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Simon The Digger posted:I had almost forgotten about that weird cybernetic-ogre-torso-sticking-out-of-a-hole-in-the-ground boss. And yeah, the robo-lady's unenthusiastic kicks are great. Yeah, we didn't pay proper notice to how metal some of the boss fights were. We were too busy slandering each other and ruining our future careers.
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# ¿ Mar 24, 2016 18:05 |
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# ¿ May 10, 2024 16:16 |
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This was a fun little collection of Wario Ware-styled games that offers little explanation and even less context. It's public knowledge that one takes maximum credit for skill if they win and zero culpability if they lose. Enjoy Ganbare Ginkun: https://www.youtube.com/watch?v=WQkEHv2_aQs
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# ¿ Oct 6, 2016 19:45 |
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The guy who made Tetris is regarded as one of the most successful one-trick-ponies in artistic history. Most people are not aware, however, that he somehow thought he could improve on the most played game of all time with new and improved renditions. We at MCIHAD celebrate failure, and take particular delight in presenting you with Hatris: https://www.youtube.com/watch?v=KgIbJrXv7KQ
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# ¿ Nov 15, 2016 03:33 |
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I dont know posted:Hatris might be the most boring looking game of the entire thread. I can't imagine anyone playing that for more than a minute. And yet we played it for half and hour and talked about it for days. That's what you can expect from the likes of us! Anyway, we let Keith back into his element with another goddamn Puyo Puyo game. If this becomes our new Sonic, I will scream until I die. Please enjoy our tenuous understanding of Puyo Puyo Fever: https://www.youtube.com/watch?v=GroE0fQXpvE
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# ¿ Nov 16, 2016 03:47 |
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It always messes me up a little when I see the face of someone I've heard on the radio only to find that they look nothing like what I imagined. Maybe we'll switch portraits in later episodes to rectify the disparity. For today's episode, we visit an actual classic. Joust is the best 1982 could offer in the way of animating a Molly Hatchet album cover, and it plays like a circle of Hell reserved for the denizens of the YouTube comment section; a chaotic, unbroken chain of dickishness that builds in momentum for those attempting to be the last to suffer. It is as beautiful and stupid as the bald eagle, and is truly symbolic of the American spirit. https://www.youtube.com/watch?v=MHEHEl7c42M
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# ¿ Nov 18, 2016 03:51 |
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Suspect Bucket posted:Australia has Emu, and famously lost a war against them. No matter how stupid they look, ostriches and emus are still giant birds with the leg strength to kick a man dead. Yet another way cartoons fail to prepare us for the real world. Speaking of unprepared for life, Keith and Kyle spend fifteen additional minutes fantasizing about the advent of Hatris. https://www.youtube.com/watch?v=n5g7GYJZnPg
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# ¿ Nov 22, 2016 16:09 |
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I had the original NES version of Rampage growing up. I remember spending half a day trying to get all the way to the end, forsaking food and breaks for my digital geas. Here were are now, using a later edition to prove how quickly we can become inured to carnage; bored by it. We are terrible people and terrible friends feigning a belonging to populations above Spencer's Gifts humor. https://www.youtube.com/watch?v=7ybprO9g4PA
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# ¿ Nov 23, 2016 03:13 |
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Oh man, it's happening. We're finally nailing the coffin lid down on Kyle. In an amazing twist, a game that relies on the same control scheme as Two Tigers has yielded opposite results for the crew. Witness one of Keith's most tasteless jokes while we play a few rounds of Looping: https://www.youtube.com/watch?v=kkrNHDIJwdM
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# ¿ Nov 24, 2016 22:00 |
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Continuing our unabashedly nerdy foray, Kyle reveals something telling through his choice of decor, and Keith introduces his original comic book hero! (Do Not Steal) https://www.youtube.com/watch?v=87MtauHuhgg
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# ¿ Nov 30, 2016 03:11 |
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I distinctly remember loving Tekken 3 when I was a kid. The controls were relatively fluid, and combos flowed from my thumbs like a meteor shower of pain raining down on the enemy. Every character was interesting to play, to the point that I often just chose the character stand-in for "random." (Mokujin) Then I backtracked when a friend brought over Tekken 2. It was like playing Russian Roulette with opposing stacks of milk crates. Clunky and slow, and comparatively uglier. Imagine that disappointment and frustration, then predict what it might be like to downgrade yet another generation. Break through the floor of those expectations, conjuring the image of some fighting game from a negative dimension, and you have peered through the veil at our time with the original Virtua Fighter. https://www.youtube.com/watch?v=g8KpszFWQmg
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# ¿ Dec 2, 2016 03:13 |
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drat, Hoss loves his fighting games. It's not typically my corner, and I'll admit that I probably played Tekken Ball and Tekken Force more than the core game itself. I played a round of a more recent edition not long ago, and it was absolutely foreign to me. I felt like a colonial musket man standing around the cabinet, eagerly seeking the exit back to where I belong. It's awesome to see people gathering around this thing we've made. It's honestly humbling to see people invested to the degree they are, and it adds in an extra element of accountability to keep this channel going strong, as it's not just ours anymore. From suggestions and feedback to art and assets, this show is becoming the product of a community. Thanks for hanging in there, folks. We'll make it worth your time.
