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Shine posted:So glorious. ahem.....
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# ¿ Aug 1, 2015 05:22 |
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# ¿ May 2, 2024 09:15 |
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For Mecha Frieza event, it's more important to get PHY characters to absorb attacks than to field your strongest attack team. My best rainbow team of 70s hard hitters do not survive as well as my average PHY team of 40s. I'd rather get a lovely Z-awakened R PHY in the team than put my Z-awakened, max level, SR TEQ Kid Gohan with Level 10 Super.
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# ¿ Aug 7, 2015 04:48 |
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I got 4 Mecha Freeza in my first 5 tries, then nothing since. But this minor luck is compensating my horrendous luck on everything else. I am level 50 with no SSRs pulls ever. EVERY single multi-summon pull I did (I did 5 of them during this event) gave me the bare minimum one SR that they guarantee. The sheer amount of lovely redundant R pulls like lvl 5 Mercenary Tao, lvl 5 Guldo, lvl 4 Yajirobe, lvl 4 Dodoria, lvl 3 Cui, lvl 3 Jeice, etc is making me think that I need to put down this game.
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# ¿ Aug 8, 2015 04:36 |
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Quick tip of EXP in case people do not know. For those with multiple SR Frieza (or any high rarity character in general) of the event, lvl them up before you feed them off. Example. Lvl 1 SR INT Frieza gives about 5300 exp. Feed it a Z-Awakened INT fodder of 44000 exp, said SR INT Frieza levels to 20 and gives a whopping 110,000 exp. No need to feed anymore as the added exp increase thereafter shrinks significantly.
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# ¿ Aug 10, 2015 02:47 |
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Has anybody got Kid Vegeta to drop in the last stage "Last Stand"? I know he appears in the stage "Planet Vegeta" on Z-Hard, but frankly I don't have the team to properly survive Z-Hard.
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# ¿ Aug 17, 2015 08:12 |
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Paying for this game might be worthwhile if they actually made this game worth paying money for. If you are making people drop a very expensive meals worth of money on some shiny digital character, then make sure they get a higher chance of a SSR, not a SR and a bunch of worthless Rs that has a worse haul than if you single pulled each one. And the fact, they severely limit stone do not make people more impulsive to buy, they make people quit after they realize this is a poorly built game relying on a famous comic. Plenty of successful games that have pay to win feature make sure the payer is happy dropping money not getting frustrated that the money they paid does not give them at least some advantage.
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# ¿ Aug 24, 2015 07:14 |
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Lvl 10 Super Piccolo Jr. complete. One of the few strike events I don't need to do 80 times to get ONE card (gently caress King Vegeta and King Cold) and can actually farm up the super. Edit: Also, did two multi-summon, no SSJs as usual BUT the awesome [R] CUI luck of mine has it at lvl 8 SUPER!!! isme fucked around with this message at 21:43 on Aug 30, 2015 |
# ¿ Aug 30, 2015 21:39 |
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Echophonic posted:Now that I've got Bardock to a good place and awakened the SR Ginyu Force, I don't really know what to tinker with next. I guess I should awaken a TEQ SR since the only TEQ SSR I have is Guldo? Definitely Jackie Chun for the +3 TEQ KI, in fact I would say the same for any character with +3 KI. +3 KI leadership skill is pretty powerful for single color teams which is almost necessary for lots of Strike event and daily awakening runs.
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# ¿ Aug 31, 2015 07:53 |
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I am not going to even divulge how many stones I wasted with not even one SSR to show for it. It's a gambling addict mentality. "The next pull will DEFINITELY be a SSR". *pulls the 8th R CUI*
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# ¿ Sep 1, 2015 10:58 |
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Cozz posted:Finally got Mighty Mask up to Super Attack Level 10. Now to get him up to 60 and get some Bubbles to awaken him. I don't think his links are that good though. At least I can farm the awakening medals today, since I have just about everything else done with the game so far. In events like this, you should have saved the extra Might Masks until you had at least 6 of them. -Then individually level each up using the Awakened N-card fodders to lvl 20~30 (gives about 100K to 150K exp). -Then combine them all + training grounds + some training items and you have a easy effortless level it to 60. -Awaken it, then do the same for of the last 4 of them and you should be almost level 80 with level 10 super.
