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The survey offered cyberpunk as one of the possible city sim settings and now I can't stop thinking about it. "Consolidated Megacorp has declared sovereignty over the commercial district. Do you want to hire deniable assets to bomb their HQ?"
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# ¿ Sep 18, 2018 15:48 |
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# ¿ May 14, 2024 06:47 |
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In case sectors were the deal breaker about Stellaris for anyone: next patch they're a static part of the map like de jure duchies in CK2, their internal economies are gone, you always have direct control over everything, and letting sector governors build to reduce planet micro is completely optional.
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# ¿ Sep 20, 2018 16:22 |
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Bold Robot posted:How is random new world these days? I remember when it came out it was considered kinda lovely but I haven't played EU4 in a few years now.
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# ¿ Oct 12, 2018 09:18 |
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Mantis42 posted:Maybe instead of Dev Diaries they should just have someone like Jake stream the game for an hour.
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# ¿ Oct 23, 2018 22:22 |
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I hope it's CK3.
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# ¿ Dec 13, 2018 19:45 |
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Don't forget that moving to 64 bit let them put about as many provinces (cities) in Imperator as CK2 has baronies. Even if bishoprics and towns remained unplayable that's a huge visual upgrade.
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# ¿ Dec 14, 2018 17:56 |
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This week in "Imperator features I want to see in CK3," mercenaries are physically present on the map even when not working for anyone, don't teleport to your territory when you hire them, and are available based on diplomatic range: https://forum.paradoxplaza.com/forum/index.php?threads/imperator-development-diary-7th-of-january-2019.1144406/
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# ¿ Jan 8, 2019 16:50 |
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TorakFade posted:Is this really a thing? I didn't hear anything that would make me think that but I don't follow all news closely, and it scares me - multiplayer is usually a highly competitive environment where people pile on the advantages and try to break the system so balancing for that makes for pretty bad single player, and I only play single player...
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# ¿ Feb 6, 2019 23:31 |
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They also said if you're curious about what year it is BC in Imperator there's a tooltip on the date that will tell you.
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# ¿ Feb 15, 2019 19:39 |
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Jeoh posted:It would be nice if Paradox released more minor patches (and more frequently). Should make it easier on QA too.
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# ¿ Apr 14, 2019 10:22 |
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# ¿ May 14, 2024 06:47 |
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Making the AI stupidly stubborn about peace is an unfortunate necessity because it's probably not possible to make it smart enough to know when it can't win and cut its losses early without making it easy to trick into white peacing out of wars it could win.
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# ¿ Apr 20, 2019 21:35 |