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Foxjo is also an officer. Later today I'll log in and give you a better list of active officers. Ideally you post your game name in-thread so that officers can add you to their friends list; it'll let us check when we log in to see if you're already online and make it easier to add you. Since Hoboknife is stepping down, a new leader will need to be chosen. For anyone who's not aware, I have leadership right now; I picked it up because Hoboknife hasn't been able to log in but it's never been meant to be anything but a temporary thing. Because of the server migrations, the new leader of the kin can be chosen from anyone who plans to migrate to the same server as the kin. Landroval is currently preferrred with Gladden secondary. That said, based on what I've been hearing in-game, a lot of S'lode kins are looking at Arkenstone as either the preferred or the secondary server, so I'm leaning toward that as well. I'm of the opinion that specific server choice isn't as important as making sure people get to stay with non-kin friends as much as possible, since all servers will have increased populations after the move. Anyone with comments feel free to chime in. Anyone who wants to put their hat in the ring for Nazgun leadership, please post in thread. If you want to make a campaign speech or whatever, do it. Please mention your character name(s) and (if you're not on S'lode) server. Once everyone's had a chance to do that, I'll post a list of the candidates and we can discuss and then vote on a new leader. I'm going to reserve the right to disregard candidates or votes at my discretion in the event that I think it's necessary, but I'm really just hoping that there's a good, reasonable discussion about potential leaders with a more-or-less unanimous decision at the end. If the new leader is on Silverlode, then I can transfer leadership as soon as the consensus is reached, with a little bit of cooling-down time. If the new leader is not on Silverlode, I can transfer leadership once the migrations are done. Any questions, feel free to ask here, PM me, or talk to me in-game (Kumathinh, Bombflower, Dragonwort). I'm also on Steam as bombhand. Can we also make it a habit for our first post in this new thread to include the name of at least our main character/server?
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# ¿ Aug 20, 2015 15:31 |
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# ¿ Apr 28, 2024 16:02 |
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I think the migrations offer a good timeline for making the decision, and it's a good opportunity for players from other servers to potentially be involved, as well. It seems reasonable to me to shoot for having the new leader selected within a week or so of the kin migration, which may end up being several weeks away depending on how the server migrations progress.
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# ¿ Aug 20, 2015 15:54 |
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Gray Area posted:Requesting an invite for my Minstrel, Moronosi. For anyone else who's still waiting for an invite, I'd just like to mention that if you're only logging in to check for officers and not actually doing much playing in the meantime, then your chances of crossing paths with an officer are dismally low. Besides that, if you aren't enjoying the solo game then you're not likely to have a lot of fun even once you're in the kin, because aside from carry runs your group content will be really limited until you start getting into higher level ranges. ruffz posted:This is the first talk I've heard about Arkenstone, and I'd have to vote against that, for what it's worth. Oxphocker posted:As for the role of a kin leader I think several goons touched on it exactly right, there isn't a lot to do much of the time. tarbrush posted:I have an account that I haven't accessed in like three years that's on one of the Euro servers. As part of this merger thing, will I get a chance to move it to whichever American server the Nazgun end up on?
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# ¿ Aug 21, 2015 05:27 |
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I think that the Shire should be the starter area for all players' first toon, regardless of race, because it's the area that best represents what makes LOTRO special. Sure, it's a whole pile of fetch quests and boar butts, but the difference is that when it's hobbits asking, it feels natural and proper and kind of endearing, instead of an arbitrary time-waster. That spoiled pie really matters to these little guys. So for any new players who are thinking of starting up the game, if you don't go with hobbit as your race, the first thing I suggest you do is get your butt to Bree, or Celondim, or Thorin's Gate, and take the swift horse to Michel Delving (the Bree swift horse is at the West Gate, not the South Gate). Go north from Michel Delving into Little Delving and look for Mundo Sackville-Baggins to start the Shire prologue epic. Follow it or follow whatever other quests you want to pick up. If you don't find it at least a little charming I weep for your soul.
