Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Cowcaster
Aug 7, 2002



Toxic Fart Syndrome posted:

So instead of 1 trip earning 2M, you'll do 5 trips to earn 1M! See how much fun you are having?

workings of a new thread title here

Adbot
ADBOT LOVES YOU

SuperiorColliculus
Oct 31, 2011

The new materials traders are amazing and ridiculous in true :frontier: fashion.

Good: gives every material a use, making every uss worthwhile, and res sites a mat Bonanza.

Bad: why in God's name do they only trade one type of material? Why can't I trade any material for any other at any station? Loading inara and finding the closest trader to me and then schlepping there is not game play.

Also, the sooner they make limpets not require a cargo rack the better imo

EPIC fat guy vids
Feb 3, 2011

squeak... squeak... SQUEAK!
Lipstick Apathy
Seeing all this, I am really glad I "exploited" with the skimmers as a newbie.

The game is seriously good but the Devs really seem to like to think everyone can dedicate 12 hours a day to the grind.

Is there a particular order to approaching the engineers or just go as the first ones freely unlock from progress and go from there?

EPIC fat guy vids fucked around with this message at 19:40 on Mar 8, 2018

Mr. WTF
Jun 12, 2003


I DON'T GET JOKES
So what's the scoop on Guardian weapons? I know they are better for thargoids, but are they only better for that or are they universally better?

Helianthus Annuus
Feb 21, 2006

can i touch your hand
Grimey Drawer
The Guardian Gauss Cannon and Guardian Plasma Charger function like the railgun and the plasma accelerator, but they are strictly better in terms of DPS.

The Plasma Charger is also available in turret form, which is not a possibility with human plasma accelerators.

Toxic Fart Syndrome
Jul 2, 2006

*hits A-THREAD-5*

Only 3.6 Roentgoons per hour ... not great, not terrible.




...the meter only goes to 3.6...

Pork Pro

Helianthus Annuus posted:

The guardian weapons function like the railgun and the plasma accelerator, but they are strictly better in terms of DPS.

So I need to start grinding Huge Guardian Whatsits for my corvette?

Mike the TV
Jan 14, 2008

Ninety-nine ninety-nine ninety-nine

Pillbug

Helianthus Annuus posted:

The guardian weapons function like the railgun and the plasma accelerator, but they are strictly better in terms of DPS.

Yes and they also look rad as gently caress, so that's a huge bonus. Put them on the front of a Cobra or Asp and be amazed.

timn
Mar 16, 2010
Is that accounting for engineering or not? Since guardian weapons officially aren't engineerable now, right?

Helianthus Annuus
Feb 21, 2006

can i touch your hand
Grimey Drawer
I forgot to mention that they are only available in c2 hardpoint size.

IMO it really obviates the need for a huge ship, an FDL with guardian weapons is probably the most dangerous ship in the game. But I don't know that for sure, I'll leave it for the PvP guys to sort out what's best.

timn posted:

Is that accounting for engineering or not? Since guardian weapons officially aren't engineerable now, right?

That's not clear to me yet. Upgrades like target-lock-breaking plasma and feedback cascade rails are still likely to be useful in PvP.

Blind Rasputin
Nov 25, 2002

Farewell, good Hunter. May you find your worth in the waking world.

Do you need to meet the tech broker unlock requirement recipe only once? Or do you need 4 blueprints, 36 power cells, etc for every gun you want to purchase?

Mike the TV
Jan 14, 2008

Ninety-nine ninety-nine ninety-nine

Pillbug

Blind Rasputin posted:

Do you need to meet the tech broker unlock requirement recipe only once? Or do you need 4 blueprints, 36 power cells, etc for every gun you want to purchase?

Just once, at one tech broker, to unlock that gun/module at every similar tech broker in the universe, forever.

Cowcaster
Aug 7, 2002



Helianthus Annuus posted:

I forgot to mention that they are only available in c2 hardpoint size.

IMO it really obviates the need for a huge ship, an FDL with guardian weapons is probably the most dangerous ship in the game. But I don't know that for sure, I'll leave it for the PvP guys to sort out what's best.

i mean if the guardian weapons are so good that they'll make small ships more dangerous than big ships now, doesn't it stand to reason big ships will be even more dangerous than that because they have a million more slots that fit c2 weapons, bigger power plants to run them, and bigger power distributors

Cowcaster
Aug 7, 2002



and the shield size/armor to withstand being hit by them, too

Mike the TV
Jan 14, 2008

Ninety-nine ninety-nine ninety-nine

Pillbug

Cowcaster posted:

i mean if the guardian weapons are so good that they'll make small ships more dangerous than big ships now, doesn't it stand to reason big ships will be even more dangerous than that because they have a million more slots that fit c2 weapons, bigger power plants to run them, and bigger power distributors

They are tricky to use, and I imagine a large ship would have a lot of trouble manoeuvering well enough to utilize the plasma charger. Really this makes medium ships more desirable for me, and keeps small ships pretty useless.

