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How did that make it past their editors or whatever? I mean, they had to have someone who had played MGSV.
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# ¿ Sep 16, 2015 05:39 |
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# ¿ Apr 29, 2024 16:02 |
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Dabir posted:I can see one immediate and obvious problem with this: The power plant isn't big enough to support everything you need for combat when deployed. An A-class power plant will do it. I didn't look at the specs cause I'm on my phone, but does it still not have enough power if you set priorities to shut down stuff you don t need when weapons are deployed? Stuff like the FSD, fuel scoop, FSD interdictor, etc?
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# ¿ Sep 17, 2015 16:15 |
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Why didn't you just check the in-game keybind menu?
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# ¿ Sep 18, 2015 19:29 |
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Cactus posted:I did after I got out the station. It was all as it should be, but the buttons on the hotas were not doing what they were supposed to, and I couldn't see a keybind for landing gear despite scrolling through the controls a couple of times. It corrected itself after exiting and re-entering the game. It's the only time anything like that has ever happened and I have no idea why. The game had been running for hours though as I made the last stretch of the journey from about the Eagle nebula to home in one go, something just hosed up I guess. Ah, that is strange. I had the controls gently caress up once myself, but I realized it was because it was recognizing my Xbox360 gamepad as the first set of buttons instead of my joystick, so while my joysticks boost button is normally say "button 12", instead the joystick was now "Button 31" and "Button 12" was something on the gamepad.
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# ¿ Sep 18, 2015 19:41 |
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Yes. Braben has been making Elite games for 31 years now.
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# ¿ Sep 23, 2015 06:23 |
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quote:How much wobble can a bobblehead wobble if a bobblehead could wobble bobbles? Well, my concerns are alleviated!
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# ¿ Sep 25, 2015 21:16 |
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Literally Kermit posted:StarCraft is a good game though? The other SC. No, not Soul Calibur. No not Sim City either. C'mon, you know, the spacey SC.
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# ¿ Sep 25, 2015 21:18 |
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No, Space Chem.
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# ¿ Sep 25, 2015 21:41 |
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Joystick is, in most people's opinions, the preferred way to play. As for how engaging exploration is, it depends. To sum it up in the most basic way possible exploration is simply jumping into a new system honking your horn (discovery scanner), and then either scanning everything in the system or opening the map and picking and choosing promising looking (terraforming candidates, earthlikes, etc) planets in the system, then moving on to the next one. There isn't a ton too it, and it gets repetitive mechanically. Its kinda just sightseeing really. The game can be rather grindy if your goal is nothing but bigger and better ships. However, it doesn't take too much effort to get some decent low-mid-range ships, including basic exploration-suitable ships.The biggest cost is the 1.5mil for the advanced exploration scanner which has an unlimited detection range. The game is a bit lacking in long-term stuff to do, but if you're ok with making your own fun in a space sim sandbox you'll probably get your money's worth out of the current sale price.
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# ¿ Sep 26, 2015 03:46 |
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Terrain following radar display like the landing pad display, crashed ships, and classical "ladder" HUD, nice. Galaga Galaxian fucked around with this message at 18:53 on Oct 2, 2015 |
# ¿ Oct 2, 2015 18:51 |
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They're from the weekly news letter.
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# ¿ Oct 2, 2015 19:00 |
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Maybe they'll show up from low orbit as Unknown Signal Sources? Maybe the detailed surface scanner will be able to detect stuff like that, give it a use beyond buffing exploration payouts.
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# ¿ Oct 2, 2015 19:07 |
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The first part was a bit of kid, but then I thought about it and added the second part. I'd love for a Detailed Surface Scanner to provide useful functionality for flying around a planet even if you're not exploring uncharted territory far from human space. Use it to find crashes, hidden pirate bases, cargo dead drops, etc etc.
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# ¿ Oct 2, 2015 19:12 |
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Adult Sword Owner posted:I also want pirate bases hidden on the planets that you can raid, or that launch guys at you if you get too close, something cool like that These were in Frontier: Elite II, so I'm really hoping that happens. Also missions to conduct aerial recon flybys of surface bases (who would deploy fighters to intercept you). There were also missions that'd give you a nuclear missile and orders to go blow up a surface base.
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# ¿ Oct 2, 2015 20:07 |
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That is a good thing.
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# ¿ Oct 4, 2015 21:44 |
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Wait, mining is good now?
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# ¿ Oct 7, 2015 10:49 |
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Well, the Imperial Eagle is definitely fun to fly, but man, the guns feel so anemic after even the Imperial Courier, nevermind the Vulture. I think I've been completely spoiled. Also, does everything feel crisper to anyone else? Especially the HUD.
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# ¿ Oct 9, 2015 04:06 |
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Been thinking about giving the FDL a try, but man, that jump range...
