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Lunethex posted:I am a big fan of city builders, namely Pharaoh/Zeus-Poseidon and the way you built your Tools + Iron Smelter reminded me of how I'd build my main city districts of tons of houses designed around the walker system then just plant one house next to industrial grids and have like 10 material gatherers and 15 of the producers requiring said materials and end up manufacturing tons and tons of stuff. Are you limited by the mines you build in how fast you can gain resources? Kind of-there are ways to boost mine production rates (which will probably be covered soon-ish) and you can trade for some resources, but for the most part you are limited to mines for resource gathering. I've put a lot of hours into this game-there aren't any particularly complex mechanics in it, but there's a lot of different challenges in it that make it an interesting game to play.
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# ¿ Jul 16, 2015 04:17 |
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# ¿ May 23, 2024 17:52 |
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Same. I was was busy with some other games, but now you've reawakened an urge to play this again. Thanks?
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# ¿ Jul 22, 2015 21:40 |
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I just assumed that all of those facilities were manned by robots or something. I mean, this is the future we're talking about here, even if it's not that far into the future.
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# ¿ Jul 26, 2015 19:06 |
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The important thing is that it's all Stridberg's fault. Nothing else really matters.
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# ¿ Jul 30, 2015 07:32 |
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I'd like to join in on that if possible. I'm never busy on Saturdays anyway
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# ¿ Oct 3, 2015 08:33 |
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It's fine that I'm on the reserves; I just realized I have something going on during the time you'd be recording and I can't make it anyway. If you do have another multiplayer game come up, though, I'd be happy to join in on that instead.
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# ¿ Oct 7, 2015 05:23 |
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# ¿ May 23, 2024 17:52 |
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Shame that the recording ended up being unusable. Do you plan on trying another session or do you think it wouldn't be possible? Maybe put together a "highlights video" instead of having the entire game be needed?
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# ¿ Oct 18, 2015 18:01 |