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# ? Aug 9, 2015 21:49 |
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# ? May 2, 2024 11:41 |
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try modelling, echi, low poly stuff is easy and fun im working on a calendar thing right now
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# ? Aug 9, 2015 22:01 |
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This is really cool and I too want to play about with light and computers and poo poo, where should I start?
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# ? Aug 9, 2015 23:26 |
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echinopsis posted:now see theres my problem. im poo poo on the modelling side of things. maybe i could give it a go. echi try Sculptris, its free and is very much a non-3d-brain person's modelling tool - it's just virtual clay you can tug and squeeze http://pixologic.com/sculptris/ Its what I used to sculpt Frank here: http://www.thingiverse.com/thing:217184 in a few hours while learning the prog. Also I was covering a cabaret tonight, but I'm sure sword swallowing and knife throwing photos wouldn't fit in with all the computer stuff.
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# ? Aug 9, 2015 23:54 |
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echinopsis posted:now see theres my problem. im poo poo on the modelling side of things. maybe i could give it a go. then make it shoot light into a prism
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# ? Aug 10, 2015 00:07 |
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NoneMoreNegative posted:echi try Sculptris, its free and is very much a non-3d-brain person's modelling tool - it's just virtual clay you can tug and squeeze just post. no one even likes computers.
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# ? Aug 10, 2015 00:27 |
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BONGHITZ posted:just post. no one even likes computers.
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# ? Aug 10, 2015 00:32 |
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does it have to be computer creativity Ligature by Devin Wilson, on Flickr
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# ? Aug 10, 2015 00:53 |
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Doc Block posted:there's an elasticity coefficient that determines how "bouncy" the particles are when they hit each other. the higher the number, the less energy they lose when they collide. for that simulation it was 0.05, which is pretty low. 0.0 = no elasticity, so if a particle were to hit, say, the ground, it wouldn't bounce at all, whereas a particle with 1.0 elasticity would bounce forever. this is great, thanks for the answer!
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# ? Aug 10, 2015 01:00 |
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jony ive aces posted:all you need is a cylinder and some spheres jesus atomicthumbs posted:does it have to be computer creativity nice! and yeah post your non computer creative poo poo for the winnnn NoneMoreNegative posted:echi try Sculptris, its free and is very much a non-3d-brain person's modelling tool - it's just virtual clay you can tug and squeeze I use the sculpting part of blender, I like the dynotopo feature. I just don't have the patience for great modelling usually. I'll post some horrendous poo poo I've made another time vodkat posted:This is really cool and I too want to play about with light and computers and poo poo, where should I start? blender and luxrender are what I use and they are open source and currently maintained. the initial learning curve is a bit steep but once u get the hang it's fine and I can answer the questions PLATONIC ANAL VORE posted:try modelling, echi, low poly stuff is easy and fun yeah I like te low poly poo poo, and have done a fair bit but I still don't tend to have the patience to make poo poo look good, ironically I can spend hours fiddling with variables to get the render to look better :/
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# ? Aug 10, 2015 02:26 |
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echinopsis posted:nice! and yeah post your non computer creative poo poo for the winnnn thank u. i take a lot of photos and do a lot of video stuff, but it's all hybrid things - either digitizing and editing old VHS and betacam tapes, or taking photos and scanning and editing them. this one got me a scholarship: https://www.youtube.com/watch?v=aG7roRkORL8 in combination with some photos, anyway. here goes some ~epic photo spam~ Untitled by Devin Wilson, on Flickr Ask For Our Free Cup Of Coffee by Devin Wilson, on Flickr Awaiting the Light by Devin Wilson, on Flickr Communications by Devin Wilson, on Flickr No More Crises by Devin Wilson, on Flickr Undulations and Bush by Devin Wilson, on Flickr when you learn not to rely on the wonders of man by Devin Wilson, on Flickr Bay Morning by Devin Wilson, on Flickr Sea by Devin Wilson, on Flickr Water Hazard by Devin Wilson, on Flickr Leaving by Devin Wilson, on Flickr Nothing by Devin Wilson, on Flickr Hendrix by Devin Wilson, on Flickr Ghosts by Devin Wilson, on Flickr
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# ? Aug 10, 2015 09:41 |
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just thought this place/thread could also be a free crit thread. dont aim to hurt peoples feelings at times I'm not sure how sure to react yo your pictures. im always intrigued by each image but not always sure why... and in part they make me feel not good enough to view them, or not good enough coz i don't get them? idk.. america has lots of photo opportunities but its amazing how america is always america... drat son. thanks
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# ? Aug 10, 2015 09:48 |
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atomicthumbs posted:thank u. i take a lot of photos and do a lot of video stuff, but it's all hybrid things - either digitizing and editing old VHS and betacam tapes, or taking photos and scanning and editing them. some good photos bro
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# ? Aug 10, 2015 09:56 |
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take a photo of dick and balls
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# ? Aug 10, 2015 10:01 |
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just what the internet lacks
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# ? Aug 10, 2015 10:07 |
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atomicthumbs posted:
i really like this one
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# ? Aug 10, 2015 10:09 |
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Dodoman posted:i really like this one BIG SECRET: that purple blotch over on the right was a speed limit sign that glowed horribly bright bc i used the on camera flash, but i got rid of it.
