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Yo, this tot's got a terrible temper. Also I thought floating meant cards that keep/contribute to strong field advantage even if they leave the field. Like Yang Zings, theres always a Zing to replace a dead Yang.
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# ¿ Jul 7, 2015 18:32 |
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# ¿ May 21, 2024 07:39 |
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Xoidanor posted:Kaiser seems like it'd take up way to much extra deck real estate to ever be useful in rank 4 and the "has to have material" clause makes it so that 101, the best number, is crap to use with it. Goddamnit more Junk support. Xyz keeps getting amazing generics and synchro gets shafted with (old) archetype support. The gently caress Konami.
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# ¿ Jul 14, 2015 10:29 |
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paradoxGentleman posted:What does "you can only summon 1 monster per rank" mean? That you can't, for example, summon two rank 9s? I think it's more that an R1 xyz Kaiser gets you 1 special summon. R2 get you 2 and so on. So R4 is, again, the best option for Kaiser.
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# ¿ Jul 14, 2015 10:51 |
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Oh. A monarch with actual reason to stay on the field than being a beatstick after popping its effect. Awesome. Though arent Mega-Mons quite slow?
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# ¿ Jul 14, 2015 18:39 |
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RDAbyss needs a Dark dragon but yeah I see what youre saying. Still though Konami needs to stop it with all the goddamn Junk/Synchron support. It's fun stuff and wouldve destroyed the Meta right before R4 toolboxes became a thing, but goddamn it isnt making synchro as viable as xyz. I want more and better synchro generics, more and better tuners. None of these archetype locks. More monsters with 'this cannot be used as an xyz material'. More low level synchro plays. Going for L6-8 is getting boring. Also Eidos is the best Vassal to ever Vass. Rigged Death Trap fucked around with this message at 20:51 on Jul 14, 2015 |
# ¿ Jul 14, 2015 20:43 |
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In order: Needs L9s to work well, not much more than a wall, doesnt work on Ranks. Good beater (min 3100, max 3700) but shite at everything else. Mist Wurm needs setup or a flexible synchro deck but still is unparalled at the bounce game, imo a bit much investment for an on summon effect, and you really arent in a position to summon it most of the time unless synchro is the core strategy. Trish is still banned on the TCG. E: STAR WOZ. GET HYPE. (Why yes I do think thats the pun theyre going for)
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# ¿ Jul 14, 2015 22:31 |
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Gishiki is Japanese for Ritual. Also sites down it seems.
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# ¿ Jul 15, 2015 20:26 |
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Is Vajra going to breathe new life into Artifacts? (Also sylvan support! IT BRINGS poo poo BACK FROM THE GRAVE HELL YEAH BOYYYYYYY)
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# ¿ Jul 15, 2015 22:05 |
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Ahhahah HAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHA TRISH IS FREEEEEED CHAIN IS DEAD. This makes me so happy.
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# ¿ Jul 16, 2015 18:15 |
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#ICanBreakTheseChains #YouCantBreakTheseChains
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# ¿ Jul 16, 2015 18:57 |
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Xoidanor posted:Red Dragon Archfiend decks? Well I dont think they are, They may share names with the old cards but most probably they're all part of the 'Red' Archetype: See: Red Wyvern, Red Resonator. Boss dragons being 'Hot Red-'. Rigged Death Trap fucked around with this message at 10:45 on Jul 20, 2015 |
# ¿ Jul 20, 2015 10:41 |
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paradoxGentleman posted:I am not sure what exactly I am expected to do with D/D Baphomet. Summon Kali Yuga? He's not that good. Kali Yuga is the clinch monster. One turn Denko Sekka/Skill Drain all in one. And D/D Baphomet is secretly amazing for synchro play. Damnit Konami stop putting restrictions on easily playing with my tuner levels. Rigged Death Trap fucked around with this message at 09:04 on Jul 21, 2015 |
# ¿ Jul 21, 2015 09:01 |
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Good lord slur do you play in the witching hour or something I hardly ever see creepy poo poo like that.
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# ¿ Jul 28, 2015 15:22 |
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paradoxGentleman posted:And suddenly, Remove Brainwashing becomes a trump card. I am making a deck of these guys as soon as there are enough to make one and they hit YGOPro. Hm. I wonder how well they'll go with Kozmos.
