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Last night, we wrestled City of Mist away from a few twinked PKs and then gained a bunch of experience and money drops for a few hours. Then to wrap up the night, we killed a random necromancer from Pandemonium. I think we'll be around COM for a few more days in the 52-55ish range, and then we'll probably move on to The Hole, Chardok, Velk's Lab or somewhere else. If you're considering joining us, I'd say we don't need melees at the moment. A druid or wizard would probably be best, though the other healers and casters would be welcome too.
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# ¿ Oct 23, 2015 21:52 |
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# ¿ Jun 1, 2024 02:38 |
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FranktheBank posted:Is this Badtown? Also, two more Pandemoniums dead.
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# ¿ Oct 24, 2015 02:36 |
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Tashan Dorrsett posted:I'm going to be leveling my cleric 51-60 on a "when i'm bored and my guild doesn't need my rogue" basis on red if anyone's in that level range and wants easy groups. I think our Ranger is out of town for a week, but we'll be wrapping up here soon and heading to either The Hole, HS or Chardok next I think. Look for Badtown (me), Woops, Scoobs and Hiroyuki if you're around. Have Some Flowers! fucked around with this message at 20:35 on Oct 28, 2015 |
# ¿ Oct 28, 2015 18:48 |
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Haukadalur Geezer posted:Look, Goons, EQ was never meant to be a PVP game, but I'm going to try out red with you anyway...
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# ¿ Nov 3, 2015 18:59 |
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Haukadalur Geezer posted:The server really seems to be at its best when I'm in a group, which is rarely so far - but the druid is fine for farting around solo. I'm trying to convince other dumb non-PvPers to try it out. Zaphod42 posted:Is there a tunnel market on Red? If so people would just roll through and murder everybody, right? So I'm guessing you're just vendoring everything? Tashan Dorrsett posted:apply to <TMO>
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# ¿ Nov 4, 2015 22:57 |
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Tashan Dorrsett posted:Awesome! I can get you guys (or anyone) in on a raid sometime if you want to see what we're about before you apply if you want, too.
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# ¿ Nov 4, 2015 23:50 |
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NotWearingPants posted:If Everquest PVP sucks Classes that are terrible at PVP like Warriors and Shaman still are vital in PVE. Dedicated PVPers still need gear and epics. The biggest challenge is that starting off on Red means you're up against people who have years of a head start on you. It's insurmountable for a long time, so you just have to get used to running, hiding and surviving.
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# ¿ Nov 5, 2015 07:48 |
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Just as a heads up, Season 2 of the Zek PVP server is about to start this Friday (http://www.eqpvp.com/index.php/topic,3698.0.html). If you didn't hear about it or play in Season 1, it's a server with classic classes and mostly classic content. Unlike classic, there are many changes to improve quality of life and to encourage more meaningful and balanced PvP. I had a lot of fun on it last season with some folks from Red 99. If anyone wants to mess around on this one for a few weeks, I'll be probably rolling as a Druid, Shaman or Cleric with a boxed Enchanter (server allows for one box). I think casters will still be strongest early on, but improvements to pure melees and healers look good for later in the season.
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# ¿ Oct 18, 2016 16:14 |
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lemonslol posted:I'll be back again. Probably a rogue or an Sk this time around. SKs were very strong at the start of last season and had a few nerfs, other classes were buffed, so they're probably in an okay spot now. I think either will work well with our current small group since we just need more damage. Another goon'll be going Bard with probably a boxed Mage or healer. I'm probably going Druid with a boxed Enchanter for buffs.
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# ¿ Oct 19, 2016 14:53 |
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We should probably decide on a faction before Friday. I'm talking to a few others to see what direction they're leaning.Dreaddor posted:I especially like the level locks which if I'm understanding right means in the first week the highest you can get is 20. Zaphod42 posted:E: Wait, GUARD UPGRADES? Holy poo poo that's really awesome. I've wanted MMOs to do stuff like that for years. Niedar posted:Whats the population like on this PvP server? I am definitely interested in trying this out after reading the details Dreaddor posted. Zaphod42 posted:guardfactionquestions Your team isn't related to races, classes or religions. You can be a Good Team Troll Shadowknight. And you're basically not on a faction until level 5, so that gives you time to head to the Nexus and change factions and get rebound in another city if needed. You don't have to grind faction with the guards of your faction. They'll like you anyway.
