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ColdPie
Jun 9, 2006

Okay kids, I have a website for you. I present to you, Goons Make Mario, a level sharing database for SA forum members.

It's still got some rough edges, but everything (except password reset) should work. I'll touch it up tomorrow.

No searching or categories yet, but you can rate levels and sort by either rating or upload date.

Give it a test and don't be a jerk! Thanks! Enjoy!

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Despera
Jun 6, 2011
Jerks in Japan look like they made a few good levels

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.
Last reminder: if you buy Mario Maker at Best Buy you can get $20 off Mario Kart, Smash or Splatoon: http://www.bestbuy.com/site/null/save-20-on-a-select-wii-u-game-with-purchase/pcmcat402000050002.c?id=pcmcat402000050002

Suspicious Cook
Oct 9, 2012

Onward to burgers!

DrPaper posted:

really diggin the pokemon costumes with no sound and stock death music

I just hope Shulk speaks British like he's supposed to in the Western release. How else will I know his level of feeling it?

Wise Fwom Yo Gwave
Jan 9, 2006

Popping up from out of nowhere...


Suspicious Cook posted:

I just hope Shulk speaks British like he's supposed to in the Western release. How else will I know his level of feeling it?

All previews thus far have the Japanese voice only.

It's Reyn time, anyway.

Hedrigall
Mar 27, 2008

by vyelkin

ColdPie posted:

Okay kids, I have a website for you. I present to you, Goons Make Mario, a level sharing database for SA forum members.

It's still got some rough edges, but everything (except password reset) should work. I'll touch it up tomorrow.

No searching or categories yet, but you can rate levels and sort by either rating or upload date.

Give it a test and don't be a jerk! Thanks! Enjoy!

I registered, thanks! Can't wait to submit stuff :D

edit: Could you add a comments system? Also voting in the main list without having to go into each level's page.

Hedrigall fucked around with this message at 07:12 on Sep 10, 2015

Hedrigall
Mar 27, 2008

by vyelkin
Someone should program a level idea engine: a random generator thing where it gives you...
a) a game style
b) a level style
c) an enemy to focus on
d) some level element to focus on (eg: cannons, moving platforms, whatever)
e) an optional gimmick from a list of many, like "really long jumps" or "scrolls really fast" or "no powerups", etc

And maybe more enemies and elements? Like before you click "Generate me a level idea!", you first choose how many different enemies you want (1-5 or so), how many elements, etc.

Then it generates an idea and you go build a level based on that.


For added challenge: a generator that gives you 5-10 random parts and you can ONLY use those to build a whole level.

Dresh
Jun 15, 2008

hrmph.

Kelp Plankton posted:

https://www.youtube.com/watch?v=nSY1bY6GI3I

heres that video that shows all the amiibo costumes and poses and music for them and stuff

I really like how the Inklings were done, and now we know what the squid one looks like in kid form.

Despera
Jun 6, 2011

PaletteSwappedNinja posted:

Last reminder: if you buy Mario Maker at Best Buy you can get $20 off Mario Kart, Smash or Splatoon: http://www.bestbuy.com/site/null/save-20-on-a-select-wii-u-game-with-purchase/pcmcat402000050002.c?id=pcmcat402000050002

Thanks, getting me splatoon. Now I only need a TV

Hedrigall
Mar 27, 2008

by vyelkin
Someone on Reddit made an "ideas for DLC" graphic:

Suspicious Cook
Oct 9, 2012

Onward to burgers!

Hedrigall posted:

Someone on Reddit made an "ideas for DLC" graphic:



Skull Box and Fishin' Lakitu would be amazing because you would be allowed to load them with anything. I want to have Bowser dangling from a cloud. :allears:

Rocketlex
Oct 21, 2008

The Manliest Knight
in Caketown
You can use Miiverse to leave messages in your levels in a roundabout way, but I'd rather they make it official and add the Hint Block from Super Mario World.

Hugoon Chavez
Nov 4, 2011

THUNDERDOME LOSER
Yes I want that. I want all of that.

I'm not getting Mario Maker this month, but part of the reason I'm short on budget is because I'm going to Italy for vacations, and I think that I'm honoring Mario that way, too.

