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Wow, I played the poo poo out of Turok and never knew that you could OHK dudes by shooting the bow when the arrow has that little glint on it.
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# ¿ Aug 18, 2015 20:28 |
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# ¿ May 15, 2024 22:16 |
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RoboChrist 9000 posted:Body Harvest, IIRC, was basically just Rockstar's test engine for GTA III. It was also pretty fun, although it was also terribly unforgiving and suffered from the same control/ camera issues that plagued many games from that time period.
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# ¿ Aug 20, 2015 09:06 |
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Doc Morbid posted:I want a Body Harvest remake with the GTA V engine. I'm erect and I don't know what to do
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# ¿ Aug 21, 2015 04:46 |
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PSWII60 posted:Update guys, computer is fixed somehow. I eventually gave up fixing it and pulled the hdd to transfer the data I hadn't backed up yet. For whatever reason it just started working when I put everything back together. As an electronics technician, I know exactly how you feel. Sometimes it's just the ghost in the machine loving with you.
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# ¿ Feb 20, 2016 04:52 |
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Seiren posted:I remember always wanting to play the first Turok, and now I'm glad I didn't. Most of these later levels look like an absolute loving slog to wade through, and you don't seem to have many good options for dealing with enemies outside of explosive shells or too-heavy ordnance. I'll admit, I never had much problem with the rest of the game (most deaths would come from missed jumps) but I never beat this level without turning on cheats and just annihilating everything with an unlimited ammo chronosceptor. It's very difficult and as you can see, one or two bad moves can cost you 200 health pretty quickly. The other missions punish you for imprecision but they don't really prepare you as well for dealing with tons and tons of enemies sticking you in chokepoints.
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# ¿ Mar 10, 2016 03:33 |
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I just remember the bad framerate and the evasiveness of the enemies pissing me off something fierce. I don't think I got past level 2. Multiplayer, on the other hand, was a blast. THAT GUN is so OP.
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# ¿ Apr 11, 2016 17:16 |
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# ¿ May 15, 2024 22:16 |
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Y-Hat posted:Sports simulator games have fallen dramatically in quality since EA got the exclusive rights to make NFL and NHL games. It's almost like competition drives creativity. On that note, Jon Bois is probably the best thing about SBNation and he's not even technically a sports writer.
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# ¿ Apr 29, 2016 18:29 |