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# ¿ Aug 22, 2015 03:00 |
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AskYourself posted:Also, someone sent me a Blemished Symbol of Celebrimbor, if anyone can make a second age lvl 100 LM staff that would be very sweet. Also, for other people as they reach 100, there should be several more Blemished Symbols of Celebrimbor in kin chest. And a handful of lower-level symbols as well for people who are still leveling toons.
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# ¿ Aug 27, 2015 02:58 |
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100YrsofAttitude posted:I should go drop some stuff in that chest now that you mention. Or maybe I'll just wait for after transfer. Maybe we could get a pool going for Dol Amroth tokens as well? At the very least people can use them to unlock the siege quest if not actually buy the armor pieces.
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# ¿ Aug 27, 2015 15:33 |
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extra stout posted:Nope, I ... did not predict a delay from Turbine
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# ¿ Aug 30, 2015 18:14 |
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Here's a wiki page outlining the difference between account levels: https://lotro-wiki.com/index.php/Account_Types Here's a wiki page outlining the stuff in the LOTRO Store that is probably not completely up-to-date but does seem to have all the quest packs in there: https://lotro-wiki.com/index.php/LOTRO_Store The starter regions - Ered Luin (dwarves and elves), Bree-land (men), and the Shire (duh) - are free, along with the Lone-lands, which is one of the two areas available for players leveling out of their starter area. As other players have said, the Lone-lands will get you to your early 30's, and if you've been completing your deeds along the way and also take some time to complete a few of the easy deeds in the other starter areas, you can expect to have enough Turbine Points to purchase Evendim or the Trollshaws (I recommend Evendim if you haven't played either before, although Trollshaws is a lot better than it used to be), which will get you to your 40's. At that point you will have experienced enough of the game to decide if you want to stick with it, if it's worth spending some money, if it's worth grinding more TP to purchase more content, or so on. It is possible to be truly free-to-play. It requires a high tolerance for grinding, especially at first. I find that earning turbine points comes a lot easier as it goes on because you gain access to more point-earning options as you unlock more content. If you want to be fully free-to-play there are lots of tips as to how your TP are best spent to improve your grinding experience and earn you more points more efficiently.
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# ¿ Aug 31, 2015 15:43 |
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Valiantman posted:Thanks! I don't know how I missed that but that looks surprisingly decent. Not too expensive, compared to the subscription model. A lot of the Moria info, for example, was/is out of date because Moria was really heavily revamped in a later update to make it less frustrating. I think I registered and updated at least one questline but updating one page meant updating all the pages it linked to and then all the pages those linked to and I got tired and stopped after the one questline. AskYourself, you're scholar, right? Hoboknife's almost 100 if he's not already, so he'll need a songbook soon enough. For everyone else, I have three Elder King symbols in my vault for making first-ages for goons who need their first 100 FA. And don't forget to check the kin chest when you hit 100 for starter gear to tide you over. There's also a bit of stuff for lower levels. It's on a "take what you need" basis, so if something in there will be useful to you, take it. I don't know about anyone else, but I don't put anything in that chest if I'm seriously bothered about who it ends up going to; I keep stuff in my own vault if I want to keep control over where it ends up.
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# ¿ Sep 1, 2015 16:52 |
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ruffz posted:So, how long does Pelargir and the other endgame content take to run? I have my 4 year old and 1 year old with me during the day, so I can't really be glued to my monitor for long stretches. I did LFR raiding in WoW recently, but you can be semi-AFK in that. For Osgiliath I'm not super sure. I think the T1s should be fairly easily doable in an hour or so with a DPS-traited guard provided your morale is reasonable and you've got most of your gear slots filled with stuff from Dol Amroth (class set, slotted set, big-battle jewellery sets). The T2s are really challenging and require thoughtful gear setups and strong strategy followed properly. Do some reading on the wiki beforehand unless you've got a leader who knows the instance well and is willing to instruct. (Even then, really.)