Surprise Giraffe
Apr 30, 2007
1 Lunar Road
Moon crater
The Moon
Just watched a thargoid get murdered by guardian weapons. Felt really sorry for it. Sounds like you upset a robot space whale when it gets damaged :(

Csolo
Mar 1, 2012

Internet Spess Sheps
Not sure if this has been asked here or not (because I don't want to read through 800~ pages of posting. But Diamondfrogs aren't actively recruiting, but I tried to join the toads only to have them deny me after finding out that I'm a member of this forum. They told me to ask you guys for more information. So here I am, I need more information.

wargames
Mar 16, 2008

official yospos cat censor

Csolo posted:

Not sure if this has been asked here or not (because I don't want to read through 800~ pages of posting. But Diamondfrogs aren't actively recruiting, but I tried to join the toads only to have them deny me after finding out that I'm a member of this forum. They told me to ask you guys for more information. So here I am, I need more information.

you should have 100% been denied access to the toads and be told "go look at Private Game Servers"

Gyrotica
Nov 26, 2012

Grafted to machines your builders did not understand.

wargames posted:

you should have 100% been denied access to the toads and be told "go look at Private Game Servers"

There's also a link in the OP.

Csolo
Mar 1, 2012

Internet Spess Sheps

wargames posted:

you should have 100% been denied access to the toads and be told "go look at Private Game Servers"

Why are they so strict on not allowing someone with an account join? did you guys piss in their cereal or something?

wargames
Mar 16, 2008

official yospos cat censor

Csolo posted:

Why are they so strict on not allowing someone with an account join? did you guys piss in their cereal or something?

toads is for pubbies or something.

Toxic Fart Syndrome
Jul 2, 2006

*hits A-THREAD-5*

Only 3.6 Roentgoons per hour ... not great, not terrible.




...the meter only goes to 3.6...

Pork Pro

Csolo posted:

Why are they so strict on not allowing someone with an account join? did you guys piss in their cereal or something?

Toads is for the hoi polloi. Lowtax's Chosen People go to DF.

Csolo
Mar 1, 2012

Internet Spess Sheps

Gyrotica posted:

There's also a link in the OP.

After rubbing my two brain cells together, I figured it out. Thanks.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
IIRC Guardian weapons are size 2 max as well, so they really seem to work best making medium sized ships more dangerous and making them more viable against Thargoids.

Helianthus Annuus
Feb 21, 2006

can i touch your hand
Grimey Drawer

Cowcaster posted:

i mean if the guardian weapons are so good that they'll make small ships more dangerous than big ships now, doesn't it stand to reason big ships will be even more dangerous than that because they have a million more slots that fit c2 weapons, bigger power plants to run them, and bigger power distributors

Mike the TV posted:

They are tricky to use, and I imagine a large ship would have a lot of trouble manoeuvering well enough to utilize the plasma charger. Really this makes medium ships more desirable for me, and keeps small ships pretty useless.

I thought about it some more, and I bet a PvP tough guy would actually prefer the long range engineered rails to the guardian gauss cannon. The range on the gauss cannon is still 3 km.

I still think the guardian plasma charger would be a good upgrade from the c2 plasma accelerators though, engineering notwithstanding.

One in the Bum
Apr 25, 2014

Hair Elf

Csolo posted:

After rubbing my two brain cells together, I figured it out. Thanks.

Welcome aboard. The "not recruiting" thing is to scare off pubbies who can't :10bux:

One in the Bum
Apr 25, 2014

Hair Elf

Fojar38 posted:

IIRC Guardian weapons are size 2 max as well, so they really seem to work best making medium sized ships more dangerous and making them more viable against Thargoids.

Since they're size c2, they must be subject to the damage penalty vs large ship hulls?

tooterfish
Jul 13, 2013

They have very high piercing, so no.

AFAIK there isn't a ship in the game they won't do full damage to, player wise anyway.

Nostalgia4Infinity
Feb 27, 2007

10,000 YEARS WASN'T ENOUGH LURKING
Got my 'vette above 20Ly jump range :woop:

Gonkish
May 19, 2004

Now that I can just let a limpet collect all the things and not have to worry about micromanaging materials, it's not as bad as it was. Still weird that you have to go through all the ranks for individual components, though.

Also holy poo poo some of these unlock requirements for the engineers themselves are dumb. gently caress you, Felicity Farseer. I got your stupid alloys.

timn
Mar 16, 2010

Nostalgia4Infinity posted:

Got my 'vette above 20Ly jump range :woop:

:yeah:

xylo
Feb 21, 2007
<img src="https://forumimages.somethingawful.com/images/newbie.gif" border=0>

So I've finally gotten the hang of using the HOTAS now and set about doing some exploring and trying to make money. I would pick an area to go to, try to get some missions that would all end up going to the same spot, but this is a huge pain in the dick. You get like 5-10 destinations and it's all horribly inefficient because I can't stick around and build the rep to the good missions that don't pay 43 credits to deliver strategic junk mail a few jumps down. Worse yet if you get stupid poo poo (wing missions or kill 119 ships or whatever) you can't just decline it and get a new list.

