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I'm watching out of sheer curiosity, but I wouldn't say the animation or the plot are particularly good. Hell, I think for a long period of time I just wanted to know what the drat numbers they put into some parts of the show mean. The fake-out went back the other way, anyway. Turns out she's dead. But that's okay, because she at some point got one of those dumb red-dragon-magatama things and one of her contract powers is bringing people back as zombies, and apparently she used that on herself? And also went crazy, and forgot who killed her and her parents, for what I can only assume is the plot's convenience. And she chained up and has kept the dragon in her body ever since she was supposedly killed. And now that she's near her brother, he can't use his stupid contract even though he could freely use it before... even right in front of her? But whatever. The whole "magic region affinity" thing seems like something adopted from a video game, but given no real rhyme or reason when shoved into this thing? At first it seemed like to change the affinity of a thing you needed a really specific place and method, like throwing a magic-changing artifact into a lava fissure close the home of the dragon that rules over the native magic field, and that seemed fine. But then it turned out that you can just toss the things like daggers to momentarily change the magic field of a random part of the sea just by stabbing them into a boat's deck, or dropping them into people, so I guess that doesn't matter at all? It makes even less sense when a character is supposedly dying because the local magic field's shifted to a foreign country's and that's slowing their recovery rate... and apparently they can be saved by just switching their personal field to a different foreign country's. You know, instead of back to their native one. Characters get added just to be killed off, rules are added just to be broken, and masterminds behind evil plans get killed almost immediately without resolving said backstabbing. And because the series started in media-res with that one scene where some of the main characters are all standing on the castle or fort the story's currently at, I'm assuming they're all going to survive long enough to at least pose in the same manner. tl;dr: It's bad, but I'm curious to see how dumb it can get.
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# ¿ Sep 12, 2015 14:14 |
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# ¿ May 10, 2024 08:24 |
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Hey, this thing is over. Surprising no one, the ending was underwhelming. The numbers that kept appearing all over that I assumed would have some sort of deeper meaning ended up never being used for anything neat. A couple of things happened in the last episode that hint at future shenanigans for what seems like the weakest attempt at vying for a second season. I'm kind of surprised this was made at all. In fact, due to the nature of the events that happen through it, I'm almost wondering if the tabletop game session this was based on ended abruptly because everyone lost interest. Especially with how sappy the 'happy' parts of the ending were. Everything feels dumb and rushed. Too many things happen in the last episode in comparison to the previous ones' pacing:
New thread title suggestion: Chaos Dragon: The Dungeon Master Said gently caress It, Get Out of My Mom's Basement
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# ¿ Sep 19, 2015 11:18 |