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Groogy posted:Genocide is Paradox number 1 solution to most problems. They took it too far with the Greek eunuch thing though
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# ¿ Nov 27, 2015 12:13 |
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# ¿ May 16, 2024 22:51 |
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Hitlers Gay Secret posted:Oh man, that almost makes me want to play as Germany. Too bad about the whole holocaust thing. You can change the occupation policy to "gentle" and it's like the Holocaust didn't happen Just good times invading the Soviets with Anime Hitler
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# ¿ Nov 27, 2015 20:03 |
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A Buttery Pastry posted:Kind of a strange trade really. I mean, Slovakia wasn't historically a part of Poland. Now, I admit that this is obviously not a requirement for conquest, but it's just that, well, Lithuania is right there. Wouldn't it make much more sense to have Poland trade Danzig for German support in Lithuania? If Germany is befriending Poland it clearly doesn't have the same designs on Eastern Europe as it did historically, so letting the Poles take Lithuania wouldn't be a big deal. Hell, they could take Latvia and Estonia too, even if the Germans would probably want Memel. That way Poland retains access to the sea, and retakes lost territory, all the while preemptively protecting Eastern Europe from the Reds. Make more sense geopolitically but from a gameplay perspective, it could cause balance issues for German forces to have to more through Polish territory in their invasion of the USSR - it could mess up supply routes, control and ownership of the conquests and unit pathing and front logic. All of those could probably be worked around and fixed but it's a concern Randarkman posted:Best example I saw of people pluralizing words of latin origin wrong was on some MRA's blog or something where he gave the plural of clitoris as "clitorii". lol
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# ¿ Nov 28, 2015 13:15 |
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Home>Forums>Private Forums (PDS)>Hearts of Iron IV - Beta Forum>Please add "NATO counters" for Militia and Garrison
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# ¿ Dec 1, 2015 13:25 |
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DrSunshine posted:It'd be neat if there were ways to simulate internal threats like the breakdown of a space empire due to stagnation or something. Like, say you've blobbed up pretty well and are stable for a while. If there was some kind of "Decadence" (but not annoying like CK2's Decadence) where your empire would gradually go into a stagnant period, decline, and start to break up, that would keep the late game a bit more dynamic. I'm thinking something like Asimov's Foundation series. Like the Romans in At The Gates?
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# ¿ Dec 4, 2015 17:42 |
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orangelex44 posted:Not to derail, but how is At The Gates looking? It's been on my radar for a while, but I haven't heard or seen anything on it's progress for like six months now. It's being released January https://docs.google.com/document/d/1P7DDwAkbIKeZN2-cG_tlZmyXyxLdDT9t_D2olSbjX9s/edit January 2017
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# ¿ Dec 4, 2015 17:57 |
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Maybe empires could have a policy on how rebellions are dealt with, which gives a modifier on how long rebellions last and how damaging they are, so it ranges from George RR Martin's Thousand Worlds style genocide and enslavement of rebels in 1 turn to tolerating planets becoming autonomus and having to reabsorb them later with diplomatic power
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# ¿ Dec 4, 2015 18:49 |
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Agean90 posted:I feel ya bro, here WW2 navies for dummies Light cruisers are good for swatting aircraft out of the sky so they're great at screening carriers. Heavy cruisers are a faster and cheaper capital ship than battleships so they're good for keeping destroyer blobs at bay.
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# ¿ Dec 12, 2015 05:03 |
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Yeah Paradox seems to have picked up some more libertarian type writers lately.
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# ¿ Dec 14, 2015 01:27 |
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420 Gank Mid posted:Would it actually be conceivable for a pre-spacefaring civ to defeat one of the galactic civs in game or would that be like AI Cherokee getting the No Trail of Tears achievement in EU4? I expect there won't be actual battles between primitives and spacefarers, just progress bars that can get set back by event and abandoned if you need the resources elsewhere but that's just a guess
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# ¿ Dec 15, 2015 16:37 |
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AdjectiveNoun posted:Sci fi nerds in this thread, what is it about Fungi that make them so common as an alien race in sci fi genres? (Maybe they're not so common and it's just confirmation bias, idk!) Is there some special property of fungus that makes it plausible for a sapient fungoid alien race to exist? What make fungi more suitable than plants for a non-Fauna alien race? Or is it just a case of 'wouldn't it be cool if'? George RR Martin has written some cool short stories about telepathic and mind controlling fungi, I've been reading through this dude's compilation of them https://www.youtube.com/watch?v=dl8WQ8_iQSk
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# ¿ Dec 16, 2015 02:48 |
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YF-23 posted:Probably just closing V2 off before announcing V3 than just to fix it for the sake of fixing it. This plan will backfire, as V2 was already an almost perfect game. There's now no need for a V3. Preorder precancelled.
