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this game's one button special system is fine but there's advantages to the inputs from other games too. peace.
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# ¿ Aug 1, 2015 00:23 |
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# ¿ May 22, 2024 12:30 |
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Cabbagepots posted:What do you feel are some of the advantages of having inputs? another good example is charge moves, which obviously alter a character's playstyle drastically.
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# ¿ Aug 1, 2015 00:28 |
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Jmcrofts posted:You don't have to jump or buffer into 360s in most modern games. SF4 and Skullgirls make it especially easy.
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# ¿ Aug 1, 2015 00:32 |
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t. hawk is the only good fighting game
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# ¿ Aug 1, 2015 00:34 |
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The REAL Goobusters posted:Yeah this game is surprisingly fun to play actually. After getting over the initial awkwardness of having no inputs.
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# ¿ Aug 1, 2015 01:12 |
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Cabbagepots posted:Why do people say I'm making a giantess fighter as if that's some sort of burn in of itself
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# ¿ Aug 1, 2015 01:52 |
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rofl
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# ¿ Mar 11, 2016 02:16 |
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# ¿ May 22, 2024 12:30 |
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AnonSpore posted:Does anyone have that one reddit post where a guy said that in Rising Thunder he was equal to Umehara Daigo thanks to no finger puzzle combos
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# ¿ Mar 11, 2016 21:04 |