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# ¿ Jul 29, 2015 10:17 |
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Lisandra_brave posted:Keep in mind they all have a highlander on them. If you get an extra somehow, one of them has to go to the graveyard. That also means you get a Kaiju Counter and the opponent loses out on a monster. A win-win. For the highlander "You can only control 1 of x" Does that restrict you from activating any effects that cause you to come into control of another copy?
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# ¿ Jul 29, 2015 11:25 |
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I think a free for all is the best choice. Work out all the kinks of organizing, get people adapted to the format and leave policing the actual gameplay for later. Of course some base rules should be there, like no exodia decks/other terrible unfun decks. But a problem I have with yugioh control-stun (at least the most common variants) is that it really does just lock your opponent rather than restricting them and manipulating the field to your advantage. The locked player has to just sit there, even with a wonderful hand that would set off their deck and just watch the other person go 'battle phase I attack for invariably piddly damage end turn' for 4 or so turns then lose.
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# ¿ Jul 30, 2015 19:35 |
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I think Magic has a much stronger base in America, while Yugioh is more spread out. You can probably attribute that to the anime, whereas Magic didn't really have anything outside of video games and novels to market it, Yugioh went straight for the kids with the cartoon.
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# ¿ Jul 31, 2015 15:17 |
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Dexie posted:After messing with the online stuff (DN/YGOPro/etc), I can't play any of the games anymore. It's such a drag having to grind for new cards. Oh god yeah. I was playing Tag Force 4/5 ( i dont remember) and they start you off with this terrible beast deck, jesus christ it had no consistency whatsoever. and also the unicorn monsters. gently caress me.
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# ¿ Jul 31, 2015 18:37 |
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Onmi posted:
To add to this: This was right after the other duelist made a speech to incite a popular revolt against the 1%.
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# ¿ Aug 10, 2015 09:46 |
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Dexie posted:A friend just pointed out to me that if Beelze and Red-Eyes Flare Metal are on the field together and Flare Metal's burn effect triggers, then the controller of Beelze instantly loses. Wait what How. HOW?
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# ¿ Aug 11, 2015 20:48 |
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Hjalmar posted:If these were L4/R4 they would be incredible. As they are they're pretty neat but nothing earthshattering Jesus gently caress no Lisandra_brave posted:Rank 4 is cancer.
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# ¿ Aug 14, 2015 02:37 |
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Hjalmar posted:Rank 4 is The Worst but also it's really strong and what if trap monsters were t1 you guys (actually my sister plays a trap monster deck and would become insufferable so nvm) Where is my L/R12 archetype Konami
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# ¿ Aug 14, 2015 09:53 |
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Dexie posted:Exodia anything isn't fun to play against. THAT is the real cancer of Yugioh. Anything that involves not interacting with your opponent for the entire duel is auto-cancer.
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# ¿ Aug 14, 2015 12:36 |
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Cabinet posted:Tiara is Rank 4 and 90% of the fun of Madolche. The looks on people's faces when they find out she doesn't target Archetype Bound R4s arent the cancer and are actually, biggest surprise of all, pretty balanced. It's the Generic R4s and poo poo like Clownblade that just pump the field full of R4s non stop forever.
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# ¿ Aug 14, 2015 15:34 |
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quote:Youtou – Shiranui quote:Katanagami – Shiranui Zombie turbo Synchro just got a whole lot more powerful. Well not really but this opens up some super fun Anime plays. Wait no the only other Zombie Synchro monsters require Plaguespreader as the tuner. aw man. Rigged Death Trap fucked around with this message at 07:48 on Aug 17, 2015 |
# ¿ Aug 17, 2015 07:44 |
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Hjalmar posted:PSYFrame Omega does that job better - it returns Mezuki/Plaguespreader to the graveyard, where they're more immediately useful. You're right though, it could just be the start of a new Zombie archetype where that kind of play makes more sense. Maybe we'll get a Lv8 and Lv10, and just use each Synchro as a stepping stone to get to the real boss monster? Yeah but that violates the most important part of Zombie synchro: Theming of the main deck.
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# ¿ Aug 17, 2015 09:49 |
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Cabinet posted:I like the idea that she is a win condition that can only be overlayed using all the BA summoning types Summoning all 4 BA Bosses already means you are (and already were) guaranteed a win.
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# ¿ Aug 19, 2015 09:19 |
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Black Illusionquote:Until the end of this turn, all DARK Spellcaster-Type monsters with 2000 or more ATK you currently control cannot be destroyed by battle, their effects are negated, also they are unaffected by your opponent's card effects. Well not level. It would need to be continuous to be that. But pretty good.