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# ¿ Dec 3, 2016 17:15 |
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Though much appreciated, we're not really used to positive feedback and emotions. Let us dip back into familiar territory by spitting bile in each others' eyes while belittling our physical betters. https://youtu.be/7LsMTeoHQww
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# ¿ Dec 6, 2016 18:58 |
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It's a double-dose! Since I'm behind the eight ball and behind a work desk, you enjoy a back-to-back denigration of the dead and powerless power struggle! https://youtu.be/KPIpELhEYec
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# ¿ Dec 7, 2016 04:02 |
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As Kyle was happy to point out, most 2D fighting games are essentially the same in terms of mechanics. What really sets them apart is their roster of characters. While Art of Fighting 3 wasn't what you would call "great", or "inspired", they managed to set themselves apart with an... interesting character choice. https://www.youtube.com/watch?v=OgQh_VEP0-c
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# ¿ Dec 8, 2016 21:40 |
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Did Danger-Pumpkin self-identify as Australian? Or is it possibly that those were choice slang, like how I unironically still refer to things as "killer", or "boss"? The affectations of gourds aside, today's offering is a doozy. Michael Jackson's Moonwalker responded to the extremely vague threat of "bad guys", or perhaps more appropriately, "adults", with the overwhelming retaliatory forces of war robots, dance, and literally loving magic. In kind, NARC was the white man's time-tested tactic of otherization to sway the minds of our already hyper-aggressive and desensitized youth to turn the tide in our War on Drugs. Peewee Herman couldn't get kids to keep their sticky little fingers off the crack pipe, so we painted the portrait of each and every drug user to be a shady, perverse hunchback, machine gunning heroin needles into our brave and bad-rear end law enforcement officers with backup from murderous clowns. Given how hard they fought to warn kids about the dangers of drugs via hyperbole, I can't imagine there was a sober brain in the Williams Entertainment office when NARC was being created. https://www.youtube.com/watch?v=VLA3CqL8L-k
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# ¿ Dec 13, 2016 01:34 |
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Shadow Lincoln is the blasphemous lich that ensures our votes don't matter (because we are all expendable meat cogs in the cosmic machine). Speaking of meat in the machine, Tondemo Crisis is a beautiful allegory for our recording session. We started off fresh and full of wonder, but it quickly becomes a repetitive Sisyphean task of failure and frustration. It also stops making sense halfway through and we blame everything on Kyle. https://www.youtube.com/watch?v=s5p7yRkNR3U
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# ¿ Dec 13, 2016 20:21 |
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"We're low on fuel!" Mother bolted straight up in her chair, shaking loose a couple beads of sweat in her panic. She slid her wine glass away slowly, scanning the room for concerned glances. Father barely noticed in his rush to deliver an unmarked, store-bought cake to the table as the saddest centerpiece of a party that never was. Grandma didn't bat a tear-soaked eyelash. She knew we forgot. How terrible it was, to her, that we should give so little thought when she had so few birthdays left. Thank you for enduring my moment of Tondemo Crisis fan fiction. For your patience, I reward you with part 2 of Volcanohead Follies: https://www.youtube.com/watch?v=aa2x1mJ-4pQ
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# ¿ Dec 19, 2016 20:00 |
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We did it! It's arrived! The end of Tondemo Crisis! No actually the end of the game. We (Kyle) sucked too badly at this frustration generator to reach the final level. The light is beaming from the end of the tunnel, and while it took a few days to get there, it only felt like a few days to record it! https://www.youtube.com/watch?v=a8mENASmz2M
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# ¿ Dec 20, 2016 20:22 |
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The only puppeteering going on here is the convincing illusion that Kyle made it off the polar cap and back into society. Also, as mentioned, my vengeful spirit powering this meat machine. I like that there was a "no way he's actually there" response to the finale.
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# ¿ Dec 27, 2016 20:35 |
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# ¿ May 10, 2024 16:16 |
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New Year, same old monsters! Just a heads up for everyone, we are closing in on another recording session. Get in your last minute requests, because we are slaves to your whim!
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# ¿ Jan 3, 2017 19:28 |