some sort of secondary revenue stream.

According to SteamSpy around 2,400,000 people own Space Engineers and 300,000 people own Medieval Engineers. Let's ignore Medieval Engineers entirely and assume roughly 2/3rds of people bought Space Engineers on sale, leading to an average $15 price. $15 * 2.4 million * .7 (Steam's 30%) = 25 million dollars.

From what I can find online the average wage in Prague is around $20 K/year, with software engineers making around $30 K/year.

According to Wikipedia Keen has around 50 employees so if all of those are full-time software engineers it comes out to $1.5 million/year.

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