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There's Heretic Pride, which adds stuff to the various heresies. Haven't tried it out yet.
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# ¿ Jun 6, 2015 22:12 |
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# ¿ May 14, 2024 10:47 |
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FreudianSlippers posted:Are the steppe horse nomads really called Ungols in Warhammer? No one ever said Warhammer was subtle. The Warhammer counterparts to the Vikings are called the Norse and China is called Cathay.
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# ¿ Jun 9, 2015 06:18 |
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I think the addition of moddable trade routes could help make the map much interesting. It would also provide a good vector for spreading the plague.
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# ¿ Jun 24, 2015 01:44 |
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Elias_Maluco posted:That already happens, if Im not mistaken. Im pretty sure I had some banished kinsman return as adventurers. I think I had a banished kinsmen come back as an adventurer, declare war on me, get banished again, and then become an adventurer and declare war on me.
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# ¿ Jun 30, 2015 20:23 |
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Dunatis Ishmael posted:Are vikings coded to prioritize raiding the player, or is just confirmation bias because I can't see them raiding everyone else. How are you getting Vikings in India?
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# ¿ Jul 3, 2015 02:53 |
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Pivotal Lever posted:I'm a relatively new player and I would like some advice on a situation I have. Nope. Give away all the Finnish territory (Finland is the worst kingdom in the game) and you can keep the king title. The Finnish lords should be your vassals.
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# ¿ Jul 3, 2015 03:52 |
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Fall Sick and Die posted:I know it doesn't necessarily make sense to have it starting out, but can you add the ability to at least form the Byzantine Empire to After the End? paradoxforums.txt
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# ¿ Jul 8, 2015 05:59 |
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Fuligin posted:I'm more curious if the much vaunted performance fixes are as noticeable as groogy has suggested.
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# ¿ Jul 9, 2015 00:16 |
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alcaras posted:Started a game as a Cathar in India (Ruler Designer). The Indian religions always have holy orders.
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# ¿ Jul 9, 2015 17:10 |
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I saw the mod on the Steam Workshop, looked at the title, and said "Nope". edit: This is one of the preview images. Mr.Morgenstern fucked around with this message at 00:10 on Jul 10, 2015 |
# ¿ Jul 10, 2015 00:07 |
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Keeper Garrett posted:Okay, as Germanic Republic Jylland, I managed to Holy War France and am now the Prince Mayor of that. France is my Primary title. Pretty sure Merchant Republics aren't allowed to move their capital, especially inland. If you go inland, you'll become a regular republic, and that's game over.
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# ¿ Jul 10, 2015 02:59 |
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Let's stop the discussion on the rape mod. It appears to have been taken off the Steam Workshop and the Paradox forums, so someone clearly got word of this and shut it down.
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# ¿ Jul 10, 2015 20:27 |
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New Achievements for Horse Lords: Steppe by Steppe As a steppe horde, conquer the whole steppe region. "Never start a Land War in Asia" Start in Western Europe and completely conquer the region of Mongolia. Norse-East As a Norse character, become King of Mongolia. Pax Mongolica Build 3 fully upgraded silk road trade posts. Sword to Ploughshare Settle a steppe mercenary with more than 20 martial in your lands. Let's go out into the Field Defeat a sibling in a war using the rival casus belli. Nobody's Business but the Turks Conquer Constantinople as a Turkic steppe horde. One Arrow Alone can be Easily Broken but Many Arrows are Indestructible As a steppe horde, have a population of 150 000. Go West Young Mongol As a steppe horde, have an independent tributary King or Emperor in the British Isles Who Needs Vasco da Gama? Own all the silk route ports in india as a European merchant republic. Run With the Wolf Play as a character with Wolf's Blood.