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# ¿ Oct 9, 2015 04:44 |
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Was thinking about the Python too, but I definitely can't afford to A-fit one of those.
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# ¿ Oct 9, 2015 04:51 |
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chaosapiant posted:I hope at some point planets with atmospheres and water allows us to go fishing. I want to be an interstellar fisherman. Let me skim the oceans and crack the water into hydrogen for fuel. Also mine ice asteroids for water ice and crack that into fuel. More potential hydrogen sources would be a good thing for explorers
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# ¿ Oct 9, 2015 17:47 |
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Jarf posted:Looks like the Diamond Frogs want to find Raxxla! I've seen that missions before, it sounds really interesting, given I know what Raxxla is, but I know it'd just be another disappointing default mission.
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# ¿ Oct 13, 2015 17:56 |
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Adult Sword Owner posted:A BARE MINIMUM MULTI AND THE ONES THAT COME WITH THE VULTURE ARE REAALLLLLLY BAD The Vulture comes with class 1 guns, the same as the Sidewinder. Get class 3s! SynthOrange posted:Thats an in-game month right? An in-game month is a real month.
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# ¿ Oct 13, 2015 23:54 |
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ps am no frog posted:The best part of buying a new vulture is when the giant rear end hardpoints open and you see the teeny tiny class 1 laser sitting there. And then you think about how big those guns looked bolted onto your starter Sidewinder/Eagle.
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# ¿ Oct 14, 2015 00:19 |
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The Vulture's greatest crimes are its best weapons loadout is boring, poor jump range, and it looks . Otherwise it is a kickass ship.
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# ¿ Oct 14, 2015 02:33 |
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Eh, I would've prefered if Core Dynamics had just made it look kinda like a larger Eagle
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# ¿ Oct 14, 2015 02:58 |
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It should only want a certain direction if A) You're targeting to make a jump to another system rather than just supercruise or B) you're too close to a major gravity source (aka a planet or star) and you need to enter super cruise facing away from the object (shows an "Escape vector" target/waypoint). Otherwise, the only other problem I can think of is that it wants you to enter supercruise facing the direction of your momentum vector, so if you fly with assist off, that might cause trouble.
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# ¿ Oct 14, 2015 07:43 |
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Don't bother with a Wake scanner unless you plan to hunt players (And even then its kinda useless).
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# ¿ Oct 16, 2015 04:29 |
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How to smuggle Some of you guys are really over complicating it.
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# ¿ Oct 16, 2015 04:58 |
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Kill Warrant Scanner, which lets you see if ships are wanted in jurisdictions/systems other than the current one. Mostly used to scan already wanted ships to hopefully get an even bigger payout.
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# ¿ Oct 17, 2015 02:38 |
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SynthOrange posted:Does gaining Fed rank prevent me getting Alliance or Imp rank? No. You can be a Prince in the Empire and a Whatever in the Federation if you want.
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# ¿ Oct 17, 2015 07:09 |
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And I bet you don't have cargo room. Looks like it might be worth leaving off an extra maintenance module for a small bit of cargo space in the future.
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# ¿ Oct 18, 2015 01:55 |
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SynthOrange posted:Ugh, if there's a target I have to kill in a system, I'm supposed to keep searching Unidentified signals until I find it? No, they should show up in super cruise after a bit.
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# ¿ Oct 18, 2015 03:59 |
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Yeah, assassination missions are kinda lousy unless you've got a really kick-rear end ship.RearmingStrafbomber posted:
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# ¿ Oct 18, 2015 04:34 |
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Dr. Arbitrary posted:Railgun is a PVP monster. Worthless in PVE. As someone who doesn't give a poo poo about open world PvP, I wish more guns were more viable in PvE.
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# ¿ Oct 18, 2015 19:01 |
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quote:- Stop dancing stars near stars with the lensing effect They killed the starflies!
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# ¿ Nov 13, 2015 19:58 |
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What does the Keelback look like? I heard it was a highly modified Type-6?
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# ¿ Nov 14, 2015 08:53 |
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This really only shows the front view, but all it looks like they did was stick Diamondback engine pods onto a Type-6.
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# ¿ Nov 14, 2015 21:41 |
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Large scale industrial centrifuge is the only thing I've been able to think of. IIRC the ones I've seen like that are in extraction/refinery systems.
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# ¿ Nov 15, 2015 05:40 |
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Honestly I have realized I'm not really bothering with the current betas, so I wouldn't bother with beta access to Horizons. Then again I haven't even purchased horizons yet so.
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# ¿ Nov 18, 2015 20:21 |
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# ¿ Apr 29, 2024 16:02 |
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radintorov posted:Only 4 days until the Horizons beta is released. Does that mean only 4 days left on the $15 discount to current Elite owners?
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# ¿ Nov 21, 2015 03:50 |