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Safety Scissors
Feb 21, 2012

by FactsAreUseless
What are the overall impressions so far. Not to be a dick, but I'd prefer opinions of people that know how to block.

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Safety Scissors
Feb 21, 2012

by FactsAreUseless
Downloaded this bad boy last night. It's p cool, but I def have a few problems. I've been playing mostly Chel, and the knock down game is just a little nebulous. It just seems that whatever move I throw whether I'm up or knocked down always loses. Sometimes when I'm knocked down I try to wake up DP, which is invincible on start up, and I still lose to non-invincible moves. Sure as hell can't be my execution. Also I'm not sure if you can get up faster or slower, but it sure seems like it.

Edit: Also holy poo poo the Russian and Spanish in this game is just bad. I mean it was never good in SFIV, Zangief said Bol'shoi Pobeda when it should have been Bol'shaya Pobeda, but still c'mon guys.

Safety Scissors fucked around with this message at 18:09 on Sep 2, 2015

Safety Scissors
Feb 21, 2012

by FactsAreUseless
I think it was just a bit of lag and me mistiming things. The DP part might actually have been meaty attacks, probably because I'm used to more lenient reversal windows. Overall the game is solid for an Alpha, but I'm kind of bored of it already. I'll play a few matches here and there probably, but I'd really like to see it a little farther in the development process.

Safety Scissors
Feb 21, 2012

by FactsAreUseless
I've barely touched fighting games since for like 2-3 years ever since my Xbox broke, and I completely figured out Chel in like 3 days. This game is very shallow, and the mechanics need a serious overhaul, but saying it can't work is a bit excessive. Honestly, when I hear alpha I expect the game to crash on the regular basis, so it exceeded my expectations even though I didn't play it much (because I got bored quickly). I think they should just pull the plug for now, develop it some more from the feedback they got, and let everyone play the game after some overhauls have been made.

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