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# ¿ Sep 2, 2015 02:35 |
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We had a nice pick-up run of Pelargir with 5 Nazgun (including kin member "Nazgun") and a non-kin friend of mine! Looking forward to being able to do more of this soon.
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# ¿ Sep 5, 2015 23:00 |
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The Inn League Keg can send you to the Misty Mountains, yeah. Re: class discussions. Early game is easy for all classes. Leveling to 20 won't give you a great idea of what the later game experience is but it'll give you a good idea of how the class plays generally. In early game, every class melts everything whether you play it properly or not. The later solo game is still pretty easy but it requires you to actually learn how to use your class's specific strengths and accommodate its weaknesses. One thing to consider is that the solo play for most classes differs from the group play, some classes much more than others. I have a minstrel and a guardian at level 100 and a hunter in the 90s. I don't know how to play a hunter very well so I can't really comment on it, though. Guardian is the tanking class. As a guard your survivability will always be much better than other classes if you're appropriately-geared, and if you're geared well you're basically invulnerable. However, it's harder to wring DPS out of a guardian than any other class, although I understand it's possible, and because of that, you might find yourself making relatively slow progress in the solo game because combat takes longer than it does for other classes. If you don't want to end up tanking in most groups you join, you're best off going with a different class now while you haven't invested too much time into your guard. If you do like tanking then a guard is a great choice and right now there's plenty of demand for decent tanks in groups. (When I first hit level cap I tried to strike a balance between tank and DPS with my guard. So I had a crappy tank and a crappy DPS and was useless in pretty much every situation until someone looked at my gear, told me I was being stupid, and spent an hour showing me what essences to replace with what. And now my guard is super rad and everybody likes to have me tank for them and I can't get anything done on my guard anymore because I always get snapped up into group.) When you're looking at gear, your main stats will be vitality and might, and also tactical mitigation. Minstrels melt everything; their solo game is the easiest of three classes I've played most, because the minstrels have an arsenal of strong offensive skills that can be used while kiting. However, they are very squishy so there are a handful of points where the solo game gets a little trickier. A minstrel is kind of two classes in one, because the healing minstrel's strategy and skill rotation is entirely different from the offensive minstrel's. (I found this to be pretty cool because it meant that when I hit level cap and started grouping, it was all new to me.) In groups the minstrel's primary value is that of a healer; its DPS is really good but there are other classes that do it even better. A half-decent minstrel generally has little problem finding groups to join. For the current end-game content, it's necessary for a minstrel to put together gear that boosts morale by quite a bit, unless you're going to be running with a guard who can keep shield wall up on you constantly. Minstrel main stats (for both healing and offense) are will and vitality, also tactical mastery and critical rating.
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# ¿ Sep 7, 2015 17:34 |
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I have a level 60-ish RK. It's definitely not as easy as the minstrel because you can't use your skills on the move and therefore kiting is out. Whenever I am able to effectively crowd-control, however, my RK feels more powerful than the mini. I probably won't level the RK much further (unless I lose my job again ), because I'm not a skilled MMO player and I prefer to stick to classes that are simpler to play. The best RKs I've seen are able to heal really well and also provide some DPS support, or vice versa, making them more flexible in-combat than what I've seen and experienced with minstrels. For most instances, when I'm tanking, my favourite healer player runs RK, but if that person's not available I'll usually prefer a minstrel because RKs need more skill to be effective healers than minstrels seem to.
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# ¿ Sep 7, 2015 20:54 |
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I think big battles are a fairly efficient use of time, especially Pelargir, because it can give you symbols and essences and slotted jewellery on top of the stars of merit. But then, I enjoy the big battles! I think as long as your gear is mostly-teal and suitable for your class, the T1 Osgiliath instances should be doable for most people? Maybe a slotted piece with some morale essences in? I'm not sure what the minimum survival setup would be for those. And honestly, there's lots of scaled content that's still fun for me that doesn't require amazing gear setups.
