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This game is remarkably tone-deaf.
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# ¿ Aug 8, 2015 06:42 |
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# ¿ Apr 28, 2024 23:57 |
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Dragas posted:As a counterpoint to the previous voices, I must say I'm really finding the writing sharp. Really? What about the part where she recommended suicide to A Minor? GREAT WRITING.
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# ¿ Aug 8, 2015 08:34 |
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Mraagvpeine posted:Come now, can't we all live in harmony?
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# ¿ Aug 9, 2015 06:38 |
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Dareon posted:That is also the prettiest sewer I've seen in many an age. How many sewers have you seen???
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# ¿ Aug 11, 2015 16:19 |
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Strong Mouse posted:Beat - The speed at which music is played Nice!
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# ¿ Aug 11, 2015 19:50 |
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pichupal posted:To be fair, 100% of what was added isn't in the stupid dialogue between Polka and Solfege (the mother). It vaguely puts some of the nonsense into perspective, but only very slightly. Please give me the spoilers for the terrible JRPG video game. Thank you.
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# ¿ Aug 11, 2015 22:05 |
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hi
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# ¿ Aug 19, 2015 08:23 |
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Is one of the uncool prizes your mug?
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# ¿ Oct 26, 2015 09:55 |
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Instant Grat posted:fanart, video game challenges, tiny paragraph-niblets of very silly fanfiction where all the characters are marxists (or whatever political ideology hbomb is talking about at the time), that sort of thing I can't do any of those, but I will mod you an onion so hard...
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# ¿ Oct 26, 2015 16:12 |
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Hbomb can you help me peer pressure Grat into playing Good Video Game #1 Dark Souls: Prepare to Die Edition?
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# ¿ Dec 29, 2015 20:31 |
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I mean, you played a loving JRPG for fun so you have no right to say that the battles are too slow and repetitive.
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# ¿ Dec 29, 2015 20:32 |
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Hbomb thank you for helping me peer pressure Grat into playing Good Video Game #1 Dark Souls: Prepare to Die Edition.
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# ¿ May 7, 2016 07:09 |
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how is tri-crescendo still around as a company did this game even sell
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# ¿ Jun 6, 2016 05:08 |
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does this game have any redeeming qualities
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# ¿ Jun 6, 2016 06:03 |
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Kibayasu posted:The light/dark thing seems neat if underutilized. The battle system seems like it could be fun if it actually worked properly and they actually explored the ideas they had. Instead, we get bizarre combos where attacks chain off in random directions where your enemies will never be, and the same damage output in both light and dark scenarios.
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# ¿ Jun 7, 2016 05:52 |
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I'm saying that that ability is an interesting mechanic, but the AI of the enemies means you will never get set up to use it. It seems poorly thought out. Spells differentiating based on light/dark is another, but none of the spells seem different in their damage output. It seems poorly thought out.
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# ¿ Jun 7, 2016 18:18 |
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The only correct canon is the one in Dr. Fredman Choppingblock, PhD's head.
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# ¿ Jul 15, 2016 00:01 |
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the best part of waking up is koldskål in your cup
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# ¿ Jul 16, 2016 16:47 |
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BravestOfTheLamps posted:This game... really is boring. More like Etenal Lullaby. This is one of those "I couldn't make a more boring video game if I tried" scenarios. Did they patent the torture technique they must have used to ensure that Microsoft executives published this game
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# ¿ Aug 18, 2016 02:33 |
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# ¿ Apr 28, 2024 23:57 |
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merry birthday dr. chopenstein
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# ¿ Nov 24, 2016 21:25 |