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# ¿ Oct 19, 2016 17:02 |
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Zaphod42 posted:Kinda bummed they're saying you can't capture cities this season, I guess I missed out last season. Capturing cities sounds cool as hell. They do mention 3 outposts that can be captured, but is that it? Feels a little weak. Ah well, I'm sure there'll still be plenty of pvp to do. Yeah capturing cities was kinda fun but it mostly happened super late at night, and then lead to a lot of griefing as players who were bound there logged back in the next day and were slaughtered. I mean it was funny, but probably didn't help the server pop. I think the idea now is that the cities are permanent so you don't lose access to buffs/teleports, but then you can go out and fight over outposts for fun and profit.
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# ¿ Oct 19, 2016 17:17 |
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Dreaddor posted:Class stuff Exping is fast enough that you can easily level multiple characters and keep them capped for each lock. It's gearing for PvP that takes longer and encourages you to have a main. But even a naked mage or healer/buffbot is still handy to have around for PvE (which is important for leveling up/gearing up). Mages, Wizards and Necros were all very good in Season 1. Enchanters struggled because they were very group dependent. They couldn't do a whole lot solo other than throwing a nasty charmed mob at someone, or annoying them with dispels and running off. They got some buffs from this season at least, we'll see how it goes. Whirl Til You Hurl is going to be hilarious for the first few weeks. I'd caution against something like a pure melee unless you have a crew you plan on playing with regularly. They can be great but require support. One of the top players in Season 1 was a rogue - he was very good, but he really succeeded because he usually had a cleric and paladin nearby keeping him healthy and dispelled, and they spent a lot of time rooting/stunning/bashing his targets. I'd recommend something like a SK or Paladin if you want to melee but only have 1 or 2 reliable friends. They're a lot more independent.
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# ¿ Oct 19, 2016 18:16 |
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Dreaddor posted:If it's anything like I think it'll be, the good side will be underpopulated. I'm just assuming. Season 1 of this thing wasn't team based either so we can't use that as a basis. Dreaddor posted:I think I'll most likely play either a Necro or Mage as my main with a Druid as an alt. Dreaddor posted:Was this end-game or overall? How did Necros fair at the early levels (15-20ish) as well as mid-levels (30-35)? Was there any awkward level range for them where they struggled? At 30, their lifetap is relatively slightly weaker but their DoTs are much stronger (being level 28 and 27). And they also have a 180pt rune at that point. 35 is a weaker level cap for them just because they're using older spells at that point. After that, they're consistently strong. Mages and Wizards are always very strong until 50+ when gear starts to really catch up and cause lots of resists. Necros jump to #1 at that point because most of their best spells have big negative resist components.
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# ¿ Oct 20, 2016 15:08 |
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Yep, let's go Good team! Honestly both SKs and Necros are very solid, so I don't think you'll go wrong with either. If you go SK, be sure to be a big race. Gatorsmash Maul is the only weapon you'll need until Epic. That thing trucks people in PvP. To start, I'd chase down every skeleton mob you see. Tower Shields sell for a few platinum and can easily bankroll your early spells with just a few shields. Crushbone is the absolute fastest early exp, but it'll be a warzone. If there's enough of us, maybe we can contest it. Worst case, the new zone Pinnacle Caverns is pretty solid exp, has a few neat drops and skeletons for shield drops.
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# ¿ Oct 21, 2016 04:40 |
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Yeah we'll setup a chat channel to coordinate. My ingame name will be Badtown. Maybe we could setup a Discord channel as well. I'll be around tonight for the launch, I'll be out for most of tomorrow, but then back tomorrow night/all Sunday. One good leveling sprint in Crushbone can get you to 20, so the real benefit is to get some early PvP points in while everyone's an easy target without massive resists/gear, and easy to find in just a few zones.
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# ¿ Oct 21, 2016 15:15 |
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I settled on playing a Wizard and Enchanter, both up around level 11 now. Gotta break for tonight, but I'll be back at it tomorrow night. Got some kills already, feels good.
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# ¿ Oct 22, 2016 05:32 |
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Where can I find more info on the ruleset for Green? Is it just a progression server?
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# ¿ Jul 1, 2019 04:46 |
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There's a new emu PvP server popping up in a few days that is mostly 1999+Kunark. EQ PVP is often a train wreck, but it can be a lot of fun as well for those that enjoy it. More info at https://discord.gg/QuFcvazf if it interests you
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# ¿ Jan 22, 2023 12:53 |
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# ¿ Jun 1, 2024 02:38 |
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Pillow Armadillo posted:What does "levels locked" for 4 days mean? And yeah normally Bards are S++ Tier, required for every group and still dominant solo, but they won't be around on this server. I think it's an interesting experiment.
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# ¿ Jan 23, 2023 04:39 |