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dead comedy forums posted:Really? I thought they would eventually go for a new engine (emphasis on eventually), guess I was mistaken There's hooks and framework for map games specifically but it's general enough to not need to reinvent the wheel and most of the gains that allow province/agent count and interactive bits are in implementation.
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# ¿ May 25, 2018 17:47 |
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# ¿ May 15, 2024 00:21 |
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Some of the most interesting and dynamic parts of CK2 are the devolutionary parts and are basically a hurdle for most players to reflexively jump past and never want to consider again. Like everyone tries to get out of gavelkind and imprison any count looking at you funny and get viceroys to keep your empire sperg garden perfectly trimmed and ever growing. It's hard to do devolution when our brains are wired entirely for number-go-up.
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# ¿ May 25, 2018 18:15 |
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Pirate Radar posted:So will the whole map be filled in with counties/provinces/whatever or will there be some places (other than the Sahara) that will be greyed out “HIC AUTEM DRACONES” areas? The more I see if how detailed what is already there is I don't know if we really need the Sahara or the steppes so I wouldn't be surprised to see less filled in of the gray. But at this point the brown edges are still calling their shots.
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# ¿ May 27, 2018 12:48 |
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Can't wait to set freemen priority to promote to citizen but there's not enough wine for them on the market so the setting does nothing.
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# ¿ May 27, 2018 22:29 |
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I had almost forgotten about the horn doots when clicking your court but you just reminded me and now I can perfectly hear it in my head again, thanks. CKDV was fine but plagued with bad UI and bugged events. CK2 at release was basically fixed CKDV with a vaguely usable UI and it was actually a little disappointing until Old God's.
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# ¿ May 30, 2018 17:05 |
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CK2 was entirely playable and the last thing I wanted to play at the time. It was just kind of there.
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# ¿ May 30, 2018 18:14 |
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Buildings are cookie clicker but that's ok I guess. There's a reason there are good and bad spreadsheet games and I can't exactly feed my need for larger numbers by just typing 999999*999999 into a calculator over and over.
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# ¿ Jun 5, 2018 19:47 |
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If you're still on 32bit you've lost the ability to feel human long ago.
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# ¿ Jun 7, 2018 17:20 |
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The eternal economic struggle of finding a party that can cut taxes enough without forcing you to rely on braindead capitalists building boat factroys.
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# ¿ Jun 27, 2018 15:15 |
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reignonyourparade posted:I have literally never heard the Latin version of it, just name your drat game "Rome 2"
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# ¿ Jun 28, 2018 23:26 |
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The performance of India in CK2 was just a side effect. The real issue is nothing really spills over the karakorum in either direction without player prodding. So it's just an appendix of a dharmic thunder dome that's there just in case someone wants to play a Timur. Being there from the ground up means there's a better chance to integration but the pessimist in me is still worried it's going to be an appendix just in case a player wants to be Alexander part two.
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# ¿ Jul 24, 2018 13:46 |
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Agean90 posted:pretty lol at every making gameplay judgements about a game whos gameplay we know functionally nothing about
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# ¿ Jul 25, 2018 13:47 |
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idhrendur posted:From what I hear, the bad part isn't the 50 year old language or the 50 year old system, it's the 50 year old development practices: fixing only the immediate bugs, being afraid to make any improvements, refusing to allow for tests, frequently no modern source control, frequently old code editors, and no comprehension that all of that is why the code base is a creaky mess just waiting to blow up. That goes for a lot of worthwhile business systems jobs but is aggravated for the legacy stuff because noone understands why you might need a green accountant and a green programmer to replace one experienced guy. All bets are off for Fortran because you can't just hire a guy who knows Fortran, you absolutely need someone who knows fortran and also the science being coded.
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# ¿ Aug 19, 2018 13:58 |
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CK, EU, HOI, Microsoft Excel are all the same game. It's just playing with formulas to fill your color into a graph.
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# ¿ Sep 27, 2018 00:39 |
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Rebels have no winning answer, locking Rev behind one in EU or radicals in Vicky aren't exactly brilliant implementations either.VostokProgram posted:General question for paradox devs, purely out of curiosity: how much of what your QA department does is balance playtesting vs. "does the thing actually work" testing? Asking because I work in software QA (not in games) and I feel like the state space of testing a paradox game would give me an aneurysm. Especially because it doesn't seem very automatable
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# ¿ Oct 1, 2018 22:37 |
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In order to avoid any accidental revisionism, you need to complete a test like in Leisure Suit Larry 3 before you are allowed to select any country, demonstrating that when you lead the Nazis to victory in the East, you will be somber enough after your "hell yeah I beat the game" to append "but really was it worth it?"
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# ¿ Oct 18, 2018 19:08 |
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Paradox had to excercise it's right to intellectual property made incidental to day to day work but good news now Victoria's Secret is fully funded and endorsed.
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# ¿ Dec 13, 2018 20:16 |
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AAAAA! Real Muenster posted:I have to agree with the sentiment that there is plenty of things that can be done in a theoretical CK3. Most of these have already been listed, but A good CK3 will be technically missing features from CK2 DLC but its ok because it will obviously not fit 1:1 in the new game and you can see the bolt-on points where it might with mods or newer better DLC.
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# ¿ Dec 14, 2018 19:43 |
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Agean90 posted:i still maintain that armies as counters you click around the map are dated and should be replaced in vicky 3 with a system that better represents the increased use of preplanning and mobilization in warfare
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# ¿ Dec 16, 2018 18:09 |
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Alchenar posted:Does anyone christian or otherwise say anno domini unless they are literally performing mass (Spoiler: I don't know if you say that in mass)? E. I should be clearer in saying it wouldn't be free and effortless to do since it'd be a new piece of UI code, but it's not like you need to redesign the event engine to keep track of counting down. zedprime fucked around with this message at 16:14 on Feb 15, 2019 |
# ¿ Feb 15, 2019 16:09 |
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I should be able to pass laws that implement my personal calendar.
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# ¿ Feb 15, 2019 20:03 |
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Give me Democracy 3 with a world map and different time periods and your foreign policy and military fills into an unintelligible void that affects other national inputs based on diplomatic relations. It doesn't need to replace EU or Rome, there's a certain something about the army dances but I'm tired of them and don't want to deal with anything besides smashing two hosts together over and over in CK2. Although eventually I'm gonna end up trying HOI4 because battle plans and some of the national stuff sounds neat.
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# ¿ Mar 31, 2019 20:48 |
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Jeoh posted:The more frequently you release, the less complex the set of changes to test. For strategy games you have a balance pass for anything that isn't UIX which would really terrify me as a release manager too. Expansion breakfixes and yearly content patches that do or don't come with the expansion are about as agile as I'd want them to be.
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# ¿ Apr 14, 2019 12:58 |
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# ¿ May 15, 2024 00:21 |
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GrossMurpel posted:How is that, compared to Railroad Tycoon 2? They release a DLC every few months and the base game goes on sale for it so you can check it out really cheap if you're patient. E. Turns out it's on sale for 30 more minutes so that probably explains why we're talking about it here but FYI.
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# ¿ Sep 9, 2019 17:23 |