Sam Faust
Feb 20, 2015

Kelp Plankton posted:

https://www.youtube.com/watch?v=nSY1bY6GI3I

heres that video that shows all the amiibo costumes and poses and music for them and stuff

One thing not a lot of costume videos show is their swimming animation. Some of them are kind of neat. Like the boy and girl inklings turn into squids while underwater, and shy guy looks like he turns into a ghost.

Cat Machine
Jun 18, 2008

So I got my copy two days early and put in about 8 hours yesterday, some thoughts/impressions:

- Surprised and pleased to see the unlocks aren't quite daily. Every hour or so of play in Create mode got me more stuff. It seems like the daily unlocks are for people playing the game in shorter bursts. After my 8-hour session I had all four tilesets and six rows of tools with more to come, it seems.

- Please trust me when I say that the starting toolset is enough to make more than enough good levels. I was initially dissatisfied then did a 10-Mario Challenge and was summarily proved wrong. It's a great way to teach you how to use the creator tools and UI without rushing you into Chain-Chomp cannons and Para-Bowsers.

- The UI is a little fiddly when it comes to 'painting' regions, but holding the stylus to the screen then using the joystick to 'drag' the brush along a straight line works wonders. Also the game is reticent to tell you that L/R is a group-select and ZR/ZL are copy/paste. ZR+R or ZL+L is the eraser.

- The means of discovering content kinda suck - if you wanna see what your friends have made, they need to share a level with you via a 16-digit code first so that you can find their user account and 'follow' them. Doesn't seem to be a way in the UI to just see your friends and their levels. (edit: someone has pointed out to me that you can use Miiverse to see everything your friends are uploading)

- The majority of the levels right now are pretty much your run-of-the-mill 'do six pitch-perfect jumps on Parakoopas! lol u died!!!' hellscapes (seems to be a favourite of Japanese players in particular). When you're playing, please gold-star the gently caress out of people who understand difficulty curves and designing things with more than one method of completion.

- The amiibo costumes are so much more Effort than I expected from Nintendo. I got a little weepy-eyed at Peach having her Super Mario USA sound effects.

- You can't set a ? block to give a fire flower if you're already Super Mario, which is weird.

- There are a lot of dope auto-playing levels already.

- Time passes so loving quickly when you're designing, and I thought The Phantom Pain was bad.

- I'm sick of Mario music already

Best levels I played so far:
- Koopa Troopa shell escort mission.
- A mushroom pops in the roof above you and you have to use bricks to bounce it over obstacles to the end.
- Countless 'dont touch the mushroom' levels.
- A hot take on Tiny-Huge Island from SM64
- Someone used the Pokemon amiibos to retell Pokemon Yellow with stuff like a Lavender Town ghost house and Team Rocket conveyor belt puzzles.
- An F-Zero racecourse using the super-fast blue skull moving platform and the Captain Falcon amiibo.
- A somewhat standard level that had a spring auto-player after Mario jumps off the flagpole and tries to walk into the castle!

ColdPie posted:

Okay kids, I have a website for you. I present to you, Goons Make Mario, a level sharing database for SA forum members.

It's still got some rough edges, but everything (except password reset) should work. I'll touch it up tomorrow.

No searching or categories yet, but you can rate levels and sort by either rating or upload date.

Give it a test and don't be a jerk! Thanks! Enjoy!
I uploaded my levels!

Cat Machine fucked around with this message at 10:52 on Sep 10, 2015

A Great Big Bee!
Mar 8, 2007

Grimey Drawer

raditts posted:

How are you guys getting it early? My Amazon order says it's still coming on Friday. :smith:

I don't know if it's a country by country thing but here in the UK if you preorder games online from pretty much anyone but Amazon you usually get them a day or two early

Cat Machine
Jun 18, 2008

Yeah, Shopto.net used to be the king of this (a few times I got a Friday game on a Tuesday), but they seem to have reined it in as they've gotten bigger. The Game Collection are killing it at the moment - got TPP on the Friday before release and Mario Maker yesterday.

Cat Machine fucked around with this message at 13:48 on Sep 10, 2015

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.

The answers will shock you!
https://twitter.com/NintendoUK/status/641929274719608832

Hakkesshu
Nov 4, 2009


That's the worst answer ever

BiggerJ
May 21, 2007

What shall we do with him? A permaban, perhaps? Probate him for a few years? Or...shall we employ a big red custom title? You, the goons of SA, shall decide his fate.
There was a rumor that since reviews copies of the game counted as a separate game in Miiverse, that meant all the levels were stored on a separate server and are unavailable to players of the actual release. Did that turn out to be true?

