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1/12 of a second is only "small" if you think it's some sort of reaction time window but there aren't any reactions involved in linking, you just press a button and then a very short time later press another(or even the same!) button again. it's utterly robotic, rote, and simple
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# ¿ Aug 6, 2015 01:13 |
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# ¿ May 22, 2024 12:25 |
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a link is where you do an attack during the hitstun of a previous attack, causing the attack you just did to combo. i will now explain how you link you hit with an attack and then you press another button when that first attack "ends"
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# ¿ Aug 6, 2015 01:15 |
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*attempts to double click icon on his desktop, fails* BULLSHIT FINGER PUZZLES
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# ¿ Aug 6, 2015 01:25 |
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It's not a design choice to have links the design choice in this case was to make the links really really really easy
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# ¿ Aug 6, 2015 01:39 |
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it's not really a design choice to not put something in a game man dude person dog buddy
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# ¿ Aug 6, 2015 01:41 |
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I for one am glad the developers made the design choice to not put resource mining, character advancement, and capture the flag into this fighting game
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# ¿ Aug 6, 2015 01:46 |
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so is it time to pretend that you where trolling the whole time by acting like an idiot and saying dumb things and understanding nothing or are you going to keep on just being sincerely stupid
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# ¿ Aug 6, 2015 01:48 |
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ryu has spoken ryu has been heard
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# ¿ Aug 6, 2015 01:55 |
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People don't, generally, like being passive. Hell, the idea that "do nothing" is actually an option isn't even going to occur to plenty of people.
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# ¿ Aug 6, 2015 06:44 |
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Getting your butt whooped by the same thing over and over? There aren't any real stakes here, so get retarded, try everything, try everything with slightly different timings, do utterly stupid poo poo that you don't think will work anyway just to see if it does.
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# ¿ Aug 6, 2015 08:30 |
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i want sentinel
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# ¿ Aug 7, 2015 19:08 |
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clearly a cheap russian knock-off
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# ¿ Aug 7, 2015 19:34 |
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Dauntless really feels like she should have links from standing and crouching light into standing medium but she just doesn't and what the hell is with being unable to juggle into super?
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# ¿ Aug 11, 2015 08:19 |
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Jmcrofts posted:So when they say that DP moves don't hit behind anymore, does that mean they reduced the hitboxes, or they reduced autocorrect leniency? Hoping it's the latter. They still autocorrect like loving drat so I doubt that's it.
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# ¿ Aug 12, 2015 02:35 |
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back dash a lot and hit him in the face with your longest reaching normal. if you can cancel that into something real for damage even better
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# ¿ Aug 13, 2015 06:24 |
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funny story i'm not actually sure that using it is worth it for dauntless, it doesn't really get you much extra damage at all
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# ¿ Aug 14, 2015 05:59 |
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Rankings exist so This is literally all that is going on and all that needs to go on why is a discussion of this taking place.
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# ¿ Aug 18, 2015 03:36 |
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# ¿ May 22, 2024 12:25 |
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rising thunder makes me wish better games had netcode this good, and i want to clarify, i don't think rising thunder is actually bad per se, but it just bores the crap out of me just not fast and agressive enough or footsies based enough for me i guess i dunno
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# ¿ Sep 11, 2015 02:16 |