|
Chump Farts posted:I wish I knew more about finances in this time to know if historical nations were nearly willing to go as in debt or merc'd up as in EUIV. wringing the last penny out of your last friend to pay the last german to die in a miserable siege in service of your everwar is extremely 1600s
|
# ¿ Mar 10, 2017 12:23 |
|
|
# ¿ May 22, 2024 05:54 |
|
fair should be fair - similarly all of europe should be kept up to date on the goings-on in the Middle Kingdom. is Dai Viet paying its dues? inquiring minds need to know
|
# ¿ Mar 16, 2017 02:54 |
|
Jay Rust posted:I would like a "just win this war for me please" button that automates your armies if you outnumber your enemies by a factor of ten or more automated neighbor suppression
|
# ¿ Mar 24, 2017 19:54 |
|
Mountaineer posted:IMO it should scale to fort level. 50 mil is pretty steep for a mere level 1 fort. if a level 1 fort is modern paying full price for it is only fair and if it's out-of-date it's gonna be pretty quick to siege down anyway (certainly nothing that Emperor Louis-Mehmet II von Habsburg would bother with overseeing himself) but at four years maintenance of a mil policy per use it's still pretty expensive. i could see using it for especially important up-to-date chokepoint forts maybe. i suppose that's what it's for.
|
# ¿ Mar 27, 2017 14:51 |
|
IAmThatIs posted:1 Privateering is actually super powerful, I've never used it before but now I'm in love. I've stolen more than 200 ducats from a single spanish treasure fleet! Also, it lets you get money from a rich node without having to dedicate a merchant and lose your transfer boniiiii how do you use privateering effectively? just stick a bunch of light ships on the richest trade node that isn't being patrolled?
|
# ¿ Mar 30, 2017 17:24 |
|
Funky Valentine posted:...Why Zeeland? because rome stretched all the way up there? same logic as why you need cairo, fez, wien, etc
|
# ¿ Mar 30, 2017 23:50 |
|
Elotana posted:Pretty sure Rome never had the Azores since it's part of iberia in EU4 it just gets included with "has region: iberia"
|
# ¿ Mar 31, 2017 02:37 |
|
religious still has some drat good mil policies
|
# ¿ Mar 31, 2017 16:39 |
|
Star posted:Hellooooooo Russia! so, uh, how long is it gonna take to march from moscow to warsaw? asking for a corsican friend
|
# ¿ Mar 31, 2017 19:17 |
|
Jay Rust posted:It gets weird when your heir is 34, succeeds, and then his heir is 28. really weird explanation for what might be going on here: the first guy is succeeded by his brother. freaky i know.
|
# ¿ Apr 5, 2017 00:07 |
|
Jay Rust posted:That is freaky because it accurately predicts that he won't have any kids of his own if only the pope would let him get a divorce from his clearly infertile wife :henry:
|
# ¿ Apr 5, 2017 00:14 |
|
QuarkJets posted:This is a nice buff; it used to be +0.25 liberty desire per development regardless of the vassal's size, effectively limiting how big you could make a vassal. Capping it at 500 development lets you feasibly grow a vassal forever. It also makes reducing liberty desire via the development system even better (because developing a province gives a huge reduction but also a small increase, since the vassal now has +1 development) doesn't it just change it to +0,2 lib desire per development? still nice though
|
# ¿ Apr 6, 2017 23:04 |
|
Godlovesus posted::/ DDR Jakes suggestion sounds good on paper but never considers the problem of cycling mandates? Like what if one person beats out another of the mandate after they gain it. All that means is a bunch of asians all being terrible with extra dmg and national unrest everywhere.... if a game has china going all warring states 2.0 the countries involved probably should be in terrible shape
|
# ¿ Apr 10, 2017 18:48 |
|
Sephyr posted:Holy balls, it changes the game a lot. Favors seem to accumulate at a snail's pace, and no one will move, even to attack a hated rival, if you don't have any. I'm told the accrue over time, by giving allies land, and by fighting in their wars. Do you have to flip occupied territories to them or not to get the favors? I've seen both things being alleged. you get one favor every year unless the other guy is stronger than you, so it's not that bad. so if you want france to fight a war for your OPM, you'll have to be their buds for a good while - but partnering up, say, austria with hungary will let you double-team some sucker every decade. you only need to give your ally land if you promised them land in the wardec. giving them more than they're owed gets you some extra favors but i haven't found that functionality to be terribly useful. Sephyr posted:Also, the estates are a nice addition. Is there a downside to just partitioning your whole territory over to them? Should I keep some in reserve to appease factions due to random events? About to try my first Brandenburg Run on order to get the Germany achievement. it raises minimum autonomy by 25%, and it increases the faction's influence which is a two-edged sword - on the one hand their bonuses get bigger, which is real nice, but on the other hand so do the penalties if you piss them off. and if they go over 80 influence they will start a real annoying disaster. i usually just give them the minimum they'll tolerate and recruit as many half-price ministers as i can get my mitts on. Prav fucked around with this message at 23:33 on Apr 10, 2017 |
# ¿ Apr 10, 2017 23:31 |
|
i had a game where my majapahits managed to snag Colonialism... in 1538. i have no idea what europe was up to that game, but it obviously wasn't colonizing.
