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The main thing about playbooks in Fellowship is that they're focused on hitting the specific narrative beats of their fantasy people, and as long as you hit those beats you're safely within that playbook. Elves are graceful and observant and they have secret techniques outsiders don't understand. Dwarves are tough and stubborn and probably have an affinity for crafting or the earth. Orcs are volatile and break precious things so they can have what they want now. You could use them as generic Tolkien people, or you could have hypercapitalist orcs and ornery crystal-spirit dwarves and elven ninja clans or whatever else you want. Some times you'd have to change the appearance options a bit, but thinking about it and picking something not on the list is still in the spirit of the appearance options.
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# ¿ Jul 9, 2018 20:19 |
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# ¿ May 13, 2024 01:42 |