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Cactus posted:I still think it kind of sucks that, and please correct me if I have this wrong, if I had waited to get the game I could've paid once for all of it, Horizons included, rather than having to pay about the same as I paid for the base game to upgrade to horizons. Does this mean it will be more worth my while waiting until the third expansion comes out and making one payment for both? It's not like they snuck this poo poo on people a month before Horizons releases, there's been nearly 6 months of forewarning.
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# ¿ Sep 15, 2015 21:35 |
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# ¿ Apr 28, 2024 12:57 |
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GaylordButts posted:Had the pricing been announced that far in advance? I don't recall anything until it showed up in the store with their stellar "limited time loyalty discount" to save tenbux. I'm fine with them selling expansions, but usually those aren't the same price as the base game and when I buy an expansion I know at least an idea of the full content of it and not this "It's a year of updates *wink*" crap. So yeah, that's roughly six months in advance (announced in August as far as I remember). GaylordButts posted:As someone who is also trying to avoid KS/Early Access stuff the longer you can hold off on buying this game the better. It needed WAY more time to bake when I bought "version 1.0" back in January and should still have an Early Access banner slathered across it's steam page. Hand wringing about Horizons purchasers being "rewarded" for waiting and getting the base game for free is total bollocks though. The loyalty discount for existing players could be more in my opinion, but giving the base game away with Horizons actually makes sense. It will be a year old by then after all, and it'll encourage new players to come in. tooterfish fucked around with this message at 00:04 on Sep 16, 2015 |
# ¿ Sep 16, 2015 00:02 |
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RabidWeasel posted:The most recent dev update has named 2 more new ships coming with 1.5 - the Asp Scout and Viper mk. IV, because obviously Frontier realised that people are OK with variant ships and it lets them weasel out of properly filling their 30 ships quota that they guaranteed Variants are fine by me. But yeah I'd rather there were more sidegrades at a given tier instead of just straight up "best in role".
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# ¿ Sep 17, 2015 22:14 |
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There's a few new weapons in CQC, maybe they'll make their way into the main game eventually.
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# ¿ Sep 18, 2015 20:02 |
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Elite is currently 40% off on Steam.AndroidHub posted:They said in the most recent newsletter that 1.5 and horizons will be the same release, which I'm not very happy about to say the least, feels like a slap in the face tbqh. I think all these slaps to the face are starting to blur your vision.
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# ¿ Sep 22, 2015 13:12 |
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AndroidHub posted:What I'm annoyed about is that they keep going on about how there will be free content in season two for people who didn't buy horizons, being released with horizons essentially makes the ships into "free season two content" not season one, and that gives them free reign to be very wishy-washy with features being free or locked behind. Additionally being one release instead of two lets them skimp on the features in general; I get that they painted themselves into a corner with these release dates, but that doesn't mean I can't be annoyed by their mis-management. As far as I remember they've said 1.5 is part of season 1, not 2.
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# ¿ Sep 22, 2015 17:38 |
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AndroidHub posted:If FDev had given any reason to expect anything other than the bare minimum in terms of what they plan to deliver I might feel differently, but everything points to them biting off more than they can chew. And you can parrot that it's season one all you want, but it's being released at the beginning of season two, not some indeterminate time before it like we had thought before the last newsletter, and they are calling all of the other planned features that you won't need to own horizons for to get "free season two content" so I don't see the difference. There's no way I can affect the outcome here, so I'd rather wait and see what happens than wind myself up over what might happen. You're obviously of a different school of thought.
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# ¿ Sep 22, 2015 18:31 |
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KakerMix posted:I want to remind everyone that Frontier didn't have a route planner in the original design of Elite Dangerous. It wasn't there and people defended this.
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# ¿ Sep 23, 2015 19:30 |
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DarthBlingBling posted:How about don't ever pre order anything? Just wait till it's out
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# ¿ Sep 23, 2015 22:37 |
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So their plan is to get people to sit F5ing their forum all day and then try to be the first sperglord to input a code when it appears. Genius. Does the paint job come with an actual certificate of virginity, or is that just implied? tooterfish fucked around with this message at 13:19 on Sep 24, 2015 |
# ¿ Sep 24, 2015 13:17 |
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Really!? That's a bit out of left field, didn't expect them to even discuss that until much later on.