Macaluso
Sep 23, 2005

I HATE THAT HEDGEHOG, BROTHER!

BiggerJ posted:

There was a rumor that since reviews copies of the game counted as a separate game in Miiverse, that meant all the levels were stored on a separate server and are unavailable to players of the actual release. Did that turn out to be true?

The Completionist said this on a stream so yes, there were review servers and those will be wiped.

jenny jones fan
Dec 24, 2007
I might buy a Wii U just for this single game. My sister linked me to a video and holy poo poo, this looks fantastic.

I have a few questions I cannot seem to find online though!

1: it seems like you can switch through all the Mario games easily. Meaning that if I create a stage it doesn't have to be in Super Mario 1, 3, World, NSMB because I can just create it in any of them and switch between them. Is this correct? If so, what happens with something like Yoshi? Does he actually show up in Super Mario Bros. 1?

2: The Amiibo apparently unlocks 8-bit costumes for the character you are scanning. Does this game require it be scanned every single time to get the costume? I'd love to just borrow my friend's Sonic amiibo to unlock Sonic in the game, but not if it's going to screw her out of unlocking Sonic for her game as well.

Thanks. I am on the verge of clicking "buy" at Nintendo's website for a refurbished unit just for this game, but I just wanted to know about these two things. :)

Hedrigall
Mar 27, 2008

by vyelkin

Melmac posted:

1: it seems like you can switch through all the Mario games easily. Meaning that if I create a stage it doesn't have to be in Super Mario 1, 3, World, NSMB because I can just create it in any of them and switch between them. Is this correct? If so, what happens with something like Yoshi? Does he actually show up in Super Mario Bros. 1?

Items and game mechanics change between game styles. For example, you can wall-jump in NSMB mode but not in the others. So if you make a level in NSMB that relies on walljumping to solve it, then change the style at the last moment, your level will be broken.

Some items are the same across all four styles, whereas some change. If you place a Yoshi, he'll turn into a Goomba Shoe in SMB1 and SMB3 modes. The Mystery Mushroom in SMB1 becomes the Feather(Leaf?), Cape, or Propellor Cap respectively in the other styles.

Enemies might be different between styles too. Bowser has completely different attacks depending on what game style your level is.

Not sure about the Amiibo stuff.

Hedrigall fucked around with this message at 13:40 on Sep 10, 2015

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.
You can freely switch between each game theme but there are items that are specific to certain themes - Kuribo's Shoe is a SMB/SMB3-exclusive item whereas Yoshi is a SMW/NSMB-exclusive item, for instance. I don't know what happens if you try to switch themes with one of those items present but I think it just substitutes that item for whatever other item shares the same spot on the drop-down menu.

Amiibos let you quick-unlock particular character skins but you can unlock every skin without owning/tapping any Amiibo and there are quite a few skins that need to be unlocked that way. You can tap the Amiibo on as many systems as you want and you can play downloaded levels that feature skins you haven't unlocked without any issues.

Cat Machine
Jun 18, 2008

Amiibo costumes in the SMB tileset become a game-specific power-up like the Leaf in SMB3 or the Propeller Hat in NSMBU.

Hedrigall posted:

Enemies might be different between styles too. Bowser has completely different attacks depending on what game style your level is.
Bowser's AI is crazy good. He can jump between gaps and such. I stuck him on a moving platform and he was able to determine when to jump on and off it onto solid ground. There's a good level idea buried in there somewhere.

Sam Faust
Feb 20, 2015

Melmac posted:

I might buy a Wii U just for this single game. My sister linked me to a video and holy poo poo, this looks fantastic.

I have a few questions I cannot seem to find online though!

1: it seems like you can switch through all the Mario games easily. Meaning that if I create a stage it doesn't have to be in Super Mario 1, 3, World, NSMB because I can just create it in any of them and switch between them. Is this correct? If so, what happens with something like Yoshi? Does he actually show up in Super Mario Bros. 1?

2: The Amiibo apparently unlocks 8-bit costumes for the character you are scanning. Does this game require it be scanned every single time to get the costume? I'd love to just borrow my friend's Sonic amiibo to unlock Sonic in the game, but not if it's going to screw her out of unlocking Sonic for her game as well.

