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Man, I just can't imagine playing this with a controller. Just watching the videos makes me a little bit motion sick.
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# ¿ Aug 13, 2015 12:15 |
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# ¿ May 15, 2024 10:32 |
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Zain posted:Part of me wonders what happened to Turok. Like why did it lose its charm? The games generally aged pretty badly because they were just HAMMERED by the technical limitations of the time, like the draw distance so bad that Turok has become a persistent callback whenever something has a poo poo draw distance, and generally the early-3D graphics that have just aged really poorly because there's nothing really stylized to them that plays to simplicity. So I think that kind of killed a lot of Turok-nostalgia and meant no one was really all that eager to pick it up and run with it later.
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# ¿ Aug 18, 2015 19:40 |
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If you were playing on a lower difficulty level, would you possibly have had access to grenades to blow up those stalactites, to access the new weapon and other goodies, by that point?
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# ¿ Aug 28, 2015 08:04 |
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Oooooooooh. Wow, that's a totally dick move, then.
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# ¿ Aug 28, 2015 20:24 |
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It almost seems like the level design EXPECTS you to abuse diagonal-strafe-jumping.
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# ¿ Sep 2, 2015 13:54 |