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# ¿ Sep 25, 2015 16:35 |
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Typical Pubbie posted:This game has the weirdest premium pricing model I've come across. And by weird, I mean they're charging us for horse armor but no one really seems angry about it. There could be a better way to buy paint jobs (people mention Waframe in this regard, no idea as I don't play it), or at least a better selection. But as far as paying to play dress up, no one's bothered because playing dress up is secondary to flying spaceship. Gestalt Intellect posted:Some of the paints should seriously just be buyable with ingame credits, I would seriously be willing to pay a million credits for paint for my diamondback. tooterfish fucked around with this message at 19:12 on Sep 25, 2015 |
# ¿ Sep 25, 2015 19:10 |
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You get a Cobra MK IV with the pre-order. That has the fat rear end and extra hardpoint. The new Viper will be available to everyone as part of 1.5 AFAIK.
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# ¿ Sep 25, 2015 20:06 |
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You're right. Wiki is saying: quote:It will be an exclusive ship for players who own both Elite: Dangerous and Elite: Dangerous Horizons, or pre-ordered it during an exclusive time period.
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# ¿ Sep 25, 2015 20:32 |
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From what I can gather from lurking in the thread: Dr Derek Smart PhD is apparently successfully trolling Star Citizen to death. e:^^^yeah all that stuff^^^
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# ¿ Sep 25, 2015 20:46 |
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It probably won't be that expensive, the MK III is only 300,000 space bucks. That's chump change even to brand new players, probably a few days to a week or two playing depending on how "dedicated" you're feeling. e: if that actually, my knowledge of the newbie experience is pretty dated by now. tooterfish fucked around with this message at 22:30 on Sep 25, 2015 |
# ¿ Sep 25, 2015 22:27 |
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They haven't dropped Occulus, I think they were just having trouble getting SDK 0.7 to work with Cobra so they advised players not to upgrade. Post about it here.
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# ¿ Sep 25, 2015 22:38 |
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Slow? Heh, initial Occulus support was put in days after a backer asked for it. It was literally: "hey do you support Occulus Rift?" "no what's that?" /2 days "okay you can use your Rift now" Rift support got them a lot of good press early on during the alpha/beta stages, I can't imagine them just unceremoniously ditching it. It might not be worth the time to keep up with iterations of the dev versions, but I'm pretty sure the release version will be fully supported.
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# ¿ Sep 25, 2015 22:54 |
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The expansion pass is tied to the same account as the base game (at least mine is, but I got mine as part of the kickstarter rewards), so I'm guessing no.
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# ¿ Sep 26, 2015 21:10 |
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The base game is already included/bundled with Horizons, you just have to wait until it's released to play. I think they'll probably stop selling the base game at that point, and Horizons will become their new base product (ready for the same trick the year after). frank.club posted:With the added bonus of it actually being released then tooterfish fucked around with this message at 21:18 on Sep 26, 2015 |
# ¿ Sep 26, 2015 21:16 |
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Are you picking up kill missions for them, or just collecting combat bonds?
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# ¿ Sep 29, 2015 22:25 |
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Hammer Floyd posted:Do weapons upgrade at all? I haven't found anything beyond the starting Beam\Pulse\Burst lasers. While I don't mind that formula, it'd be cool if we could get better versions of those weapons... As part of the new loot system coming next year we should be able to get hold of upgraded weapons. They've mentioned things like different colour/frequency lasers having different effects (greater hull penetration, things like that). That's about all we know at the moment though, they're usually pretty tight lipped about things until they're ready to show us something.
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# ¿ Sep 30, 2015 14:12 |
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lee_ars posted:For you fine goony folk who are following "Fangs," the web comic, I've put together a big-rear end 167-page PDF of all ten parts, complete with some nice formatting and an author's note and everything, real official-like. It's like an actual graphic novel!
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# ¿ Sep 30, 2015 18:42 |
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Just stumbled across this post detailing damage mechanics on the dev tracker, thought I might share. It might be interesting for those who don't know how it works.quote:Maybe I can clarify my comment of Anyhoo, the other interesting part is in the last paragraph: "there's bigger changes over the umm...horizon". So possible changes to the way damage is dealt incoming (soon), in addition to the ones in 1.4.