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# ¿ Sep 9, 2015 06:21 |
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Ibram Gaunt posted:Trying to fit two SRs I got in my team, but I'm not sure who to bench for them For myself, I almost always run single color teams. As long as you know the boss' color in advance, it's much easier to play and easier to survive. Links are less critical, but I would not hesitate to promote a SR over a R if it gives me links. For rainbow color teams, I would say it is more important to find links and the mindless way to do it is to first build by what most of your best cards are affliated to like Z-Fighters only, Androids Only, Ginyu Team Only, Saiyan Team Only, Frieza's minio...ugh.....gently caress that team. Then just tinker off that. isme fucked around with this message at 07:16 on Sep 21, 2015 |
# ¿ Sep 21, 2015 07:13 |
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Are you using +3 Ki (Pikkon) as leader and friend? As long as you string couple nice supers before he kills you off, you should do fine. My AGI team is a mixture of Awakened SRs and Rs and I do fine with Z-Hard Cyborg Tao and use up a Cargo or a Capsule at most, most time I do fine without even healing.
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# ¿ Sep 22, 2015 00:53 |
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Fallorn posted:I pulled SSR Kaioken goku to go with SSR STR SSJ goku and SSR SSJ2 Agi Goku. I have given up hoping for a SSR that is not Goku, my team will just be lots of goku doing Kamehameha. Some people have yet to pull a SSR, so you should be happy you have any SSR. *pulls another SR Cui*
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# ¿ Sep 22, 2015 21:49 |
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When you pair TEQ Android 17 as leader and friend for the Vegeta event, after the initial 7K hit from the super, you get hit only 10 for every attack thereafter, super or not, making this impossible to lose the fight. It's can't get as easy mode as this.
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# ¿ Sep 23, 2015 00:31 |
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cptn_dr posted:Man, they're giving out Kid Goku like candy. This is great. Yes, it is worth it. Stack all the AGI Goku, Kid Goku, Goten you have, with double +3 KI Character. Spam specials attack for Kamehaha/All in the Family/Siblings links for ridiculous high damage outputs and superb defense.
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# ¿ Sep 30, 2015 02:46 |
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Definitely SR TEQ Beerus over SR TEQ Nappa by far -Beerus has base 6406 attack that balloons to 7687 from the +25% attack passive vs 5513 attack that balloons to 7513 from the under 30% HP +2000 passive. You do NOT want to be under 30% to get there -Beerus has +700 attack link from prodigies which has less link than the Saiyan Warrior race that Nappa has, but Beerus does have it. -Beerus special is "Extreme damage" vs Nappa "Huge damage". Obviously stronger specials usually beats most attack stats difference. Your Beerus would be rocking 50K+ specials vs Nappa would be somewhere in the mid 20K.
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# ¿ Oct 8, 2015 05:44 |
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I'd say no to the switch just because of the Kamehameha links with Kid Goku and Roshi. But then I say yes for the SHORYUKEN Crotch Upper Cut.....
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# ¿ Oct 8, 2015 09:29 |
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I have about 8 Supreme Kai and 12 Old Kai, will trade for SSRs that never drop for me.
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# ¿ Oct 9, 2015 05:41 |
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cptn_dr posted:I used to run a PHY/STR team, but it never really did much that a rainbow team, or a monotype, wouldn't have done better. What's so weak link about Mighty Mask? It has superb HP, does decent damage and if you max his super, his specials hits pretty hard. It is a fairly serviceable card.