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# ? Aug 10, 2015 10:16 |
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Have you considered modeling something with 3D Builder, part of Microsoft Windows 10???
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# ? Aug 10, 2015 10:35 |
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what> i dont use wondiows 10
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# ? Aug 10, 2015 10:45 |
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echinopsis posted:i started like the 5th iteration after deciding that I needed to simplify significantly if I ever wanted to finish it at all. but then I remembered all the cool things I had done that werent in this one. and I couldnt make up my mind abuot things or get things looking the way I wanted because I am terrible at 3d modelling. i have tumblr blogged about my intentions lots but they never pan out 3D renderings + beep boop music = demo type thing the 'scene' probably has tons of rules about rendering in realtime and stuff, but just make things that look and sound cool and upload to youtub.
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# ? Aug 10, 2015 10:46 |
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what
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# ? Aug 10, 2015 10:58 |
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NoneMoreNegative posted:echi try Sculptris, its free and is very much a non-3d-brain person's modelling tool - it's just virtual clay you can tug and squeeze this program is neat but it crashes every time I get too excited pressing things in it
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# ? Aug 10, 2015 11:36 |
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echinopsis posted:what don't make game make demo
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# ? Aug 10, 2015 11:40 |
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Doc Block posted:there's an elasticity coefficient that determines how "bouncy" the particles are when they hit each other. the higher the number, the less energy they lose when they collide. for that simulation it was 0.05, which is pretty low. 0.0 = no elasticity, so if a particle were to hit, say, the ground, it wouldn't bounce at all, whereas a particle with 1.0 elasticity would bounce forever. this is mega hilarious
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# ? Aug 10, 2015 14:00 |
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definatley into this thread tried this stuff years ago, stopped because i thought it needed to be bigger gonna try agin with the goal of making cool webm's
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# ? Aug 10, 2015 15:34 |
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this thread owns
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# ? Aug 10, 2015 15:55 |
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KoRMaK posted:gonna try agin with the goal of making cool webm's don't make webm's make h.264's
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# ? Aug 10, 2015 17:24 |
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"we bm" - the call of the open sores video community.
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# ? Aug 10, 2015 17:36 |
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last time i effortposted in a yospos hobby thread it got moved to the diy forum. nice try, not gonna fall for it again
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# ? Aug 10, 2015 18:18 |
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BANME.sh posted:last time i effortposted in a yospos hobby thread it got moved to the diy forum. nice try, not gonna fall for it again ugh i hate when they do that like when they move something from gbs to qcs or pyf - im not going into that loving forum ever
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# ? Aug 10, 2015 18:23 |
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sometimes i take pictures of space stuff. i'm not very good at it but am learning bit by bit. (click for bigger) looking forward to getting a better camera for it and taking my scope up north this winter
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# ? Aug 10, 2015 18:41 |
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KoRMaK posted:ugh i hate when they do that lol u go into gbs please do so again
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# ? Aug 10, 2015 19:06 |
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echinopsis posted:
that is cool
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# ? Aug 10, 2015 19:29 |
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PLATONIC ANAL VORE posted:try modelling, echi, low poly stuff is easy and fun i've seen ur stuff before. you rule this really, really owns
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# ? Aug 10, 2015 19:33 |
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one of my musics things https://soundcloud.com/paradoxiconduit i never update it oh well
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# ? Aug 10, 2015 20:05 |
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Symbolic Butt posted:this program is neat but it crashes every time I get too excited pressing things in it blender is surprisngly capable at sculpting and it had a dynamic topology thing where you can just add mesh density on the fly when sculpting depending on your needs which is actually a handy as gently caress feature . it's not as good at millions of polys like the pro apps but fine for what you're wanna do I suspect and then also u have direct rendering pipeline rather than relying in something else scultpris might be capable too but it feels like a toy, like baby's first sculpting
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# ? Aug 10, 2015 23:15 |
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axolotl farmer posted:don't make game like a demo of the game? I already did kinda. I released it and you could do some poo poo but there is just so kuch else for people to in life rather so
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# ? Aug 10, 2015 23:18 |
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echinopsis posted:like a demo of the game? edit: here's one that focuses more on 3d models also what happened to your avatar, i've been meaning to ask Sham bam bamina! fucked around with this message at 00:07 on Aug 11, 2015 |
# ? Aug 10, 2015 23:51 |
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i am wholly uncreative.
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# ? Aug 10, 2015 23:57 |
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# ? May 2, 2024 11:41 |
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one of you nerds should make me a sw8 rendering of total internal reflectance in a parallelogram with some dimensions I can specify after I shake you down for your lunch money
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# ? Aug 11, 2015 00:10 |