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I like that the game at least allows you to play other classes you don't have sometimes. Monk is super fun.
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# ¿ Jul 21, 2015 05:32 |
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# ¿ May 15, 2024 18:55 |
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Yup, that's me alright.
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# ¿ Jul 23, 2015 04:45 |
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I keep pretty exclusive company in my hall of greatness.
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# ¿ Jul 24, 2015 14:15 |
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I unlocked the paladin symbol a couple of days ago and it really is great for saving your bacon/not giving a gently caress about an incomming megadeath ability.
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# ¿ Jul 29, 2015 04:19 |
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Morglon posted:Just solo adventures if you're having such a hard time, it's not difficult. This.
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# ¿ Jul 31, 2015 23:04 |
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Howard Beale posted:Soloing it as a paladin is just a big pain in the rear end. You can try for one or two eggs after the rocks drop, but then you have to deal with the adds you couldn't get and inevitably end up taking the AOE cone. I'm glad the story mission stuff all happened before the end boss so I could at least get that out of the way. As Walrus said, save your range ability (4) for an egg and charge it if it doesn't kill it. If you're near multiple egss then using Scourge with Celestial Shield (2 then LLLR) on will kill any nearby eggs and Punishing Bolt with enough of your secondary resource available (LLR) should flatten any single egg. With your monastery problem, most of your big damage is going to come from being hit by special attacks from the guys with Swords above their heads. There are tells for these abilities so while you're taking care of the ability user (Eyeball inside triangle) just keep an eye for big attacks and move out of the way/invul yourself.
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# ¿ Aug 1, 2015 05:37 |
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Drinkfist posted:Current List of people I am Tracking for guild invites is now: Pyke Fish
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# ¿ Aug 12, 2015 07:33 |
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Thanks to people queuing and changing classes, I ended up in a group with 2 tanks and 3 dps, so I switched from Pally to Lightbinder because I'd fully unlocked it a week ago and drat is it a cruisy role. Just bum around, throw shields on tank and predict needs for damage mitigation and occasionally turn into an erupting ball of light.
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# ¿ Aug 19, 2015 09:30 |
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Thread popped up on oforums about an update to russian servers that allows you to Choose you sparks reward at the end of an instance rather than having a set colour. Also shows an interface option for finding symbols easily on the atlas.
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# ¿ Aug 19, 2015 13:24 |
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Schubalts posted:It is when Witches are reporting their boob physics breaking and freezing their boobs pointing up at 45-degree angles. Amazing.
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# ¿ Aug 19, 2015 20:04 |
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For Daren yeah, I just grab aggro and stand on the other side of one of the squares, it takes the shortest path to you so you can quickly move left and right to keep it in place. I pop out every now and again to immune and hit it with massive verdict and then back to trying to keep it still. They are kinda dumb fights but if your support is good they'll know to just buff dps.
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# ¿ Aug 22, 2015 19:09 |
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I've had an ok time pugging MSM and DF as either a tank or support. Then you just really need one other role to know what they're doing and you can carry your dps through by just surviving.
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# ¿ Sep 6, 2015 19:29 |
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I found this vid of some sort on the russian skyforge page. I don't remember it being linked but it's a world first of...some sort of 10man content. P.O.V. from an almost 200k alchemist. https://www.youtube.com/watch?v=4O-XNgClv8Q 2 tanks 5 support 3 dps. Seems like you're just dealing with a few different mechanics until it drops a bunch of orbs, one of which gives someone godform and then you break a shield and burn it down.
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# ¿ Sep 7, 2015 15:35 |
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Stanley Pain posted:I skipped through this video a few times and every time I landed the dude was in the same spot casting the same thing Yup, it's boring as hell. all that time is basically treading water for burn phases.
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# ¿ Sep 10, 2015 22:30 |
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Agree.
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# ¿ Sep 12, 2015 13:53 |
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RottenK posted:if the catch up mechanic only raises the cap but doesn't increase the amount of sparks gained then it won't do poo poo I'd heard that was part of the catch-up mechanic a while ago but they don't mention it directly in the notes which is weird. I guess it could be in a future patch but you wouldn't want to wait long on that.
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# ¿ Sep 15, 2015 08:23 |
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Looks like the cubeworld invasion starts tomorrow.
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# ¿ Sep 15, 2015 22:12 |
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When you log on do a couple of the adventures that involve mechanoids so you can unlock your mechanoid atlas. It's all pretty straightforard, there's some permanent increases to damage and defense against mechanoids as well as some generic talents to compete against your class talents. I wonder if we'll get our last 2 talent slots soon?
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# ¿ Sep 16, 2015 16:31 |
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Kurieg posted:So how do you get mechanoid sparks and ether cores? I got a bunch of cores in my first dungeon of the day but now I've gotten nothing since then. and I randomly got 100 mechanoid sparks but nothing on subsequent runs in mechanoid dungeons. You have to hit a threshold of mechanoid tokens to get another batch of mechanoid sparks. The tokens are displayed in the valuables tab under 'Knowledge of invasions' but if you complete a mechanoid dungeon it doesn't actually tell you how many you got. Then to know the number of the next threshold you have to click the invasion event on the world map.
