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InspectorCarbonara posted:I like that Olimar's end of day report says the 38 Pikmin were "lost in battle". Those Pikmin were not meeting their hourly quotas. We cannot hold onto such negligent workers in the fast paced world of space repair.
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# ? Jun 27, 2015 01:06 |
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# ? May 5, 2024 05:41 |
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Fae, as much as you might try, I do not think you can build bridges across water using large quantities of dead pikmin corpses.
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# ? Jun 27, 2015 01:47 |
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Faerie Fortune posted:That reminds me actually! So in the first episode, I said "these guys are so cute, I want to make one" i love the pikmin! im going to marry it
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# ? Jun 27, 2015 01:53 |
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InspectorCarbonara posted:I like that Olimar's end of day report says the 38 Pikmin were "lost in battle". something something caligula (Fae is obviously more competent than Caligula, though - she'd certainly check for horse-ness before appointing a consul if nothing else)
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# ? Jun 27, 2015 03:00 |
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Aww, thanks guys I am super proud of my little Pikmin friend and since my reaction to seeing a cute thing in a videogame is to immediately make a tiny crochet version of it I do intend to make the yellow and blue ones too so look out for that happening!
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# ? Jun 27, 2015 11:57 |
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Ohhh, dear. I foresee doom and tears the entire way. I'll give one suggestion, just to limit a majority of your suffering: you seem to be pretty passively using the camera in a RTS game with a time limit. Don't wait, pay attention to everything if you've got a free moment you don't really need to focus on one thing. Even once you get the map, situational awareness helps prevent clumsy losses like getting a third of your pikmin caught on something like that box in on the first day or two thirds ending up in the water. Unrelated to gameplay, there seems to be a fair bit of sound problems not being properly emulated, I think. It sounds much more, uh..electronic chirpy...than I remember.
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# ? Jun 27, 2015 23:52 |
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Faylone posted:Unrelated to gameplay, there seems to be a fair bit of sound problems not being properly emulated, I think. It sounds much more, uh..electronic chirpy...than I remember. We blame Dolphin for that. Pikmin one doesn't seem to like HLE sound and there were bigger issues with LLE, I think.
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# ? Jun 28, 2015 00:09 |
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I could have sworn this game was out on the N64, but I guess not.
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# ? Jun 28, 2015 01:08 |
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That whistle button won't bite, y'know. You don't need to just tap it and call pikmin one by one. Paint whole swaths with the whistle circle, all day every day. The only thing about whistling that you gotta be mindful of is accidentally calling pikmin back from previously assigned tasks (carrying corpses, building bridges, etc). Shifty gimbal fucked around with this message at 02:32 on Jun 28, 2015 |
# ? Jun 28, 2015 02:30 |
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Pikmin actually was partially spawned from Super Mario 128, which was a tech demo for the Gamecube. I don't know if the N64 could have handled 100 Pikmin existing even if they were sprite based.Gimbal lock posted:That whistle button won't bite, y'know. Faylone fucked around with this message at 02:44 on Jun 28, 2015 |
# ? Jun 28, 2015 02:40 |
Faerie Fortune posted:Aww, thanks guys I am super proud of my little Pikmin friend and since my reaction to seeing a cute thing in a videogame is to immediately make a tiny crochet version of it I do intend to make the yellow and blue ones too so look out for that happening! Like, seriously. I will buy one from you. They're that adorable. Also, its neat that everyone is coming together here and trying to give mechanics help. None of us want to see your adorable buddies die either. Edit: Uh, Meis. May want to retract that statement, since its -technically- grounds to get probated. Drakenel fucked around with this message at 05:35 on Jun 28, 2015 |
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# ? Jun 28, 2015 02:50 |
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Meis posted:i love the pikmin! im going to marry it i would like to apologise for this post. i had a lot of wine, and was drunkenly overcome with joy open seeing the cute thing
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# ? Jun 28, 2015 04:10 |
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"The Pikmin games are all about fun" my rear end, I rented this game as a child and it was the most stressful video game experience of my life. It was basically "smearing my face with the ashes of my fallen Pikmin" levels of desolation.
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# ? Jun 28, 2015 09:09 |
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Update Time! Episode 3 - Why Is Dolphin Screaming At Me? In which we have more than a few technical difficulties! EDIT: Also for those who may be confused that I'm ignoring their advice, this is the last video that we recorded before the thread went up so if that's the kind of thing that super bugs you, that's why! Faerie Fortune fucked around with this message at 10:01 on Jul 3, 2015 |
# ? Jul 3, 2015 09:56 |
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Faerie Fortune posted:Update Time! Is one of those technical difficulties the fact that the whole last 20 minutes of the video is just that drawing?
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# ? Jul 3, 2015 10:54 |
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Unfortunately, yes. For that attempt I switched to OBS to record instead of my usual recording method to see if it would help with our issues, but OBS decided it was having none of that and recorded a black screen. At this point, gnome and I had played through the third day at least four times, not including attempts where Dolphin crashed on us after like 30 seconds, so for our own sanity we decided to leave it at that and hope everyone would understand! The good news is that I think I've fixed it, although Pikmin is known to have slowdown issues in this area, hopefully there shouldn't be more instances of me panic googling technical issues!
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# ? Jul 3, 2015 11:02 |
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quote:Well, it's recording fine according to Screen Share.
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# ? Jul 3, 2015 11:29 |
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Poor Siegmeyer got smushed in that picture. Also, that Bulborb looks infinitely more terrifying than in the actual game.
