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Jibo posted:I'm officially the number 1 trophy getter for Gem Boiz. Donglover does arena all day erry day
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# ? Aug 20, 2015 21:38 |
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# ? Apr 19, 2024 11:30 |
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A tip for Arena: Color balance is important, but so is having multiple damage sources. If you go in with a team that's too heavily focused on support skills, you can get rolled pretty easily. For example, I went into Arena just now with a perfectly color-balanced squad and a plan: Hero w/Crossbow of Exile (Green, 7 true damage to an enemy) Serpent (Blue, create 7 red gems, poison first two enemies) Valkyrie (Red/Yellow, convert color to blue, gain souls) Grave Knight (Brown/Purple, destroy armor, do 3 damage) Serpent and Valkyrie feed each other. Poison leeches away the health of enemies to where Crossbow's true damage can one-shot them, and Grave Knight's special neuters armor and can kill a heavily poisoned foe, otherwise setting them up for Skull matches to kill them. Every gem match feeds mana to someone. Sounds great, right? Sure. But what happens when the Hero drops? Serpent's and Valkyrie's skills feed each other _but don't directly damage anyone_ and can't poison anyone past the first two slots. They can set up favorable boards for skulls, but only if skulls are on the board in the right places. So the other team can end up with fresh guys on the bottom with damaging skills, no way to easily kill them off, and death by attrition. It's a decent core for farming souls somewhere else, but run out of Arena in three fights.
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# ? Aug 20, 2015 21:58 |
Can I get an invite to the Goon guild? Invite code is HEXJACKAL
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# ? Aug 20, 2015 22:10 |
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delfin posted:A tip for Arena: Color balance is important, but so is having multiple damage sources. If you go in with a team that's too heavily focused on support skills, you can get rolled pretty easily. I don't know the stats on all those guys, but I'd probably put Grave Knight in slot 1 since he seems the most expendable, especially with your poison/true damage set up. I might even replace him with a better brown/purp. Hero either in slot two to cover when he dies, or in slot four to soak up "damage last enemy" powers.
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# ? Aug 20, 2015 22:25 |
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Gilok posted:I don't know the stats on all those guys, but I'd probably put Grave Knight in slot 1 since he seems the most expendable, especially with your poison/true damage set up. I might even replace him with a better brown/purp. Hero either in slot two to cover when he dies, or in slot four to soak up "damage last enemy" powers. Grave knight is the least expendable of the units he has, which I think is partially his point. Serpent and Valkyrie don't do very much to win you matches.
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# ? Aug 20, 2015 22:31 |
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They can -- if they're feeding the right units. Say, Serpent feeding a Red unit with a good damaging skill or Valkyrie feeding a Blue one. The trick with Arena is balancing utility players like those or, say, War Sphinx with troops that simply hit hard. By going for a True Damage / Poison finesse game (which, granted, was based on the choices Arena gave me in the first place, which weren't great) I overspecialized and paid for it.
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# ? Aug 20, 2015 22:35 |
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It seems like every time I pick Valkyrie or one of the other color converters in it always backfires, and my last pick doesn't include a unit with the right color. That becomes less of a problem as you unlock better weapons for your hero I guess.
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# ? Aug 20, 2015 22:42 |
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How do you get gold? I'm not recouping my gold costs on doing quests.
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# ? Aug 20, 2015 22:44 |
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delfin posted:They can -- if they're feeding the right units. Say, Serpent feeding a Red unit with a good damaging skill or Valkyrie feeding a Blue one. The trick with Arena is balancing utility players like those or, say, War Sphinx with troops that simply hit hard. By going for a True Damage / Poison finesse game (which, granted, was based on the choices Arena gave me in the first place, which weren't great) I overspecialized and paid for it. Occasionally, sure, but those utility units are largely useless if you don't have the right units to pair them with. Serpent, for example, is your first pick, so there's a high chance that you won't get anything for it to feed. Sometimes it's still the best of bad choices, but making your picks based on potential synergy isn't a sound strategy. I'd rather have a good unit with overlapping colors than a bad one that has a color to itself.