Thanks. I am on the verge of clicking "buy" at Nintendo's website for a refurbished unit just for this game, but I just wanted to know about these two things. :)

1: Yoshi turns into Kuribo's shoe and the flying power ups are in their appropriate games (in SMB mode it is replaced with the costume mushroom), but pretty much everything else can be changed between modes seamlessly. Even enemies that weren't in other games have new sprites to fit in.

2: If you scan an amiibo it unlocks that costume permanently, so pass it around as much as you want. You can actually unlock all the costumes without any amiibos, and the amiibos just unlock them right away.

mabels big day
Feb 25, 2012

Hakkesshu posted:

That's the worst answer ever

it's actually the best answer. it all makes sense..

Dr. Spitesworth
Dec 31, 2007
Yoink.

BiggerJ posted:

There was a rumor that since reviews copies of the game counted as a separate game in Miiverse, that meant all the levels were stored on a separate server and are unavailable to players of the actual release. Did that turn out to be true?

I'm curious about this, too. I dumped way, way too much time into levels that are presumably about to vanish for my review. I guess I could write a touching haiku about it.

With the coming dawn
Countless World 1-1 remakes
Replaced by new ones


Cat Machine, do media level codes work for you? Here's one I put up yesterday as a last hurrah: 247F-0000-000F-55C9

DalaranJ
Apr 15, 2008

Yosuke will now die for you.
I put the release thread up: http://forums.somethingawful.com/showthread.php?threadid=3741073

jenny jones fan
Dec 24, 2007
Woah. So glad you don't need the amiibos. I thought there was going to be one soul passing around Wii Fit Trainer. Very cool of Nintendo. Off to buy my first video game console since the PS2!

Edit: the only thing I'm upset about is that lack of SMB. 2

Hopefully a DLC comes out for it.

jenny jones fan fucked around with this message at 14:32 on Sep 10, 2015

PaletteSwappedNinja
Jun 3, 2008

One Nation, Under God.

Dr. Spitesworth posted:

I'm curious about this, too. I dumped way, way too much time into levels that are presumably about to vanish for my review. I guess I could write a touching haiku about it.

With the coming dawn
Countless World 1-1 remakes
Replaced by new ones


Cat Machine, do media level codes work for you? Here's one I put up yesterday as a last hurrah: 247F-0000-000F-55C9

Maybe I'm missing something but you can just reupload them from your machine, yeah?

Bean
Sep 9, 2001
http://bit.ly/1LlPjwi

DLC confirmed, first character is Necky the loving fox, which, be honest, you didn't see coming.

Dr. Spitesworth
Dec 31, 2007
Yoink.
No, the media version of the game becomes invalid at launch. I assume it turns into a pumpkin tonight at midnight.

robot roll call
Mar 7, 2006

dance dance dance dance dance to the radio


Bean posted:

http://bit.ly/1LlPjwi

DLC confirmed, first character is Necky the loving fox, which, be honest, you didn't see coming.

Love that the japanese mascot looks like a crappy 90s american cartoon character

SilverSupernova
Feb 1, 2013

Bean posted:

http://bit.ly/1LlPjwi

DLC confirmed, first character is Necky the loving fox, which, be honest, you didn't see coming.

Going to be honest, when I first saw that image I thought that was Bubsy.

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend



Here it is in better quality

Hedrigall
Mar 27, 2008

by vyelkin
Why are there two threads going still? Someone close this thread.

Minidust
Nov 4, 2009

Keep bustin'
I've read several references to a phone number you can call to get a physical copy of the art book, if you buy the game digitally. Is that supposed to last for a while or is it only for digital pre-load/pre-orders? If it's the latter I guess I'm buying this ahead of my original schedule.

Zonekeeper
Oct 27, 2007



Minidust posted:

I've read several references to a phone number you can call to get a physical copy of the art book, if you buy the game digitally. Is that supposed to last for a while or is it only for digital pre-load/pre-orders? If it's the latter I guess I'm buying this ahead of my original schedule.

I've read at least one report that the booklet offer for digital purchases was more popular than anticipated and they're out of stock, so you might be waiting a bit for it.

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Suspicious Cook
Oct 9, 2012

Onward to burgers!

robot roll call posted:

Love that the japanese mascot looks like a crappy 90s american cartoon character

I hope America gets Captain N instead.

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