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# ¿ Oct 14, 2015 08:10 |
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I'm still grinding the medals to get my Angel Goku max level. It is ridiculous low drop rate for an average SR card. That's said, the high EXP and the other items it drops makes it worth the hassle.
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# ¿ Oct 15, 2015 03:58 |
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Did 6 multipulls, 3 of them showing SSJ Goku, so I was excited that I will get at least a SSJ SSR on each pull. I was right. It was SSJ PHY Vegeta. All 3 times. Which I already had.....
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# ¿ Oct 17, 2015 18:52 |
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You shouldn't ever be feeding unique SR characters to anybody. Are you guys so fucken miser to spare 1 stone to expand your character slot to start cannibalizing unique SR cards?
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# ¿ Oct 24, 2015 00:36 |
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CzarChasm posted:Hmm...Why would the company that makes money off of you pulling over and over until you get what you want make it difficult to get what you want? What an odd concept. It's almost like, they don't care about what you want, and instead are in the business of making money. All companies are in the business of making money, you can achieve this by swindling and pissing the customers off or having happy customers that come back over and over again.
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# ¿ Nov 3, 2015 03:35 |
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Does anybody have a list where the Android 13 awakening medals drop exactly? For example, I been running "All Guns Blazing" "Aggressive Circuitry" "Martial Warrior's Offensive" "Intense Onslaught" on Z-Hard and still cannot get Android #15 medal to drop.
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# ¿ Nov 3, 2015 21:23 |
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I would says INT team is the weaker team. For the longest time I was fielding a crappy INT team that included Master Shen and Dr Gero (not the damage reducing one) and Hercule because there was lack of good SR INT and my horrendous RNG on SSR means I never got perfect Cell or Gohan or Trunks. Farmable good cards are not so many and usually have horrible drop rate (Mecha Frieza, King Vegeta, Kid Vegeta) TEQ teams are pretty decent. After the usual +3 KI character, FF Frieza+3rd Form Frieza are an amazing link and hits hard, Beerus hits hard and links with the Frieza, Fusion Android #13 has crap links but hits hard. Add the last character with the eventual Dokkan Awakend Android #17 or Cooler. Not to mention in the beginning you had the ridiculous and east to get TEQ Kid Gohan. That said, my favorite team is still AGI because so many characters are +KI magnets (Android 17#, #18, Fasha) or Kamehaha monsters (Kid Goku, various Gokus)
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# ¿ Nov 26, 2015 08:46 |
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Good thing you all are giving the heads up about the World Tournament, so I can be sure not bother doing it. Wasting a bunch of $40~$50 of stones AND spend huge amount of time to grind up a event? No, thanks. As if spending hundreds of dollars to get guaranteed.......DUPLICATE SRs are not frustrating enough.
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# ¿ Dec 1, 2015 07:51 |
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I am fine that Coora is a low drop rate (took about 12 attempts for my first one), but do they have to put the Coora also in the summon pool? I did 4 summons to get 2 usual trash Rs and 2 Cooras. I rather spend 20 gems burning stamina to farm 10 Coora than to take my chances to pull two.
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# ¿ Dec 4, 2015 07:44 |
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I just want to understand something. Even though the opponents cards are from real players, the gameplay is not really controlled by those players, right? What I mean is, I have been blowing through with 40K points per battle vs single digits for my opponents card set, but my opponents are probably doing the same to my card sets. Meaning I am not fighting real live players, just their AI controlled predetermined card sets.
