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uranus posted:capps starved to death cause no one would buy him a pizza someone should buy me a pizza
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# ¿ Jul 6, 2015 19:51 |
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# ¿ May 5, 2024 03:49 |
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nobody sent me a pizza yet wtf
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# ¿ Jul 6, 2015 21:24 |
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i guess i'm supposed to post itt because i finished a game * [http://forums.somethingawful.com/showthread.php?threadid=3736412 XCOM: Enemy Within] - EXALT victory, by the book. Hosted by Captain Foo.
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# ¿ Aug 28, 2015 04:44 |
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Kashuno posted:I can't get up early enough to swim in the morning I always need to wait until after work. also hi thread. hi
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# ¿ Aug 31, 2015 22:39 |
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i need 1-2 replacements for XCOM Mafia II
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# ¿ Sep 9, 2015 03:49 |
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CapitalistPig posted:I'll do it, give me two more roles.
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# ¿ Sep 9, 2015 03:57 |
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lmao eronarn now there's a name i haven't heard in years
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# ¿ Sep 9, 2015 04:15 |
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Captain Foo posted:i need 1-2 replacements for XCOM Mafia II replacement found
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# ¿ Sep 9, 2015 04:21 |
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TMMadman posted:My ears are burning. and boy should they be! but seriously, the best games are when everyone posts a lot; that's probably a near tautology though
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# ¿ Sep 9, 2015 21:42 |
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TMMadman posted:It's actually called handcuffing. You start your QB and preferably the #1 receiver of that QB. If that team scores a bunch of points chances are so are you. that's not handcuffing
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# ¿ Sep 9, 2015 21:45 |
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merk posted:There have been some very very good fakeclaims this year (QPQ in Ecco's game two games ago) and some very funny/fail town gambits this year (CCKeane in Ecco's last game was funny to me after seeing him flip), and even some very funny setup decisions this year (Hal as an actual Death Miller like eight months ago which took 10-15 pages of discussion at the town (me mainly) not believing it). If you ignore the major categories, like "Best Town Performance," I think it would be pretty funny to look back on past games in the year. 50 loves bringing up his Survivor gambit in Lost Mafia, and we'd get to reminisce on plays like that for the past year as a community. i rememebr this death miller, it was ludicrous
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# ¿ Sep 10, 2015 00:52 |
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MMM Whatchya Say posted:Hal claiming Sir Mix A Lot in butt mafia was definitely the world's best fakeclaim this was fuckin' amazing
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# ¿ Sep 10, 2015 14:25 |
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Kashuno posted:Well I just figured out what you were hinting at and I am a total jackass. I was wondering why the XCOM game had gone so quiet as I wasn't looking at the thread names just new post counts, and I guess now I know why. I won't go cleaning up my bookmarked threads while I have games active again. ayy lmao
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# ¿ Sep 10, 2015 18:28 |
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I haven't really spent any time on other sites, but even reading mafiascum's wiki for role ideas, I get the sense their overall meta is well on the side of open or semi-open setups whereas here almost every game I've run or played has been closed or mostly-closed. What kind of effect does that have on gameplay? Obviously it creates setup speculation as a topic, which is often viewed as scummy because it distracts from actually finding scum. Any other insights?
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# ¿ Sep 10, 2015 18:44 |
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TMMadman posted:The first game I played was Semi-open and it was pretty interesting. MMM listed a bunch of roles and said these are the possible roles, some may be duplicated and some may not appear at all. It allowed for some setup spec chat, but kept it somewhat reined in. this reminds me I recently played in Everyone Is a Tracker and a Rolecop which was true, and also there were plenty of other roles to go around. That was pretty interesting.
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# ¿ Sep 10, 2015 18:55 |
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Kumbamontu posted:if done right anything works but this doesn't really help us figure out how to design a good game
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# ¿ Sep 10, 2015 19:11 |
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chaoslord posted:No spare Never enough refs. Had a longer post but it got eaten by something.apk. thanks for making the game able to be played by reffing.