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# ¿ Sep 8, 2015 01:44 |
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The instance finder doesn't really work the way it's supposed to. You need to use the specific instance tab unless you already have a full party. My lowest toon is about level 35 but I'd be happy to join if I have time when stuff's going on. I probably won't be able to until at least next week, though. The Great Barrow instances, however, are scaled, so you won't miss your chance to run them on-level. If you are interested in running a non-scaling instance on-level you'll need to put a party together when you're in the level range, so start ID'ing interested parties for a given instance early if you can.
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# ¿ Sep 9, 2015 02:12 |
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I haven't found any must-haves, but there's one called CombatAnalysis that's kind of cool. It gives you a bunch of battle statistics, like your damage done, heals done, or damage taken. I think the Compendium is probably handy if it were kept up-to-date but I think it's quite a few updates behind now? I think there used to be one that modified how your bags displayed your items, and that was handy, but Turbine implemented a similar change into the game itself.
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# ¿ Sep 20, 2015 17:18 |
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I'm getting a "no permission" when I click the link; does anyone have it cached to copy-paste here?
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# ¿ Sep 27, 2015 21:05 |
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I'll save you, buddy. I'm just downloading the update but when it's done I'll log in and if you're still around I'll invite you.Dick Trauma posted:It's nice to see that the seasonal event can actually be enjoyed by low levels. I'm used to other games where most of the content requires high or even max level characters.
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# ¿ Oct 28, 2015 02:02 |
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I don't mind lending a hand with lower-level content. If I have a few minutes I"m almost always up to carry you through a fellowship quest or instance that you're struggling with. I have a couple lower-level toons but doing content on-level takes more time and I'm not very good at playing my lower-level classes, so I'm not always able to do it that way. My main toons are Dragonwort and Kumathinh, so if you see me on feel free to ask (although I probably won't be around much until transfers happen). I am not afraid to say no so you never have to feel like you're imposing or inconveniencing me.
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# ¿ Oct 28, 2015 15:09 |
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I've been having some serious problems with load times since an update that dropped in the last couple months or so. Normally it's just an inconvenience, but in some of the big battles it means I can't use the travel ropes without being MIA for thirty seconds to a minute, or even crashing entirely. And thirty seconds is more than enough time to sink a sidequest.
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# ¿ Nov 1, 2015 02:17 |
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Litany Unheard posted:So epic battles are a lot of fun. I can't accomplish much in them with my level 40 character, but I like shooting the catapult and repairing stuff 100YrsofAttitude posted:I think I just slightly burnt out. I had a good stretch that took me through East Gondor, Wildermore (on an alt), and bringing a guardian up to level 17. I did some deeding and have enough TP to get Anorien. And I don't feel like moving on. I was actually really enjoying the guardian until I realized all the VIP perks I had on the others weren't applying to her and now it's soured my experience a bit. The fast travel I can do without, but I didn't think you had to unlock the individual traits in the trees using TP. I'm really not sure how much more I'm going to advance on that one.
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# ¿ Nov 7, 2015 17:11 |
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If you join a crafting guild, you need to spend turbine points to unlock the reputation tiers to get access to higher-level guild crafting. There's plenty of stuff to craft without being guilded, but among other things, legendary items are guild-locked. Also, the server test appears to be going well. 2300 logged in without alarming problems. My load problem also doesn't seem to be happening on bullroarer. e: from earlier:
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# ¿ Nov 7, 2015 18:34 |
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Also, if you're only buying one month, you can get your guild set up and have your guild rep items crafted and in your vault before you subscribe, so that you can pop them all at once. You can craft all levels of the guild rep items right from the start, so doing it that way means you don't have to scramble to make sure you're crafting as it cools down in order to get your levels before your VIP expires.
