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Potato Jones
Apr 9, 2007

Clever Betty

Vermain posted:

The dead-eyed look of a man post-Byregot's who's 20 Quality short of the Collectability threshhold.
10 Inner Quiet, 20 Durability left, 23 CP.

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Potato Jones
Apr 9, 2007

Clever Betty
The Azys Lla music is one of my favorites from HW. I really enjoy the zone music, in general, enough to turn off mount music.

Music good game good, even if it's boring right now.

Potato Jones
Apr 9, 2007

Clever Betty

Sankis posted:

The server seems pretty dead.
Play on Excalibur or bust. Creating a character can be a pain if you typically play during times when character creation is locked, but, if you're willing to pay for a server transfer, you want to be where the people are.

Join DGKK and Hungry Harvey will make you a hat or a minion or something.

Potato Jones
Apr 9, 2007

Clever Betty

Sentient Data posted:

You put your down down, you
{Full Thrust} your pelvis, HUH,
{Full Thrust} your pelvis, HUH,
{Full Thrust} your pelvis, HUH,
{Full Thrust} your pelvis, HUH

Potato Jones
Apr 9, 2007

Clever Betty
The hat on the cat is very cute, but the rest isn't terribly exciting.

Potato Jones
Apr 9, 2007

Clever Betty

Fister Roboto posted:

Summoners are a god drat terror in pvp.
Hearing the start of a SMN's wind up land is the only thing that ever worries me in PvP. There is absolutely nothing as frightening.

Potato Jones
Apr 9, 2007

Clever Betty

Niton posted:

Fever is worth way more damage than right-side acessories, and you kinda become the tank


Fever is a beacon for the opposing teams, letting them know that it is your time to die.

Potato Jones
Apr 9, 2007

Clever Betty
PvP would be great if it wasn't for all those other players.

Potato Jones
Apr 9, 2007

Clever Betty
I really want Dancer to be added as a tank class and have all of its skills and their descriptions ostensibly be about dodging and evasion, but function within the same confines as the other tanks. So, not an evasion tank at all, but dressed up like one.

Potato Jones
Apr 9, 2007

Clever Betty
I'm an ice mage!

Potato Jones
Apr 9, 2007

Clever Betty


I guess this event has randomly appearing ghosts. Caught this spoopy guy checking out a moogle decal earlier.

Potato Jones
Apr 9, 2007

Clever Betty

ilifinicus posted:

pack it up

game's dead

materia melds possible to raid gear coming in 3.2

please enjoy spending all your money on being relevant
This has to be in conjunction with a change to materia acquisition, there's no way.

Potato Jones
Apr 9, 2007

Clever Betty

ilifinicus posted:

^^^^ they said NOTHING towards that. NONE

which is why it is hilariously dumb
Blaaaaaaah. That is pretty bothersome.

On a different topic, the video has some classic enemies, the Brachiosaur and a Mom Bomb. That's fun.

Potato Jones
Apr 9, 2007

Clever Betty

Boten Anna posted:

I keep telling you people that Exploratory Missions will be your new God.
That has been my pet theory, too, but until I see it happen, I'll keep bemoaning the existing (and the potential future) materia system. The airships already bring buckets of Grade IVs, so maybe you'll get Vs more easily from the next patch.

Edit: Having materia find more use in general would be the best outcome as I think the whole system is kind of clunky right now. Materia is too precious.

Potato Jones fucked around with this message at 22:17 on Oct 25, 2015

Potato Jones
Apr 9, 2007

Clever Betty
Multi-pulling: disrespect
Teleporting: spitting on the game world
Leveling your choco in a stable: extreme dishonor
Macro-crafting: you would, you scofflaw

Unsynced dungeons: commit takoyaki

Potato Jones
Apr 9, 2007

Clever Betty

ilifinicus posted:



holy loving poo poo it's finally dead
Nice!

Potato Jones
Apr 9, 2007

Clever Betty
It's the Orb of Minwu, actually, because that's Minwu. Tricked again by another radical redesign!

Potato Jones
Apr 9, 2007

Clever Betty

Chyea posted:

Despite Alexander being a fairly unsatisfactory tier I think it does bring to light how incapable of introspection the average raid team is. I've watched several raid teams bang their head against A3/4S for weeks on end, trying the same strategy, making the same mistakes, wiping to the same mechanic day-in day-out. When a suggestion is broached or a criticism given their reaction is almost always negative or burdened onto another member. This is a product of a raiding community used to coasting; their individual performance never under scrutiny.
Haha, is this post talking trash on everyone else's victories retroactively? Amazing.