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# ¿ Sep 11, 2015 05:03 |
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Pinterest Mom posted:I read this sentence and thought of you, thread. i too read this article, it was pretty funny
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# ¿ Sep 12, 2015 15:51 |
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lurking is bad
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# ¿ Sep 14, 2015 02:59 |
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Asiina posted:But aren't the loop parts of 6 and 9 supposed to be the heads and their direction, so a 91 is like a person with their back to their partner who either doesn't have a head or is completely straightened up? it's someone twerking on a pole
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# ¿ Sep 14, 2015 04:19 |
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EccoRaven posted:I'm trying to put your butt to the fire because right now you seem totally unmotivated. do it or don't get mad that I do it first. but I would definitely rather play than mod. owns
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# ¿ Sep 14, 2015 20:13 |
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Tremendous Taste posted:My other league is alright tho
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# ¿ Sep 15, 2015 13:59 |
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happy bernie day
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# ¿ Sep 15, 2015 19:12 |
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Rarity posted:Quote this post to find out with complaint about the Mafia Discussion Thread you are quotin'
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# ¿ Sep 21, 2015 19:57 |
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Tremendous Taste posted:I've cooled on trying to convince goons to change but met's report of older players finding the thread a turn-off meshes well with what I heard from players new and old. this thread is a huge circlejerk imo and i post in yospos cjs
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# ¿ Sep 21, 2015 19:58 |
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i guess rarity's work is done, lol
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# ¿ Sep 21, 2015 19:58 |
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ok here's some mafia theory discusso i used a Loudmouth-type role for the first time in XCOM II. In that case, I made it a Loudmouth Watcher; the watcher's results would be publicly announced by me on the start of the new day, e.g. On Night 2, Met was detected near Tremendous Taste! I thought it was a pretty interesting take on investigative roles. This was a fairly role-heavy game with a lot of ability for people to visit others, but I certainly wouldn't put it on a regular cop. Anyone else use a Loudmouth modifier, what did you think of it?
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# ¿ Sep 22, 2015 14:09 |
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Lumpen posted:Seems that it strips some strategic depth and player agency out of the game, which lowers the skill level but also potentially some of the tension that makes Mafia compelling. It can be balanced and may be helpful in games where role madness makes things so complex and ambiguous that having Mod Confirmation of certain facts keeps the players from being overwhelmed to the point of total confusion (which kills conversation). I sort of agree with you, in the sense that a lot of interesting things in the game come from someone announcing results and people figuring out how much to trust them, and Loudmouthing the results negates that. The game I used it in, however, was a role-heavy game. I don't know what the threshold is for "madness," but it may have qualified. The other important thing about that game is that only flavor - which did bear resemblance to the role, but often did not explain it completely - and alignment flipped. A couple of people who were in that game have chimed in so far, but if they'd like to shine any more light on why they liked it (or didn't, if someone else has an opinion) that would be cool too!
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# ¿ Sep 22, 2015 16:59 |
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Look Under The Rock posted:If only someone would design a game with nothing but trackers and doctors. jon joe ran Everyone is a RoleCop and Tracker
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# ¿ Sep 22, 2015 17:16 |
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CapitalistPig posted:I hereby pledge to stop telling people they are dumb and calling them idiots during mafia games.
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# ¿ Sep 22, 2015 17:26 |
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MMM Whatchya Say posted:You can't make everybody a tracker, that ruins the tension. Four trackers should be good. idk it was a pretty fun game, there were some other roles on top of RC+T that everyone was
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# ¿ Sep 22, 2015 17:42 |
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MMM Whatchya Say posted:I was just joking around because at the same time I ran a game with 4 trackers (jj based rolecop and tracker off of that) oh, lol
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# ¿ Sep 22, 2015 18:03 |
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EccoRaven posted:I mean meat is murder so pretty delicious murder imo
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# ¿ Sep 22, 2015 19:40 |
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rugby is cool and good
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# ¿ Sep 22, 2015 21:52 |
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as a flanker, I
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# ¿ Sep 22, 2015 21:52 |
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Magnus Gallant posted:Did you make it known before hand that these were results and not an anonymous messenger? they appeared as results in the same format as kills, e.g. On Night 2, Magnus Gallant was filled full of lead! On Night 2, Asiina was detected near Allen Wren.
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# ¿ Sep 22, 2015 23:31 |
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EccoRaven posted:shoulda made it a miller godfather. "you would normally investigate as scum but because you're a godfather you'll investigate as town." that is amazing
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# ¿ Sep 22, 2015 23:32 |
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Deadbeat Dad posted:I think every game should have one new or rarely used role just for integration purposes, always nice to see what could work and what wouldn't work in future games. the XCOM II game that had the Loudmouth Watcher had a ton of experimental roles in it; it was pretty interesting IMO but i might be biased.
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# ¿ Sep 22, 2015 23:34 |
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Allen Wren posted:It's official, I'm stressed out---I saw my name in this post and had an immediate reaction of OH GOD WHAT DID I DO WHY ARE THEY YELLING AT ME
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# ¿ Sep 22, 2015 23:35 |
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# ¿ May 5, 2024 03:49 |
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does anyone want to look at a setup for me
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# ¿ Sep 23, 2015 04:42 |