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# ? Jul 3, 2015 11:41 |
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ChaosArgate posted:We blame Dolphin for that. Pikmin one doesn't seem to like HLE sound and there were bigger issues with LLE, I think. Assuming you're using an official GC DSP dump and not the free one that comes with Dolphin, DSP LLE should work fine, though it is more demanding on your hardware. Try that if you haven't yet. If that doesn't help, try turning on Sync GPU, since Pikmin is known to have Dual Core timing issues. Right-click on the game, select Properties and tick this box: Admiral H. Curtiss fucked around with this message at 13:14 on Jul 3, 2015 |
# ? Jul 3, 2015 13:09 |
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Fae, I think your Dolphin might be missing some parts. Maybe an eternal fuel dynamo might help with future recordings.
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# ? Jul 3, 2015 16:04 |
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Wall of Fallen Pikmin cannot be accurately updated this session, please hold for accurate casualty reports.
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# ? Jul 4, 2015 00:58 |
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Faerie Fortune posted:Update Time! Alternate text: For those of you confused that Fae is ignoring your advice, boy are you in for a bad time
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# ? Jul 4, 2015 12:29 |
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Before, I've only heard about Pikmin from Smash and such. Now I'm starting to realise that the Overlord series was to the Pikmin idea what Darksiders were to Zelda.
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# ? Jul 5, 2015 11:09 |
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Yay, Pikmin 1 and 2 are two of my favourite GameCube games and I'm really happy Faerie Fortune is LPing them. Also agreeing that I would buy that crocheted pikmin, it's super cute.
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# ? Jul 5, 2015 13:32 |
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Speaking of crochet Pikmin, he made a friend the other day! also on the topic of new friends, I'm working on this too!
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# ? Jul 5, 2015 13:37 |
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Faerie Fortune posted:Speaking of crochet Pikmin, he made a friend the other day! Now we just need 97 more and a crochet bulborb to cruelly devour them while you desperately whistle to recreate the Pikmin experience.
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# ? Jul 5, 2015 17:46 |
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Faerie Fortune posted:Speaking of crochet Pikmin, he made a friend the other day! That's a really pretty picture.
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# ? Jul 5, 2015 18:01 |
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Geostomp posted:Now we just need 97 more and a crochet bulborb to cruelly devour them while you desperately whistle to recreate the Pikmin experience. a pool of water would suffice
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# ? Jul 6, 2015 00:43 |
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Faerie Fortune posted:Episode 3 - Why Is Dolphin Screaming At Me?
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# ? Jul 6, 2015 03:16 |
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Special shout out to Admiral H. Curtiss, for making this most recent recording session smooth as butter. We've recorded 4 more episodes today, and everything went perfectly. Progress!
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# ? Jul 9, 2015 11:30 |
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gnome7 posted:and everything went perfectly. I hope you're only talking technically, because otherwise I will be very disappointed. I was promised tragedy!
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# ? Jul 9, 2015 14:58 |
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Actually, it turns out that when I'm not frustrated by Dolphin constantly crashing, I'm actually kind of not awful at Pikmin!
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# ? Jul 9, 2015 15:02 |
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Faerie Fortune posted:Actually, it turns out that when I'm not frustrated by Dolphin constantly crashing, I'm actually kind of not awful at Pikmin! Well, after you've gotten the full story that Pikmin can only deal with situations represented by their colors, you should be a bit more golden after all!
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# ? Jul 9, 2015 16:57 |
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I was inspired by Fae's cute amigurumi, so I made this: It's a magnet. Now I have to make the rest of them or this one will be lonely on my fridge.
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# ? Jul 9, 2015 17:41 |
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Oh goodness that is wonderful! Thank you for sharing with us
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# ? Jul 9, 2015 18:38 |
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Hiilai posted:It's a magnet. Now I have to make 99 more of them or this one will be lonely on my fridge. And an Olimar.
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# ? Jul 9, 2015 21:40 |
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Update Time! Episode 4 - Pikmin Are Terrifying For reference, the "practice" we refer to in the video was a short session where we hosed with Dolphin a little bit to help the audio issues (serious shout out to Admiral Curtiss for helping with that) and played the entirety of day 4 without actually making progress, just to make sure that Dolphin wouldn't have a fit. Unless something catastrophic happens, all episodes from now on will be completely blind. Faerie Fortune fucked around with this message at 10:10 on Jul 18, 2015 |
# ? Jul 10, 2015 11:01 |
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Drakenel posted:Like, seriously. I will buy one from you. They're that adorable. Well hey, now you can do that: https://www.etsy.com/uk/shop/TheFairyFountain?ref=hdr_shop_menu
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# ? Jul 10, 2015 11:29 |
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Several Pikmin were lost in battle against the UI
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# ? Jul 10, 2015 11:36 |
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# ? May 5, 2024 05:41 |
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IIRC you can pick the type of Pikmin to throw somehow. Hold A to prep your throw, then switch with the D-Pad, I think? I want to say it's up/down to pick within a color (Leaf/Flower/Bombrock/whatever) and left/right to switch between colors. You can tell which type you have selected by the Pikmin icon at the bottom of your UI, and also by the color of your in-world target cursor. You don't have to separate the whole group every time you want to throw a specific type is the gist here. Admiral H. Curtiss fucked around with this message at 14:59 on Jul 10, 2015 |
# ? Jul 10, 2015 14:46 |