Potato Jones
Apr 9, 2007

Clever Betty

Chyea posted:

No, the intent was to address the reasons many groups fall apart upon attempting the later floors of Alexander.
Which, at its core, is still just :gitgud:, something I can totally agree with. But the added one-two punch that "everyone else is too bad to get good" and "nobody else was ever good anyway" sounds petty coming from someone who has been to the top of the mountain.

Either way, it's no skin off my nose, it just came across pretty sour.

Potato Jones
Apr 9, 2007

Clever Betty

Chyea posted:

The game is not rocket surgery; everything you need to know to beat a fight is laid out in numerous videos and guides.

Martman posted:

That is a pretty bad way to measure how hard something is.

Chyea posted:

Most of the progression raiders in this game are in it for the puzzle solving and interfering with that process isn't something we want to do.

It's fun. We find it enjoyable. It's like solving a massive, painful, moving puzzle with seven other people.

The reward is solving the puzzle. If someone gets a clear beforehand, it's a little demoralizing but I don't feel its detrimental to the raid.
But you do you, lesser raider. We've done the heavy lifting, now you can be judged by how poorly you follow our instructions. I take back what I said in my last post, your attitude actually does bug me, Chyea. That amounts to absolutely nothing in the long run, but I'll at least be honest about it.

Potato Jones
Apr 9, 2007

Clever Betty

Whizbang posted:

You're projecting really hard. Chill out weirdo.
My bad.

:thumbsup:

Potato Jones
Apr 9, 2007

Clever Betty

Chyea posted:

The game is not rocket surgery; everything you need to know to beat a fight is laid out in numerous videos and guides.

Chyea posted:

There's no guides or videos so each innovation you make to a strategy is untested and exciting. The reward is solving the puzzle.
I'm sad that a puzzle can only be solved once. It would be great if I could take on Alex Savage at my own pace and figure out how to win. Gosh golly, I'd love it.

Potato Jones
Apr 9, 2007

Clever Betty

Chyea posted:

Feel free but, complaining about difficulty without using all the assets available to you is a foolish attitude.
Uuuuugh, so by having started later any efforts to do it under one's own power are invalidated because other people cleared it first, leading back to my post about invalidating the wins of others retroactively.

Edit: basically gently caress off with your first past the post concept of playing an MMO, you dingdong.

Potato Jones fucked around with this message at 19:52 on Nov 7, 2015

Potato Jones
Apr 9, 2007

Clever Betty

Chyea posted:

Of course not but if you're goal is clearing a floor then making use of what others have done in the past helps you in your future. No math major invents calculus but that doesn't invalidate their degree.
That's still Do What I Say Not What I Do.

To talk down to people trying to learn Alex Savage and tell them to just watch a video goes directly against the idea of doing it for yourself, which is your stated reason for doing progression. Why can't someone else try to do it the same way?

Potato Jones
Apr 9, 2007

Clever Betty

Chyea posted:

They can but then they have no reason to complain about difficulty, as they are artificially imposing it on themselves.
So there is no middle ground? A team can't attempt it on the same footing as, say, your group, because other people have cleared it. Being late to the party and complaining about something is tantamount to coasting through all previous content. Complaining about things that give you trouble is normal and natural and I'm sure you or someone you raid with was at one point perturbed by some element of the entirety of Savage Alexander.

Potato Jones
Apr 9, 2007

Clever Betty

Chyea posted:

I don't care about some hypothetical progression-minded, no "spoiling" raid team, those players aren't the ones making the bulk of the raiding community.

The crux of the issue is that a huge portion of the raiding community finds Alexander too difficult; yet those same players refuse to use the resources available to them to optimize.
I don't care about a hypothetical team not watching videos, but consider this hypothetical team that isn't watching videos.

Chyea posted:

If you guys wanna paint me like the bad guy, go ahead.
Nah, you're not a bad guy, you're just a loving idiot.

Potato Jones
Apr 9, 2007

Clever Betty

quote:

Paissa Brat -- The eyes of a newborn paissa are said to see only the truth. The truth and food.
Same wavelength, little dude.

quote:

Shalloweye -- Please refrain from staring.
:aaaaa:

Some good QoL stuff and the like, but those were in or discerned from the prelim. notes, so. Minions are fun, the crafting recipes seem a little sparse if they're all specialist recipes, either way, going to have fun diving into stuff tomorrow.

Potato Jones
Apr 9, 2007

Clever Betty

Fister Roboto posted:

You're going to be able to rank up quicker though because you can do 12 beast tribe quests a day now.
I may have missed it in the notes, but it has been 12 possible beast tribe quests per day out of x per beast tribe. It was not possible to do 12 stage 1 quests in 3.0.