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# ¿ Sep 17, 2015 04:27 |
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Washout posted:If you S rank a normal dungeon it seems to be around 2700? But the invasion missions themselves probably give way more than that. I got 7k for a Palon Protype Plant run but I'm not sure if it is scaling up based on difficulty or rank or based on which adventure it is or what.
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# ¿ Sep 17, 2015 08:44 |
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I just got to my first Hostile Territory and I didn't really have any idea what form it took. It's a bunch of people standing on a beach shouting LFG at each other. I didn't expect that at all considering the group finders for other content.
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# ¿ Sep 17, 2015 18:13 |
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Morglon posted:That's why I haven't done any of it yet. Apparently it also takes forever and standing in place for hours at a time killing whatever a loving tree calls out doesn't really sound like fun to me. I ended up joining a group and it wasn't too bad. Did 2 full rounds and no big issues, seems kind of dumb though? Like why not instance it? Gotta stand there while your tank goes looking for mobs to pull into the circle.
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# ¿ Sep 18, 2015 07:38 |
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I'm a few tiers up in the mechanoid event and I'm pretty sure some people are running the same dungeon over and over for 16+ hours in order to be in the top 10 of their bracket and get the extra sparks/tier up.
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# ¿ Sep 22, 2015 16:15 |
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Kurieg posted:There are tiers and brackets? Yeah go to the aelinet, click on the bar at the top and behold. I've gotten an extra 300 sparks so far and I think the top tier is 600 extra a day which seems pretty big. I think it's better to just think of it the way you did.
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# ¿ Sep 22, 2015 16:52 |
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Kurieg posted:I imagine the Mechanoid atlas isn't going anywhere, and we'll probably start getting sparks for it again once the next invasion rolls around. Yeah the invasions will always be on rotation. By the way if you go to http://www.twitch.tv/nyanyakot right now you'll see a russian group fighting the mechanoid herald. That's the leader of this invasion and the one that drops the items relevant to specialisations in your god atlas. Fun fact: For everything before the boss they used 4 classes: Knight/Lightbinder/Alchemist/Kinetic. For the Herald they are using 3 classes (No knight).
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# ¿ Sep 22, 2015 17:09 |
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I saw on the Oforum that someone hit 100k prestige and made a thread about it. They dropped $500 on the game for that privilege.PriNGLeS posted:Using this method, a player can receive 3,000, 7,000 and 10,000 additional Insight, respectively, over the first three weeks. After that, they will have several weeks to pick up speed (20,000, 40,000 and so on), with the limit increasing rapidly and then shrinking only during the final stretch to the current maximum limit. Yeah this is what they were saying on their stream I think, you'll get the spark but it's not going to dump them on you all at once. They said if someone started this week then they'd be caught up fully to early access people in 2 months. ttocs7 posted:From what I read of it (so far), it looks like you have a daily goal. Hit that goal, you'll get 5 unusual (green) Mechanoid trophy fragments. If your 'team' also hits its goal (not sure the threshold, but I see 84% with 9 hours to go), you'll get 15K mechanoid trophies. If you also get top 10 (or 15?) in the group, you'll get 150 mechanoid sparks. Yeah if you're in the top 10 of your bracket you get your sparks and move up the next day which increases all those rewards for the next day. It's a sweet deal if you're in a bracket where you can sneak into top 10 with barely any effort, because even if you only do one run the next day the group is likely to ensure you get tokens at least. Edit: nooope turns out you need to at least do your personal effort to 100% to get the other stuff. Joust fucked around with this message at 12:16 on Sep 23, 2015 |
# ¿ Sep 23, 2015 04:57 |
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Kurieg posted:Anomalies are so poorly designed. It's like they were actively trying to make them as unenjoyable as possible. If you got tactical sense you need for higher level anomalies from anomalies themselves then I think I could handle it. Having to farm operations to get it is awful. Standing around doing nothing and trying to find groups is the worst part of mmo's to me. I was surprised to suddenly have it show up in this game when you can queue for everything else prior. It would be different if we ever had enough people to throw a 10-man group together but doesn't look like that's going to happen soon.
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# ¿ Sep 24, 2015 16:01 |
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Kurieg posted:I did a bunch of dungeons that said they were rewarding tactical sense last week and got absolutely nothing. Is there a bug? is there something else I need to be doing? Those were to increase your cap on tactical sense, not reward the item itself. Part of the catch-up system.
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# ¿ Sep 24, 2015 17:00 |
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Kurieg posted:So how do you get Tactical sense then? Only from the 10 man? Yeah, Operation Isabella.
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# ¿ Sep 24, 2015 17:22 |
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Okay I just got into a group that did the scout version and the assault (regular) version. Scout is a joke really, I can't imagine anyone failing that. Most of the bosses nearly fall apart on the first burst. If you've done that then you pretty much know what to avoid in Assault, in which case you should have a fairly easy time. We only lost people in the fight against the final boss because people couldn't recognise he was about to flame AoE. The earlier bosses seem to drop one or two tactical sense whilst the final boss dropped like, 12 and 25 depending on difficulty. so I guess you have to farm assault 4 times a week to get enough tac sense to keep unlocking spark of revelation in anomalies. At least to start with.
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# ¿ Sep 24, 2015 19:47 |
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# ¿ May 15, 2024 18:55 |
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Did they get rid of those areas where you have to group up to kill mobs around a ghost tree?
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# ¿ Sep 7, 2016 15:04 |