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# ¿ Dec 19, 2015 04:24 |
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I have been told that there is a 4% chance that you can summon SSR in a pull, so I have been keeping a personal tally of every single stone pull I have done since the game started. And behold, my suspicion that I have a horrendous luck is indeed pretty true. So here is my personal stats for your reference. Total summons made (including single/multiple pulls): 138 (690 stones) SSR: 6 summons, 2 duplicates, summon chance 1.43% SR: 86 summons, 37 duplicates, summon chance 20.53% R: 419 summons, 291 duplicates, summon chance 78.04%
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# ¿ Dec 19, 2015 06:59 |
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This is my default tournament team using Frieza team+Cooler. Of course, since it is maxed out, I actually switch two characters out in a carousel of EXP grinding. That said, the links are amazing with all the +KI going around and they all hit like a truck. Almost all my fights end with each character comfortably killing off everyone without drawing. isme fucked around with this message at 05:06 on Dec 22, 2015 |
# ¿ Dec 22, 2015 05:01 |
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Talking about Awakening medals, at this stage, I rather get 100 Gregories than 100 Old Kai or Supreme Kai. Which said Gregories will be used up easily on awakening two characters.
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# ¿ Dec 23, 2015 04:54 |
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Is there a faster way to sell the items in Baba's trade shop than 10 at a time? I have 900 Tree of Might awakening medals to sell.
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# ¿ Feb 2, 2016 07:59 |
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I have done this event 4 times and failed all 4 times. This is my team for your reference, all max level. AGI Vegeta-Saiyan Elite (For +3 AGI leader) AGI SSJ Trunks-Talent from Dad TEQ SSJ Goku-Legendary Super Saiyan INT King Vegeta STR Great Saiyaman 2-Goddess of Peace TEQ Might Mask-Titanic Tag Team Friends are usually either another AGI Vegeta or the STR Event Goku I don't get what I am doing wrong when 5 of 6 of my team has Blazing Battle ( I use +3 Agi Vegeta to boost my AGI chars). If I block his super with Trunks it still does 20K+ damage and with someone else like INT Vegeta, I take 50K.
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# ¿ Feb 8, 2016 21:49 |
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The fight for 5000 and under is pretty brutal. Yesterday I started just a hair under 5K, spent my natural generated stamina without using stones and wake up to rank 7K. Doing the same today and now I am around 8K.
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# ¿ Feb 16, 2016 22:15 |
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I see several people running with SA8 and above Broly, that might call for some serious intervention.
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# ¿ Feb 16, 2016 22:50 |
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I might be having terrible luck, but I have only 3 drops TOTAL on the Metal Coora. And this with at least 500+ kills of Metal Cooras so far running the last two on Z-Hard.
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# ¿ Feb 24, 2016 19:53 |
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If I had AGL SSJ2 Goku, it would be my best AGL card instead Max Power Roshi with Kamehameha link followed by +3 Ki Vegeta. Not everyone is lucky enough to get those super SSR AGL card (with my 1.83% summon chance!) that will never drop for me.
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# ¿ Feb 25, 2016 05:19 |
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I should stop reading this thread and tempting myself to pay for multi pulls because it always ends in tears.
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# ¿ Mar 10, 2016 06:35 |
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I passed using Turtles, Babidi, General Blue, and Bulma as Stunners, Mecha Freeza and SSJ Adult Gohan as my gunners. If I get a Turtles friend, I drop Bulma for Perfect Cell. SSJ Adult Gohan+Perfect Cell Kamekameha links helps speed the fight. 4 strong stunners pretty much insures a safe fight without need to even heal.
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# ¿ Mar 12, 2016 07:12 |
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# ¿ May 2, 2024 09:15 |
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For those doing the Cell games and trying to proc the stun, just note the game already predetermines the stun rate before that round starts. I tested this theory today by doing the same round various time (by jumping out of the game and resuming game to reset). So this was the setup. I had Babidi (Stunner), General Blue (Stunner), and a non stunner. Cell in that round will regenerate in the 2nd position, so this means I HAVE to stun him in the first attack. -Using Babidi on first attack, General Blue on second, ran 10 times, no stuns on first attack, ALWAYS stun procs on second attack. -Using General Blue on first attack, Babidi on second, ran 10 times, no stuns on first attack, ALWAYS stun procs on second attack.
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# ¿ Mar 13, 2016 19:17 |