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# ¿ Aug 21, 2015 18:13 |
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Slur posted:It'd be better if it were quickplay. Yeah the Dark Magician-Deck as is is really starved for good spells. That's what Irony is, right?
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# ¿ Aug 21, 2015 21:24 |
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Zoness posted:Are wights actually good? Yes.
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# ¿ Aug 28, 2015 16:42 |
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Honestly though performages should have all been on attribute and just had them target that specific attribute. Like dark spellcaster or something. That would have been not hosed up and degenerate.
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# ¿ Sep 3, 2015 02:06 |
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Dexie posted:I don't think I get what you're saying. What do you mean, have them target a specific attribute? Attribute and type, DARK and Spellcaster, respectively. I only gave it as an example though, it wouldnt make sense for them to search from a group of monsters like, for example, WATER psychics, that have next to no support. What im saying is instead of making their searching and effects generic they should have gotten a restriction to "Performa-" or a certain type/attribute group. E:Or I havent played in quute a while so im forgetting if the problem im talking about even exists. Rigged Death Trap fucked around with this message at 10:24 on Sep 3, 2015 |
# ¿ Sep 3, 2015 10:22 |
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Yeah Tainted Wisdom uses preset hands. To easily show off the preffered method of OTK in that deck.
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# ¿ Sep 7, 2015 18:09 |
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Its what I expect from a format that gave us Clownblade aka more R4 drudgery. Instead of playing about with the best card in the drat game.
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# ¿ Sep 7, 2015 20:59 |
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Onmi posted:(Fiendish Rhino Warrior) Well this card is BA in all but name.
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# ¿ Sep 9, 2015 19:54 |
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Dexie posted:Rhino would be amazing for Archfiends if Tour Guide wasn't at 1. :/ .... Tour guide will never get un-limited. Tour guide -> Rhino -> Dante -> mill 3 -> throw Graff/Scarm Bam BA has just got a guaranteed start off on a single card. Which can be searched by scarm. Yup. Never un-limited.
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# ¿ Sep 9, 2015 21:51 |
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Oh this leads me to something. So you made a dante using rhino and whatever. You activate Dante by using Rhino. What activates first now, rhinos effect or Dantes? Or is there some quantum state where Rhino is in the graveyard but not actually theee yet for effect purposes?
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# ¿ Sep 9, 2015 22:26 |
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Aww insight magician is Limited. He's literally the only thing keeping pendulumages viable.
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# ¿ Sep 15, 2015 16:13 |
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Is it just me or do phantom knights look to be a actually fun xyz archetype.
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# ¿ Sep 15, 2015 23:40 |
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# ¿ May 21, 2024 07:39 |
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Zaborg was always busted against extra decks. But that, that is just terrifying. As for Phantom Knights: Phantom Knights Breaksword / The Phantom Knights of Breaksword Rank 3 DARK Warrior-Type Xyz Effect Monster ATK 2000 DEF 1000 Materials: 2 Level 3 monsters (1) Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on each side of the field; destroy them. (2) If this Xyz Summoned card is destroyed: You can target 2 “Phantom Knights” monsters with the same Level in your Graveyard; you cannot Special Summon monsters other than DARK Monsters for the rest of this turn, also Special Summon them, but they each gain 1 Level. non-specific Diamond Dire effect is good on it's lonesome, but that (2) effect is damned good. This is also pretty much R3 support. And the (2) effects of what I assume to be all effect monster PKs: (2) You can banish this card from your Graveyard; send 1 “Phantom Knights” card or “Phantom” Spell/Trap from your Deck to the Graveyard. And for the Phantom S/Ts: (2) You can banish this card from your Graveyard, then target 1 “Phantom Knights” monster in your Graveyard; Special Summon it, but banish it if it leaves the field. I'm going to really like PKs. Plus this motherfucker: Black Luster Soldier: Sacred Soldier. When this card is Normal or Special Summoned: You can target 1 of your banished LIGHT or DARK monsters and 1 card your opponent controls; return the first target to the Graveyard, and if you do, banish the second target. You can only use this effect of "Black Luster Soldier - Sacred Soldier" once per turn. When this card destroys an opponent’s monster by battle: You can target 1 Level 7 or lower Warrior-Type monster in your Graveyard; add it to your hand. Rigged Death Trap fucked around with this message at 00:04 on Sep 16, 2015 |
# ¿ Sep 16, 2015 00:00 |