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# ? Aug 20, 2015 22:46 |
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If we still have room an a guild I'll take an invite on: SELIOUS
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# ? Aug 20, 2015 23:18 |
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Zotix posted:How do you get gold? I'm not recouping my gold costs on doing quests. PVP is double-or-nothing. Best for gold. Arena isn't bad either. Quests are a short term gold loss.
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# ? Aug 20, 2015 23:38 |
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I could use an invite for DEPENDS.
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# ? Aug 21, 2015 00:33 |
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Bandire posted:It seems like every time I pick Valkyrie or one of the other color converters in it always backfires, and my last pick doesn't include a unit with the right color. A great team combo will trump the durability of the hero. Its sometimes better to ditch the hero for combos that can endlessly loop. A team like Venoxia, Brian the Lucky, Webspinner, and Valkyrie will have unlimited turns after a couple rounds.
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# ? Aug 21, 2015 00:45 |
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The Pell posted:A great team combo will trump the durability of the hero. Its sometimes better to ditch the hero for combos that can endlessly loop. A team like Venoxia, Brian the Lucky, Webspinner, and Valkyrie will have unlimited turns after a couple rounds. They are talking about Arena there. You can't ditch the hero (or get Epics/Legendaries) in Arena.
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# ? Aug 21, 2015 00:52 |
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The Pell posted:A great team combo will trump the durability of the hero. Its sometimes better to ditch the hero for combos that can endlessly loop. A team like Venoxia, Brian the Lucky, Webspinner, and Valkyrie will have unlimited turns after a couple rounds. Agreed, for general fighting and for PvP. Webspinner / Venoxia is a sick combination. But in Arena, the Hero is a bit more important.
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# ? Aug 21, 2015 00:54 |
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I suck at reading comprehension
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# ? Aug 21, 2015 00:59 |
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gromdul posted:This team is the best. I plowed through three arenas last night to finish leveling them all to 15. So many extra turns! It takes a little getting used to always wanting to cast spells first, even over skulls or match four or fives. What kingdom do you use? Unfortunately brown/purple doesn't exist, which would be ideal. Double blue to power up Deep Stone in two matches, or double brown or purple, which would still be three matches for the Shaman. Green seems superfluous since Goblin is only 6 to power up. I've just stuck with the Zaejin kingdom. I'm not positive it's the right decision, but I thought it about it like this... Yeah, having the extra point to green seems pointless because it will still take two matches to power up the Goblin. But! When you've got your Goblin sitting at 4 or 5 mana, you can easily grab the last 1 or 2 with a Rocket or Deepstone explosion. It says explosions only give you an 80% return, but they round up, so it's worked out so far. I'd still like to try double brown, but I've been successful so far, so I don't want to rock the boat.
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# ? Aug 21, 2015 02:33 |
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Really pissed with the game right now My arena team was....Skelton, unicorn, Berserker 2 matches in a row I got 2 turns in before everything that dropped kept giving the ai extra turns and filling them up. I take a turn praying for a mana surge and nothing A few turns later my whole team is dead. Every time they did anything.... Extra turn mana surge I know it's possible. I'm being biased. But seriously? Fuckin hell
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# ? Aug 21, 2015 02:39 |
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Not the greatest arena team, not a huge fan of berserker, and guessing you meant pegasus not unicorn? Regardless it can definitely get streaky. I try and remember the games I've had where I've filled up all four of my cards before they got a chance to go and I just demolished them while barely taking any damage. It is definitely frustrating to be purposefully trying to use up the last of the gem color they need and have every move add a new option for them.
Fuck You And Diebold fucked around with this message at 04:41 on Aug 21, 2015 |
# ? Aug 21, 2015 03:26 |
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Yeah. That druid though. If you aren't rocking a high armor team that dude wrecks. 12 damage cheap
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# ? Aug 21, 2015 04:09 |
DARPA Dad posted:Can I get an invite to the Goon guild? Invite code is HEXJACKAL I'm dumb and didn't realize I had to leave my public clan. Invite please
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# ? Aug 21, 2015 05:11 |
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What does mana surge do?