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# ¿ Nov 7, 2015 18:58 |
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Yeah, definitely some problems, but it seems promising. Hopefully they get useful data and are able to fix things up.
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# ¿ Nov 7, 2015 19:39 |
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Yup. If the copying to Bullroarer uses the same procedure as the regular transfers (and from how it appeared, it does; I used the "transfer" button yesterday for the test), then you get a list of items you can check or uncheck when you choose your origin and destination servers. Account-shared data is one item, and then the rest is a list of your toons. If you check off all the boxes, then that would presumably move your entire server presence over at once. (Or possibly it's a separate checkbox, I don't entirely remember.)
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# ¿ Nov 8, 2015 21:55 |
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The Silverlode Nazgun will arrive as Nazgun-1 and Oxphocker will need to contact customer support for a name change. If Silverlode Nazgun is older than Landroval Nazgun, then to preserve the e-penis, you could probably both contact customer support together and have yours disbanded and Silverlode's renamed, then all the Landy kin members who feel like it could re-join the "new" one.
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# ¿ Nov 23, 2015 03:14 |
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Enzenx posted:I didn't realize it was possible to transfer the kinship like that. In that case I'll disband just before transfers open to prevent any naming issues. The Landroval Nazgun only has like 20 characters in it anyways and only one of those besides myself has logged on in the past 600+ days. Fain80 posted:My characters were on Landroval but I stopped playing shortly after Mines of Moria. I'm not sure j have the strength to grind out all those levels for the new content!
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# ¿ Nov 24, 2015 03:21 |
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Cyrano4747 posted:Just disband it. If someone hasn't logged in in over a year chances are that if they find the kinship was nuked they'll come along and ask here if they want to play with goons again. Meanwhile actually having the old guild name will help anyone who wanders back find us. Renaming it would just create pointless confusion.
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# ¿ Nov 25, 2015 03:43 |
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Does SWTOR ever ask you to clean up the vomit of passed-out partygoers?
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# ¿ Nov 25, 2015 16:04 |
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I hope I can find another lakeside shire villa!
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# ¿ Dec 2, 2015 03:40 |
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I got my favourite house back. My address is 4 Wending Way, Sprouting, Shire Homesteads. Other hobbit nerd goons are invited to move into Sprouting too! You can come fish off my private dock if you want.
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# ¿ Dec 2, 2015 04:34 |
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drat Dirty Ape posted:Is it worth it to buy some quest packs (using TP) at 20% off, or should I wait for a better sale?
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# ¿ Dec 6, 2015 17:31 |
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This is nice, all of these changes are nice. I have some time off between Christmas and New Years so at least I'll be able to play then even if I'm not able to find much time beforehand. (100YrsofAttitude, this means daytime LOTROing means I hope you'll be around!) Evil Fluffy, sorry, didn't realize you were after a symbol. I have a couple in my vault from when I was running Pelargir every morning.
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# ¿ Dec 7, 2015 16:50 |
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Yup, that's the best way. If the person you message isn't an officer they can help point you to someone who is. (Also, PSA to all non-officers: plenty of officers have non-officer alts, so if you don't see an officer online you can kin chat to see if anyone online has an alt who is!) Anonymouse Mook posted:Could I also have an invite for Gwynecara please? I decided to roll a new minstrel on Landroval rather than be Yet Another Hunter.
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# ¿ Dec 15, 2015 03:51 |
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Conskill posted:So, I've started my Minstrel and I'm noticing something that may be a game-changing problem.
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# ¿ Dec 16, 2015 05:14 |
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There was an old Mines of Moria LOTRO box at my local thrift store last week, still has all its inserts. I don't know if the expansion code has been used, but I'm not sure I can test it since I have that expansion, so I'm willing to give it to a newer player who's approaching level 50 and enjoying the game so far.