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# ¿ Sep 30, 2015 20:43 |
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I think we might be getting atmospheres for Horizons, it's just life bearing planets they've specifically ruled out. They've mentioned weather systems coming down the line, and that kinda implies an atmosphere. They've also talked about their technology for generating surface outposts procedurally, so they'll be in for definite. Not just starports, but other kinds of settlements too (you can land anywhere you want on the surface, so why not). I suspect one of the reasons they're going the airless route first because most living spaces will be underground or in domes, that's much easier to cope with than procedurally generating sprawling open air metropolises, and it allows them to leave the ambulatory stuff for a later date.
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# ¿ Oct 2, 2015 15:29 |
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You can't break promises if you never make any!
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# ¿ Oct 2, 2015 15:52 |
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You kid, but that's basically it I think. We get another kind of supercruise called "orbital cruise" that'll let us navigate planets faster than standard flight. They'll probably pop up as signal sources while doing that.
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# ¿ Oct 2, 2015 19:09 |
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Valatar posted:Does anyone know anything at all about the upcoming planetary stuff? I want in games like Elite to just gently caress off in a random direction, find weird crap, and sell it for cash. And from what I've heard thus far, exploration in Dangerous is still too shallow to really fit that bill. But if being able to land on planets and loot crashes and stuff is being rolled into the exploration system, I am abruptly much more interested. Crashed vessels are in, there's one in the pictures Galaga Galaxian posted (which are from this week's newsletter). As for other stuff, during their EGX talks they mentioned settlements, pirate bases, starports, and ore deposits. Maybe "stashes" too, can't remember for sure. There'll also be surface combat with the mako things, with the possibility of your wingmates flying air support (and an increased opportunity for goon on goon violence I'm sure). They're making some kind of loot system too, although what that means exactly we don't know yet. We'll find out more in the coming weeks I think. Horizons is slated for "holiday 2015", so they should be betaing it soonish.
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# ¿ Oct 2, 2015 21:10 |
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Eonwe posted:I might pick it up this weekend If you wait for Horizons to come out and buy that instead (probably around Decemberish), it includes the base game for free.
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# ¿ Oct 2, 2015 21:25 |
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Adult Sword Owner posted:I mean I understand that, but when you boost with FA off you still slow down. So now you slow down after boost wears off, even in FA off. tooterfish fucked around with this message at 21:01 on Oct 4, 2015 |
# ¿ Oct 4, 2015 20:55 |
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It doesn't really have the powerplant wiggle room for anything fancy, just stick a couple of big gently caress off lasers on it and call it done.
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# ¿ Oct 4, 2015 22:47 |
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Yes, although we don't know exactly when it'll be in. Horizons is a season pass kinda deal, so it could be this time next year before we see any multicrew stuff (not saying that'll definitely be the case, but there's the possibility). The headline feature is planetary landings, so it's a safe bet that'll be in first.
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# ¿ Oct 5, 2015 23:46 |
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According to this post it's available "until shortly after launch".
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# ¿ Oct 6, 2015 00:03 |
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At the start they had some quality control issues, a good proportion of the units they shipped were faulty (I got 3 knackered ones in a row). This is personal opinion, but apart from the above, I don't think the build quality in general really reflects the price. All the ones I had were just thrown together, something you'd expect from a budget product. They do feel/look great on the outside though, and maybe they've ironed out their issues by now. ^^^I see I'm not the only one who thinks this way!^^^
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# ¿ Oct 6, 2015 13:33 |
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Romes128 posted:I downloaded it on the xbone and went through all the training, but can't access the main game. The update should be done soon I'm guessing. https://community.elitedangerous.com/
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# ¿ Oct 6, 2015 14:01 |
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LCL-Dead posted:Xbone players are playing on the same servers as us?
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# ¿ Oct 6, 2015 14:50 |
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Heh.
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# ¿ Oct 6, 2015 15:26 |
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It's mostly the X55 we were trash talking.
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# ¿ Oct 6, 2015 16:04 |
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Best way to find out is to use http://coriolis.io and try it out. Off the top of my head, I don't think their base jump range is all that hot though.
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# ¿ Oct 6, 2015 17:39 |
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# ¿ Apr 28, 2024 12:57 |
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GaylordButts posted:Also I wouldn't worry overly much about it, once you do get to a Python you're likely to stay in it for a very long time. I once had a car like that.
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# ¿ Oct 6, 2015 18:14 |