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# ? Aug 21, 2015 05:44 |
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Tony Homo posted:What does mana surge do? Gives bonus mana.
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# ? Aug 21, 2015 05:48 |
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Requesting invite code is uguu
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# ? Aug 21, 2015 06:06 |
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Ragingsheep posted:Gives bonus mana. To clarify it gives double mana. You get it every time you match 5+ and have the % chance based on your mastery of that color every time you match.
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# ? Aug 21, 2015 06:15 |
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I've completed two kingdoms and want in on the sweet guild action! Throw me an invite, code is "jazrael".
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# ? Aug 21, 2015 11:26 |
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I just got back to the thread, and have sent more Acme Gooniversity invites. Turns out my invite code is FNIZ. It's Game Center that's BetterWeirdThanDead.
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# ? Aug 21, 2015 11:46 |
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Please invite BOLCHELIEBER
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# ? Aug 21, 2015 13:19 |
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So I've put together a team that can farm up a ton of gold and souls. Is there a preferred level for just straight-up farming? Fairly cheap to run, not too difficult?
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# ? Aug 21, 2015 13:35 |
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Challenges and PVP I guess. I do Arena for farming personally but that doesn't work with an assembled team.
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# ? Aug 21, 2015 14:55 |
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drat I didn't think guild space would be this big of issue. I would definitely join a public guild in the meantime. Not being in a guild makes the game much slower.
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# ? Aug 21, 2015 16:02 |
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Is there some kind of limit to the amount of gold you can get per battle using skills like Alchemist, etc? My Challenge battles keep giving me exactly 105 gold, and my Invade wins keep giving me exactly 100 gold over the listed reward.
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# ? Aug 21, 2015 16:11 |
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DaveWoo posted:Is there some kind of limit to the amount of gold you can get per battle using skills like Alchemist, etc? My Challenge battles keep giving me exactly 105 gold, and my Invade wins keep giving me exactly 100 gold over the listed reward. 105 is the pre-armor cap for all fights (PvP bounty gets added to this).
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# ? Aug 21, 2015 16:14 |
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We really need to set up a fourth guild. The gem boiz have only one invite slot available. EDIT: nvm. Obscil fucked around with this message at 16:27 on Aug 21, 2015 |
# ? Aug 21, 2015 16:22 |
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Toshimo posted:105 is the pre-armor cap for all fights (PvP bounty gets added to this). Well, that's kind of a bummer. What's the point of even having skills that generate gold if you can't exploit the gently caress out of them?
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# ? Aug 21, 2015 16:26 |
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DaveWoo posted:Well, that's kind of a bummer. What's the point of even having skills that generate gold if you can't exploit the gently caress out of them? The gold skills are useless for generating gold, but are great at gem switching. But, yeah, they just don't want people like us generating 1000+ gold/fight.
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# ? Aug 21, 2015 16:28 |
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Selious posted:If we still have room an a guild I'll take an invite on: SELIOUS Invite sent to you. Sorry to the other people. There are just too many people and too few openings. If anyone has the gold, they should consider making a fourth goon guild.
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# ? Aug 21, 2015 16:30 |
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Obscil posted:Invite sent to you. Sorry to the other people. There are just too many people and too few openings. If anyone has the gold, they should consider making a fourth goon guild. I just went through the list of recent people and they either already all got invites or joined pubbie guilds because most of them it said were in a guild already.
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# ? Aug 21, 2015 16:32 |
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They need to increase the guild member cap to not be so drat low at the beginning guild levels.
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# ? Aug 21, 2015 16:33 |
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# ? Apr 19, 2024 11:30 |
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gently caress You And Diebold posted:I just went through the list of recent people and they either already all got invites or joined pubbie guilds because most of them it said were in a guild already. Huh. I only checked two people cause the second person was available for an invite. I guessed I just assumed all of the people who posted later didn't get an invite.
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# ? Aug 21, 2015 16:35 |