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# ¿ Jul 10, 2015 22:59 |
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A lot of steppe cultures have a wolf as their mythological ancestor, and various enemies of the hordes have described them as looking more like monsters than humans. edit: See this https://en.wikipedia.org/wiki/Turkic_mythology#The_Grey_Wolf_legend Mr.Morgenstern fucked around with this message at 01:38 on Jul 11, 2015 |
# ¿ Jul 11, 2015 01:32 |
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ninjahedgehog posted:I just watched him misread "Priestess" as "Princess" and wonder why he A) didn't get any alliances when he married them and B) why his prestige is in the shitter. You'd think he'd notice something was off when a "princess" was House Lowborn. Regardless, his LP really makes me want to play Horse Lords. Nomads look like a lot of fun, and it's nice to see that at least one non-Norse pagan religion is now getting some love.
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# ¿ Jul 13, 2015 14:04 |
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So now we have actual bisexuals: At least, it's the first I've noticed them.
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# ¿ Jul 15, 2015 00:29 |
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Civilized Fishbot posted:What I mean to ask is if the 867 Khazars are still Nomads or if they've settled down into ordinary Feudalism (because, if I remember correctly, the earlier Khazars aren't Jews). 867 Khazars are still Nomads and still Jewish. Nomads seem to instantly convert any nomadic province, so you shouldn't have the pagan revolts from hell anymore.
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# ¿ Jul 15, 2015 03:20 |
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Solemn Sloth posted:I may be super dumb for not seeing this, but how do nomads build trading posts on the silk road(if they do at all)? Nomads don't gain technology points and thus can't increase their trading post limit. It's the same as building a trade post as a Merchant Republic, but it must on a Silk Road province. You can see those on the trade post map mode. Also, split the clans, it doesn't appear to matter how much each individual clan has, just as long as you don't have a certain percentage of ALL the clans' territory. i.e. Have a bunch of little clans rather than one big rival clan. edit: Nomads get tech points from special buildings, and they can still get tech points from Study Technology (a Spymaster mission) Mr.Morgenstern fucked around with this message at 07:09 on Jul 15, 2015 |
# ¿ Jul 15, 2015 07:07 |
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That reminds me. I decided to invade Khiva and turn all the holdings into nomad provinces. This involves a lot of pillaging. I came out one of the most advanced countries in the game and wealthy beyond imagining. My population cap doubled, and I became the most powerful of all the nomadic realms. That said: Do not do this. I went through 30 rebellions in 5 years and I used the console a lot.
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# ¿ Jul 15, 2015 07:21 |
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StarMinstrel posted:Yup, I realized actually that if you get conquered, it reduces your pop maximum really quickly and you then get your invasion casus belli unlocked. So it becomes easy to run away from danger by stomping on someone else.
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# ¿ Jul 15, 2015 19:27 |
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Anonononomous posted:Is there any chance that a patch will make them usable again? I was about one hundred years shy of exporting to EU IV. I thought last time the map expanded it simply wouldn't let you load old saves. I still have an old save around and it says Pre 2.1 and won't let me play it. But they let me break my save this time. That's not great. Have you tried rolling back the patch?
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# ¿ Jul 16, 2015 04:20 |
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OhGreatAGinger posted:Does anyone know which file decides what causes the catholic holy orders to spawn? You want religious_events.txt for the base game Holy Orders, and soa_holy_order_events.txt for the Sons of Abraham holy orders.
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# ¿ Jul 18, 2015 01:10 |
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DStecks posted:P sure that king-tier characters cannot swear fealty, and don't the Byzantines get free title revocation? It sounds either impossible or dangerous. King-tier characters can only swear fealty to their de jure emperor. So Afghanistan could swear fealty to the Persian Emperor, but France can't.
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# ¿ Jul 18, 2015 21:38 |
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Swedish Horror posted:Apparently satan banged my wife. The satan child then murdered her three siblings and also a nanny. I desperately want to be cucked by Satan.
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# ¿ Jul 20, 2015 03:22 |
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Another Person posted:Also, a feature I just realised would be really cool to add to the game: Saints, and other important figures from other faiths. It would not surprise me if they were working on it right now.
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# ¿ Jul 20, 2015 06:54 |
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Another Person posted:I hope they are. Saints are kinda important and missing in such a faith based game. In the meantime you have this: http://steamcommunity.com/sharedfiles/filedetails/?id=244809041 Unfortunately, it seems to have only been updated up to 2.16.
