http://fromthedepthsgame.com/ http://store.steampowered.com/app/268650/ "Over 250 unique components allow you to build and command voxel vehicles from the deep ocean to outer space- including battleships, planes, submarines and space ships! Forge strategies, allegiances and fleets strong enough to destroy eight deadly factions of the planet and reign supreme." Have you ever wanted to rule the seas with an iron fist from your mobile battle fortress? Has flying through the sky with your fleet of airships been one of your dreams? Have you longed to fight tooth and nail for the resources to fulfill all these dreams. Then you might need to play FROM THE DEPTHS. An incredibal voxel based constructor-combat game made by Brilliant Skies. This game centers around an area that is mostly water. Using a complicated construction system, you build, customize, and pilot your ships, aircraft and Submarines. You can customize every part of your ships from the engines to the guns to how they are painted. There is a large single player campaign, where you must harvest resources with your fortresses and take control of the enemy's resources in a bid to rule the seas. There are also missions you can play so you can unlock more parts for you creations. For multiplayer you can either fight against other peoples creations or team up in coop and build and fight together. THIS GAME IS COMPLICATED It has a very in depth creation tool for building things that can get a little confusing and frustrating. so much so the creators have put up many types of tutorials to teach you how to play. The UI can be awful and hard to work around sometimes This is an EARLY ACCESS GAME The creators are still working on it and they SEEM to update regularly. But if you asked me they could release it now and id still be happy. (please tell me if i left anything out) Hihohe fucked around with this message at 05:11 on Aug 4, 2015 |
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# ¿ Aug 1, 2015 02:56 |
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# ¿ May 22, 2024 06:43 |
MrBims posted:Can I get some information on how singleplayer works? I'm highly addicted to games with complicated campaigns and learning curves and I'm seeing good things in youtube videos with fleets and resource management, but I'm always afraid of easily exploitable stuff in these voxel games. What is the general form of play for the campaign and is there room for real decision making and difficulty? From what i played it plays a little like Mount and Blade. You start out with one base over a resource node that slowly gives you Resources. There are others around and you you need to fight for them. There are factions that you can piss off or trade with. Youve gotta construct ships and bases to protect you resources. So far its really hard even on an easy difficulty. In my game i built a small moving oil derrick and tried to take a resource node. but the other guys reacted really hostile and sent so many ships that i just got overwhelmed. I shouldve built ships With AI to support me in the battle.
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# ¿ Aug 1, 2015 05:18 |
Im gonna post some screenshot before i give up on this thread.
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# ¿ Aug 3, 2015 07:23 |
DarthJeebus posted:I'm bummed this game doesn't get more attention. It's a lot of fun. There's a ton of ways to customize your ship's AI and weapons and the campaign mode is pretty addictive. Or you can just play in sandbox and unleash your creations on eachother. This game has way more to offer than the similar titles out there. Plus, the dev is highly active and updates frequently. I feel like I've definitely gotten 20 dollars worth out of the game so far, and I still haven't tried everything yet. I have yet to experiment with non-balloon based aircraft, submarines, and spacecraft. If you get some Screenshots man, Id love to see them. This game is complicated and im trying to refine my constructions by drawing from other peoples designs. Heres that gun on that Fortress that i cleaned up and made fancy
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# ¿ Aug 3, 2015 07:41 |
I heard about this game from Robbaz, He has a good gameplay video if you guys wanna see what the game is about https://www.youtube.com/watch?v=NLCTRAEKMmI
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# ¿ Aug 3, 2015 20:05 |
MrBims posted:I was looking for a bit more explanation because the physics genre is full of 'the battering ram beats everything' stuff, but I figured I might as well try this out because of the new steam refund policy. It took me all of those two hours to figure out how to consistently put an engine on a boat. I had to start going through the tutorial videos to learn everything, so this game really isn't for the faint of heart, but after a few days this has really sunk its teeth into me. The lego explosions from dying vehicles is satisfying, but taking a ship down from the inside with guns in the middle of a fleet vs fleet battle was where I said yeah ok, this is something else. Maybe i should put the UI shittiness thing in the OP, Its got a kinda Dwarf fortress learning curve though. Once you get past the UI you can have bunches of fun.
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# ¿ Aug 4, 2015 05:10 |
Croccers posted:I bought this ages ago but oh gawd the motion/sea sickness I don't know how well your computer works but I can have pretty big battles without it slowing down too much
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# ¿ Aug 4, 2015 19:09 |
I find that you can bribe some of the factions that are attacking you off with oil. It will keep them off your back until you can get suitable guns to combat them.
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# ¿ Aug 15, 2015 02:00 |
Yeah missiles seem the most powerful to me. I think it would be cool if there missile flare or something like that to protect against them.
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# ¿ Aug 19, 2015 17:31 |
texasmed posted:Today I learned that you need multiple air-tight compartments on your boat so when water gets in it won't sink. I say go with it and build a sub.
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# ¿ Aug 21, 2015 19:34 |
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# ¿ May 22, 2024 06:43 |
Im still trying to learn planes and helicopters
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# ¿ Nov 3, 2016 22:20 |