|
# ¿ Apr 14, 2017 21:22 |
|
take out your own loans to pay their loans and then make them bleed for you
|
# ¿ Apr 17, 2017 03:50 |
|
StealthArcher posted:Regicide is a moral good and monarchies should blow. my monarchies kill off princes by the dozen it's really a highly meritocratic system
|
# ¿ Apr 21, 2017 19:57 |
|
france: belligerent drunk with a knife austria: h-hey now we're all friends here
|
# ¿ Apr 22, 2017 16:08 |
|
i'd just leave those where they are, maybe add one in qena. like yeah you could move them around but they're good enough that several hundred ducats worth of mercs will kill more ottomans for you.
|
# ¿ May 17, 2017 08:50 |
|
they don't seem to like you very much
|
# ¿ May 18, 2017 04:00 |
|
Dr. Video Games 0031 posted:An unmaintained fort basically does not function in any capacity. i'd add that an unmaintained fort can be a bit of a security risk since the enemy can start using it if they occupy the province - which is obviously very easy for them to do if the fort is unmanned.
|
# ¿ Jun 19, 2017 20:23 |
|
my man i think you just reinvented states
|
# ¿ Jun 20, 2017 15:53 |
|
Definitely do it. The Roman Empire's colour is a hideous fluorescent purple.
|
# ¿ Jun 22, 2017 02:50 |
|
Dr. Video Games 0031 posted:Perhaps they can take Crusader Kings further down that path instead. that would certainly make the risk of getting your character blinded properly fearsome
|
# ¿ Jul 19, 2017 18:36 |
|
sailors is the best of those, since you can safely ignore it completely.
|
# ¿ Aug 23, 2017 00:43 |
|
Prop Wash posted:I'm glad for army tradition and army professionalism to be two entirely different and completely unrelated statistics i look forward to the day when every stat-concept has been split in two. we're almost there!
|
# ¿ Aug 29, 2017 14:29 |
|
the distance rule should probably be visualized in game somehow since it's so important
|
# ¿ Sep 3, 2017 11:53 |
|
aww and here i was looking forward to building a million light ships and peacefully spreading the prophet's word to literally everywhere
|
# ¿ Sep 5, 2017 15:23 |
|
if you only have a dozen galleys isn't it easier to do it manually anyway
|
# ¿ Sep 15, 2017 22:08 |
|
Fintilgin posted:So... is the the new Mamluk strategy to grab some Chinese culture provinces ASAP? I assume they have the highest total development in the world... i imagine it's total development you own and if you own china and egypt at the same time you're doing p. well regardless.
|
# ¿ Oct 10, 2017 15:32 |
|
IncredibleIgloo posted:Perhaps we will get a globe. let's try to keep out hopes within the realms of possibility
|
# ¿ Oct 29, 2017 21:31 |
|
can't wait to play eu5 using some goofy-rear end projection
|
# ¿ Oct 30, 2017 03:28 |
|
|
# ¿ May 22, 2024 05:54 |
|
i mean it's a protection racket, right? nice country, shame if something were to happen to it
|
# ¿ Nov 15, 2017 07:58 |