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# ¿ Jul 20, 2015 07:06 |
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Deceitful Penguin posted:For fucks sake, if y'all mofos are gonna bring up drama, then at least link it. Not everyone can follow all the drama at the Pdox forums and you cant entice us like that and then leave us hanging. Here you go: https://forum.paradoxplaza.com/forum/index.php?threads/extreme-content-policy.871567/ This guy is basically complaining that it's unfair for the Unhanded Tactics mod to be banned when the AGOT mod supposedly has rape and prima nocta as well.
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# ¿ Jul 20, 2015 21:55 |
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Autonomous Monster posted:And then after that we can get an expansion fleshing out all the religions that haven't been fleshed out yet. If by that you mean "Add even more flavor to the Norse", then yes, I'm sure Groogy can do that.
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# ¿ Jul 21, 2015 01:30 |
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Groogy posted:I will never surrender to the Hellenists demands! Thank you, Groogy. But non-Hellenic Pagans could do with some love.
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# ¿ Jul 23, 2015 23:56 |
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The Cheshire Cat posted:I was just thinking earlier about religion related stuff based on my India game - I think part of what makes RoI feel like such an "isolated" expansion is that the mechanics behind the Dharmic religions are basically the major thing in the expansion, and there's almost zero chance of those religions ever spreading outside of the subcontinent because of the way that religious conversion mechanics work. When the Byzantines were getting their butts kicked by the Muslims, they didn't think of becoming Norse or Catholics. They thought of becoming Iconoclasts.
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# ¿ Jul 24, 2015 06:15 |
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Pakled posted:I love the wacky religions that nomad hordes can convert to. My last game, some Khan converted to Jainism. The best part is that the only thing he gains from it is +1 piety per month when at peace. He can't designate his heirs and I don't think the opinion bonus applies to tribal vassals.
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# ¿ Jul 24, 2015 06:35 |
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Another Person posted:interesting to note that the Muslim faith too was/is iconoclastic (in nature, not in name), no icons, when warring Byzantium This was in fact the justification for joining the Iconoclasts. "If these iconoclastic heathens are kicking our butts, clearly God is angry with us for having images!"
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# ¿ Jul 24, 2015 08:01 |
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quote:- Fixed a bug that made Hellenic Pagan religion available in the Ruler Designer. Yes
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# ¿ Jul 24, 2015 16:43 |
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Every time there's a new religion or government expansion, the religion or government featured will be overpowered at release (i.e. Merchant Republics, Muslims, Norse, etc). The Nomads will probably chill after a few patches.
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# ¿ Jul 25, 2015 00:05 |
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The Cheshire Cat posted:Would female patrician enabled Republics be able to do matri marriages though? I thought that was the hard-coded aspect - like with Muslims you could always enable female succession, but doing so would lead to a game over within a generation because you wouldn't have the ability to produce an heir of your dynasty (although I suppose you can sidestep that now with seduction focus and producing a bunch of bastards). Maybe I ought to try the Charlemagne start again.
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# ¿ Jul 28, 2015 23:37 |
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Hadaka Apron posted:Does anyone have a recommendation for an Indian start? 1081 Palas are good, imho.
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# ¿ Aug 8, 2015 17:11 |
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Baalfrog posted:
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# ¿ Aug 18, 2015 17:41 |
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Clochette posted:I keep getting cucked. I'm only two generations into a new game and my vassals have hosed my wives or concubines on at least four separate occasions. Am I the only person this doesn't happen to? I've never had a big problem with people cuckolding my wives.
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# ¿ Aug 24, 2015 06:04 |
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simonwolf posted:Has anyone ever actually seen the Shia win in recent builds? I get the notification all the time but I don't think I've ever seen them successfully break away.
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# ¿ Aug 25, 2015 19:59 |
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# ¿ May 14, 2024 10:47 |
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Has anyone seen this mod yet? http://steamcommunity.com/sharedfiles/filedetails/?id=505286584 It's called Harem Kings. I'll let the description speak for itself. quote:Such a powerful ruler as yourself - deserve a little extra company!
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# ¿ Aug 27, 2015 01:10 |