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PaletteSwappedNinja posted:Here's 20+ minutes of footage with audio; you get to hear the SMB3 ghost house tune and the SMW castle theme with added Yoshi percussion, among other things: drat they added in drum rhythms for the castle stages in SMW that you normally couldn't bring Yoshi into. Baaallllllllllllllleeeeeeerrrrrr
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# ¿ Jun 25, 2015 13:37 |
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# ¿ May 14, 2024 17:17 |
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Heran Bago posted:Super Mario Bros isn't supposed to scroll left or vertically. No one is saying this, but it would be nice having total control over how levels work so that you could theoretically recreate SMB 1 in its entirety. More options is always good.
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# ¿ Jun 25, 2015 14:31 |
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That packaging is awesome. Will buy my first Amiibo for that poo poo
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# ¿ Jul 30, 2015 11:37 |
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Being able to go behind the goal in SMW levels is kinda freaking me out
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# ¿ Aug 1, 2015 01:11 |
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ThisIsACoolGuy posted:I see you never found all the exits in SMW That's different, you went below them! Here you're just going directly through the goal, that's not how it works!
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# ¿ Aug 1, 2015 01:18 |
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Some random Nintendo rep isn't necessarily liable to know anything about future DLC. No plans is probably the official word, but that doesn't mean it won't happen. Like everything else it probably depends on how successful the game is.
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# ¿ Aug 1, 2015 13:29 |
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It's uncanny how many of those actually resemble pokemon. ScomFP is my favourite
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# ¿ Aug 13, 2015 13:04 |
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PaletteSwappedNinja posted:Do the enemies dance to the music when you use the NSMB tileset? I never thought to check. It actually doesn't look like it, based on that level they made in the new promo video. I assume that's just a dumb little thing they don't want people to have to account for.
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# ¿ Aug 13, 2015 15:14 |
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ThisIsACoolGuy posted:Honestly is it just me or is the text ultra blurry white on white? I can barely read the subtitles. You can style Youtube's subtitles yourself
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# ¿ Aug 13, 2015 16:56 |
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I think the waiting time is just as much about not swimming the online "marketplace" with the most insane, complex levels from the get-go. I can see how some people will find it annoying, but it will make for a much smoother curve and will probably result in better levels across the board.
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# ¿ Aug 14, 2015 11:34 |
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Viewtiful Jew posted:This is it, this is what Mario Maker is all about condensed into one video. (sans amiibo costumes) Why do the enemies look lower res than Mario, like they're copy pasted pre-renders
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# ¿ Aug 18, 2015 21:02 |
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Ah yeah, makes sense if you can basically fill the screen with enemies, it's probably a necessity
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# ¿ Aug 18, 2015 21:09 |
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I'm really glad Weird Nintendo is back
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# ¿ Aug 20, 2015 08:12 |
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Zorglorfian posted:So pumped for this. Does anyone know if Boss battles can be done so far as those similar to mario 3 and mario world? You probably can't do scripted battles like in Mario World, but you could have a room where you stuck in a big enemy who you would have to defeat to progress, I'm pretty sure.
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# ¿ Aug 20, 2015 12:11 |
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Motto posted:SMB1/Lost Levels All Stars looks ugly, SMB3 All Stars looks good I think it looks good too, but all the other games got new sprites and stuff, and that's the only one where they just painted over the old ones by adding colours and shaders. If you're used to the original it can look weird, and it definitely gives it a different feel.
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# ¿ Aug 22, 2015 10:14 |
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I think this game should have more options. More options are always good. Ideally you should be able to recreate any Mario level, there is no theoretical downside to this. But it already looks like a very competent package that goes above and beyond in several aspects, hopefully they'll add more options, but if they don't that's fine 'cause it looks gooooooooooood.
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# ¿ Aug 24, 2015 10:32 |
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SeANMcBAY posted:The new SMW Bowser looks creepy. I actually hate the way it looks, I don't think it fits the SMW style at all. Especially since they could've modelled him after the Bowser that's already in the game, which looks great.
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# ¿ Aug 25, 2015 08:27 |
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Lost levels isn't that hard
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# ¿ Aug 25, 2015 22:50 |
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Alfalfa The Roach posted:The original Bowser sprite from World wasn't a looker either. That sprite in fact looks great, nuts to you
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# ¿ Aug 25, 2015 23:20 |
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That looks bad though
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# ¿ Aug 25, 2015 23:42 |
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Tender Bender posted:I'm actually more interested in nice-looking, well-made levels, like an endless stream of what you might find in a retail game, than I am in the insane kaizo stuff. Same. Challenge is not at all what I'm coming to this game for.
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# ¿ Aug 29, 2015 21:00 |
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# ¿ May 14, 2024 17:17 |
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That's the worst answer ever
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# ¿ Sep 10, 2015 12:12 |