So I search on mission recommendations and people are talking about board flipping so I look up what this is. What the gently caress? Why isn't there just a refresh button when you get a ton bullshit missions and have them generate some more. Why can't I just tell the people there "hey I'm going down to the store, do you need me to do anything" rather then having to filter through ones that are 30ly the wrong way. Still feeling this is stupid I do more searching and I find there are system in the game trick missions to only going between two systems based on what's around it. Fast forward a few hours later, I'm now a Duke with 30M in the bank and ready to try making money on the ally rank missions.

What I'm trying to say is, whoever is the korean mmo designer at Frontier needs to get shitcanned. You will never out grind design some poopsocker or cleaver nerd that's just going abuse your design to get past it in a creative way.

Now searching for the neat easy way to make a stack of cash so I can but this cutter thing, put whatever one it and just fly around exploring and having fun.

Xae
Jan 19, 2005

Gonkish posted:

Now that I can just let a limpet collect all the things and not have to worry about micromanaging materials, it's not as bad as it was. Still weird that you have to go through all the ranks for individual components, though.

Also holy poo poo some of these unlock requirements for the engineers themselves are dumb. gently caress you, Felicity Farseer. I got your stupid alloys.

They need to replace picking up 20 different random rear end drops from a blown up ship with scanning the wreck.

the milk machine
Jul 23, 2002

lick my keys

xylo posted:

So I've finally gotten the hang of using the HOTAS now and set about doing some exploring and trying to make money. I would pick an area to go to, try to get some missions that would all end up going to the same spot, but this is a huge pain in the dick. You get like 5-10 destinations and it's all horribly inefficient because I can't stick around and build the rep to the good missions that don't pay 43 credits to deliver strategic junk mail a few jumps down. Worse yet if you get stupid poo poo (wing missions or kill 119 ships or whatever) you can't just decline it and get a new list.

So I search on mission recommendations and people are talking about board flipping so I look up what this is. What the gently caress? Why isn't there just a refresh button when you get a ton bullshit missions and have them generate some more. Why can't I just tell the people there "hey I'm going down to the store, do you need me to do anything" rather then having to filter through ones that are 30ly the wrong way. Still feeling this is stupid I do more searching and I find there are system in the game trick missions to only going between two systems based on what's around it. Fast forward a few hours later, I'm now a Duke with 30M in the bank and ready to try making money on the ally rank missions.

What I'm trying to say is, whoever is the korean mmo designer at Frontier needs to get shitcanned. You will never out grind design some poopsocker or cleaver nerd that's just going abuse your design to get past it in a creative way.

Now searching for the neat easy way to make a stack of cash so I can but this cutter thing, put whatever one it and just fly around exploring and having fun.

one thing to keep in mind is that the system / faction status affects what kinds of missions show up. for instance, a system in "boom" will have lots of boom <thing> delivery missions, famine will have donate missions, war will have combat, etc. etc.

"board flipping" is just a way to make the missions refresh, which the board does on its own every 10/15(?) minutes. frontier is bad at making their unintentionally fun game intentionally fun, but i kind of get why there isn't a "give me a mission to my destination" feature since all the mission / trade elements are based on the faction's numbers in the background simulation.

one good way to vent your frustrations at frontier is to get in a small combat ship and go perforate some spaceships, that part remains pretty fun

Xae posted:

They need to replace picking up 20 different random rear end drops from a blown up ship with scanning the wreck.

or at least make limpets ammo instead of cargo. cargo scooping is a huge pain in the rear end.

iospace
Jan 19, 2038


Who wants fast pulsars? I'm sure you do:

(click for big)

System: https://www.edsm.net/en/system/id/44651/name/MJD95+J023308.65%2B610144.3

(Main star is an O-class and there's also a black hole)

EPIC fat guy vids
Feb 3, 2011

squeak... squeak... SQUEAK!
Lipstick Apathy
Made it to that Duke rank, 2 evenings from serf to it and 30+ mill in profits from it is pretty nice.

Got my clipper to get Meta-Alloy and now I have to farm Farseer data/mats forever.

the milk machine
Jul 23, 2002

lick my keys
I hit duke and got my clipper tonight too, it's like a cool python, I'm a fan

I also bought a dolphin. and an orca. also finally got a conda, a rated it and put a bunch of turrets and poo poo onboard.

good times

One in the Bum
Apr 25, 2014

Hair Elf
the clipper is a python with less internals and an inability to land at outposts.

Helianthus Annuus
Feb 21, 2006

can i touch your hand
Grimey Drawer
but the clipper is much faster

unfortunate hardpoint placement though

EPIC fat guy vids
Feb 3, 2011

squeak... squeak... SQUEAK!
Lipstick Apathy

Helianthus Annuus posted:

but the clipper is much faster

unfortunate hardpoint placement though

Hardpoints seem to be not too bad. I do dislike the L only pad though :( But it looks so much better than the Python.

Adbot
ADBOT LOVES YOU

Gonkish
May 19, 2004

Xae posted:

They need to replace picking up 20 different random rear end drops from a blown up ship with scanning the wreck.

This. THIS. THIIIIIIS. loving hell sitting there waiting for limpets takes forever, too. They'll never do this, though, because that would almost allow you to have fun instead of not having fun, and, well... :frontear:

  • Locked thread