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# ¿ Jan 21, 2016 02:29 |
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Evil Fluffy's got it. A guardian is very reliant on their healer. Tanking in a nutshell: tank keeps healer alive, healer keeps tank alive, DPS classes go gently caress themselves. If you're going down too fast it can be hard to tell whether the weak link is you or your healer. Eventually, your armour rating alone will max out your physical mitigations, but for tactical mitigations you'll have to put specific thought into your setup. Grind deeds that grant you tac mit virtue traits, and look out for tac mit on gear. If I recall correctly, your mitigations are maxed at about 17k points each, after which any points you put into it are wasted. Vitality's important because it gives you defensive stats as well as morale (more per point than other classes), but reducing how hard you get hit is always better than just boosting your morale, because it makes things easier on your healer. Use a 1-hander in blue line with a heavy shield; get some spikes for it if you have any trouble with aggro. I believe weaponsmiths craft them. I mean, there's of course way more to it but if you're running in a well-balanced team that's appropriate for the content, tanking as a guard is a fairly straightforward affair. You should read strategy guides for instances, though, because you have to adjust what you're doing depending on what you're running and it's not always obvious what you have to do (it's never obvious what you have to do).
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# ¿ Jan 30, 2016 18:55 |
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Oh yeah, of course! There are tons of strategies that work really well. As a guard, I loved to duo with pretty much anyone who was able to bring the DPS. Regular questline content just melts. It's a little disheartening logging in now, though; I was pretty well-geared back when Pelargir dropped, but now my morale is dang piddly and I don't have the time or inclination to fix it. Yet.
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# ¿ Jan 31, 2016 03:02 |
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I hit a few speedbumps when I started West Rohan on my mini, too. I had gotten very used to being able to faceroll pretty much any content within a few levels with some fairly basic kiting techniques and skill rotations. West Rohan almost seemed designed to force me to learn actual strategies! My progress slowed down considerably compared to previously (however: still lightning fast in comparison to either guardian or hunter, the other two classes I've brought through West Rohan). I wish I could tell you a magic trait arrangement that would solve your problems, but for me it was largely a combination of a bunch of small things and just plain getting used to things not falling down in three seconds. By small things, I mean choosing my LI legacies carefully, and starting to make actual use of some skills that I didn't need to worry about before. The rest of this post is me rattling stuff off the top of my head, maybe some of it will be useful to you. Make sure you have the cooldown reduction legacy for chord of salvation. That five seconds is huge when we're talking about your major mobile heal. Increase your AOE targets. Reduce heal skills induction time. Extend anthem duration. Increase damage on damage skills, blah blah blah. If you're not using your "side" skills, start. Cry of the Chorus has use outside of voice-lock debuffs; it grants you three damage buffs instantly, so you can use it right after your coda to get your anthem back up. Traited right, your coda has a chance to reset your cry of the chorus as well. Trait up so that your piercing cry has a chance to stun. Use the invocation of elbereth on a monster that isn't bleeding to send them away for a bit while you deal with the rest (warning: iwhen the fear wears off, the mob will pull nearby mobs to fight you). Don't be in a huge hurry all the time to use your coda; sometimes it's better to hold onto the ballads and anthems. Pay attention to the debuffs your skills apply to your targets and the buffs they give to you, and take advantage of them. I don't think there's a really good guide that's fully up-to-date on all of the ways your skills interact with one another, so mouse-over your skills and read their effects, and same thing for your skill trees. I think I spent some points in yellow for my red-line mini; I believe that's where you can increase the number of debuffs your story of courage removes. Very valuable. Have potions handy always; the strongest you can get your hands on. Eat foods. Take advantage of opportunities to use your stationary heals even when you don't need a heal right that second.
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# ¿ Feb 1, 2016 06:35 |
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# ¿ Apr 28, 2024 16:02 |
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100YrsofAttitude posted:I just realized that my interest in Bingo has waned since... he arrived in Rohan. I just really hate Rohan it seems.
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# ¿ Apr 6, 2016 03:46 |