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I don't think this is a shitpost, Queen`Fiona. (Referring to the thread tag.) I think it's much better than anything some others have posted. As for your question, well, I found all of you through TG...and, well, suffice it to say that I'm much more comfortable talking about...weird things. Like my sexuality. At least with you all. So...thanks. Davin Valkri fucked around with this message at 04:02 on Jul 2, 2015 |
# ¿ Jul 2, 2015 02:08 |
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# ¿ May 10, 2024 16:27 |
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Ningyou posted:Effectronica I do not know when you changed your avatar but I am impressed by your ~*~radical honesty~*~. Definitely more up-front than others, that's a plus.
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# ¿ Jul 2, 2015 04:56 |
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I thought the system was called "Cortex+"?
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# ¿ Jul 2, 2015 15:27 |
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Some of us don't have that option, you realize.
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# ¿ Jul 4, 2015 01:10 |
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Queen Fiona posted:Ah, yes, the same logic that gave us 'Thedas', THe Dragon Age Setting. (I will never get over this.) THAT'S where that name comes from?! Are you kidding me? Queen Fiona posted:Well, as a title, it tells me literally nothing but that it has a funny name that's fun to say - it doesn't even evoke a proper mood beyond Caveman. Not that other Traditional Game names are great! I mean, Dungeons & Dragons has dragons, but there's no particular focus on medieval prison facilities. I have to agree. I read the F&F review of Torg and it just sounded incredibly boring. Maybe if it laser-focused on one of them it'd be interesting, but as it was it sounded like one of those settings where there's no hope for anybody because grimdark, and that's boring as hell.
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# ¿ Jul 11, 2015 02:22 |
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inklesspen posted:And resume discussion of elfgames. Do you want no fighting at all or just no treating orcs as the bad guys just because they're orcs?
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# ¿ Jul 16, 2015 03:39 |
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inklesspen posted:Go away please. I've got to agree here. Sorry Plutonis is being...Plutonis in your chat thread, Queen Fiona. As for what makes a monster in a D&D setting...aren't there a ton of spells that allow one to talk to plants and animals and extradimensional beasties and stuff? And since all these griffins and the like have to cast spells, don't they get high INT scores to do so? So sapience or INT score or ability to communicate in a language don't seem like they get the desired effect.
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# ¿ Jul 16, 2015 19:19 |
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Am I allowed to quote HG Wells in my defense on my predilection for violence in tabletop gaming, or does his quote from the end of Little Wars only apply to historical-ish wargame (or at least decently researched) settings?
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# ¿ Jul 31, 2015 15:48 |
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# ¿ May 10, 2024 16:27 |
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mycot posted:If nothing else these violent board games are probably a nicer alternative to public hangings and gladiator matches. Little Wars, by H.G. Wells, pacifist and wargamer posted:And if I might for a moment trumpet! How much better is this amiable miniature than the Real Thing! Here is a homeopathic remedy for the imaginative strategist. Here is the premeditation, the thrill, the strain of accumulating victory or disaster—and no smashed nor sanguinary bodies, no shattered fine buildings nor devastated country sides, no petty cruelties, none of that awful universal boredom and embitterment, that tiresome delay or stoppage or embarrassment of every gracious, bold, sweet, and charming thing, that we who are old enough to remember a real modern war know to be the reality of belligerence...My game is just as good as their game, and saner by reason of its size. So...to what extent can we say that applies to TTRPGs along the D&D line, and what aspects make it not apply, and would those problematic aspects be exclusive to D&D patterned games or are they endemic to other genres and forms? I expect a 500 word theme on this by the end of next Davin Valkri fucked around with this message at 22:25 on Jul 31, 2015 |
# ¿ Jul 31, 2015 22:23 |