Potato Jones
Apr 9, 2007

Clever Betty

Samba De Amigo posted:

I can't wait to queue into every diadem asking where the butts are at
Yo ... where they at, though?

/mdance

Potato Jones
Apr 9, 2007

Clever Betty

Lant posted:

Come do totally not Dynamis forever!
Well, until we see them in action, we don't really know if you can send dudes out on airship adventures back to back forever and ever.

Big Ol' Edit: I still want to go out and do airship adventures forever and ever.

Potato Jones
Apr 9, 2007

Clever Betty

DarkHamsterlord posted:

Not in Alex, because you get tokens instead of gear, so every class can roll and you can hold as many as will fit in your inventory

I mean, it doesn't really matter since it's all irrelevant gear now anyway, but it will make farming for alts outside of premade groups with loot agreements a huge pain in the rear end
But any DF'd Alex group has been like that for a while, though. I'm not going to make some high-falutin statement that everyone had completely decked out their main job by week whatever, but most DF'd Alex runs are already a free-for-all. People have been running it every week since release regardless of whether they needed x part to y job.

Potato Jones
Apr 9, 2007

Clever Betty

Fister Roboto posted:

One major improvement they could do is just make diadem gear behave like every other piece of gear in the game: one major stat and one minor stat, but randomly selected.

Belzac posted:

This, or have the values of the secondary stats cap at the low end. Or make it somehow possible to purchase it with tokens since that's their new thing to combat people's bad feeling with rng.
[max value] 4 substat gear is cuckoo bananas broken. BIG NUMBERS are cool, but this should be an inarguable position.

Potato Jones
Apr 9, 2007

Clever Betty

armoredgorilla posted:

I hope Diadem is expanded every other patch.
I'd like for them to add more land masses and have it randomized a bit, for variety, even if they add new Diadem "zones". Placement, monster types, whatever. Shake it up.

Edit: Per run.

Potato Jones
Apr 9, 2007

Clever Betty

bleuraindrops posted:

Running easy seems like such a waste of time :saddowns:
Blast hordes of easy-level baddies for loads of garbage gear to convert into tokens.

Potato Jones
Apr 9, 2007

Clever Betty
It's a 90 minute dummy fight with FABULOUS PRIZES.

Potato Jones
Apr 9, 2007

Clever Betty

seiferguy posted:

I think I found the person that everyone feared when Diadem became a thing:

http://na.finalfantasyxiv.com/lodestone/character/7007423/

All i210 mistbreak gear except for the chest and belt (and weapon, but you know...).
Such a mighty ring, 47 Mind, 15 Spell Speed.

It may not be the actual result people feared, but a wave of players with massively sub-optimal gear only worn because it's 210 is its own sort of monster.

Potato Jones
Apr 9, 2007

Clever Betty

ilifinicus posted:

https://www.youtube.com/watch?v=L41DwQ4f3FE

the difference in the cutscenes should be telling enough for this
:32 is the sweet spot.

Potato Jones
Apr 9, 2007

Clever Betty

Ouhei posted:

The only problem I ever have on controller is that the second set of 16 skills are invisible until I call them up, so I tend to forget about them sometimes. I do my best to arrange all my main combo and oGCD stuff on the front 16 so I can see when they're up immediately. I stick my less used stuff in the back 16 (stances, less frequently used buffs, provoke and the like). That can get a little tricky on some classes but you just have to remember you have stuff you can't see.
I find it useful to place a tiny hotbar with cooldowns/situation skills in the the general buff/enemy status section of my UI, not to actually use, but to know at a glance if something is ready without having to look at my crossbars.

Potato Jones
Apr 9, 2007

Clever Betty

Niton posted:

I don't understand the mining one at all, but the botany one owns
They're the same thing, but viewed at different angles. Mining gives you fewer swings, so it is worse.

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Potato Jones
Apr 9, 2007

Clever Betty

Runefaust posted:

Is there good reason to farm company seals besides hot sweaty Chocobo action? This is literally the farthest I achieved in my attempt to play it on PC.
The GC gear can be useful for leveling, both battle classes and crafters, but seals aren't too terribly important. There are a few fun things you can purchase in the various ranks down the line, but don't sweat it, you'll wind up with a steady supply while leveling through FATEs and stuff.

Edit: Garbage post at the top of a page, here is a screenshot of me playing hide and seek with Marberry.

Potato Jones fucked around with this message at 06:26 on Dec 8, 2015

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