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# ¿ Dec 18, 2015 21:16 |
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https://twitter.com/Martin_Anward/status/677983075104608258 So... you guys taking requests? Do you think you could change line 3567 of text.csv from The Communism Agenda to The Communist Agenda?
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# ¿ Dec 19, 2015 18:10 |
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GrossMurpel posted:The AI doesn't get magical points. I've made it run out of points a few times before. Haven't played for a while, but as I recall, when it's America and Britain competing for Washington, a few days every time makes a difference, because that competition goes to like 20 levels of colonial development. Enjoy fucked around with this message at 13:34 on Dec 20, 2015 |
# ¿ Dec 20, 2015 13:25 |
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Enjoy posted:https://twitter.com/Martin_Anward/status/677983075104608258 Please, podcat and Wiz, this makes me irrationally upset!
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# ¿ Dec 22, 2015 17:03 |
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ThatBasqueGuy posted:Pdox getting political Russian empire seems to start with no army... a statement about contemporary Russian militarism?
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# ¿ Dec 22, 2015 18:27 |
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Gort posted:My biggest real issue with Victoria 2 is the way EVERY REGIMENT has its own manpower number and place it draws men from. If it all just went into one pool it'd be so much better. Don't troll
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# ¿ Dec 23, 2015 00:27 |
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pdxjohan posted:Well, i suspect he'll do it on wednesday? As thats the only day off We know you guys are just getting warmed up for V3 so take as long as you need.
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# ¿ Jan 3, 2016 09:52 |
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Hopefully there are intelligence countermeasures to enemy radio, like video
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# ¿ Jan 8, 2016 17:22 |
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"Let me tell you about modding: it's fun and it's easy. You gonna learn all about it." - The Crow (1994)
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# ¿ Jan 11, 2016 13:06 |
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Wait why is the Soviet Union illegitimate?
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# ¿ Jan 13, 2016 17:33 |
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It's Senatus POPULUSQUE Romanus
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# ¿ Jan 13, 2016 17:34 |
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# ¿ Jan 13, 2016 17:47 |
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Bold Robot posted:I guess I just don't want to sperg that hard about even one division. I would be totally cool with just using the system from HoI2, where there were basic types of divisions and you could put a brigade on them if you really felt like it. It feels like Paradox is trying to pander to Matrix Games players who need an obsessive level of detail. I think the division builder has to work this way so that the production lines system works with it (swapping light tanks for medium tanks over time and gradually phasing them out as you ramp up production)
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# ¿ Jan 20, 2016 19:46 |
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The COMINTERM, the much feared left-wing association of school timetable planners.
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# ¿ Jan 20, 2016 22:45 |
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Psychotic Weasel posted:From here you can see each unit's strength and supply situation, what type they are and what they are doing. e: I imagine there are many benefits to listing them individually
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# ¿ Jan 22, 2016 04:47 |
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Colonel Kulik
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# ¿ Jan 22, 2016 17:24 |
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Cantorsdust posted:Have it be like the crew cameras in Kerbal Space Program. Hitler starts looking increasingly worried as things go pear-shaped. The only question is which leader would be Jeb. Maximum bravery, minimum intelligence, and a veteran pilot? Goering, obviously
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# ¿ Jan 22, 2016 23:06 |
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Apparently the history criteria is one point out of 10 for every million Jews you murder
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# ¿ Jan 23, 2016 05:51 |
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AdjectiveNoun posted:For those of us who didn't play EU: Rome, what was so good about the Senate/Parliament/Council system in that game? I think it's mostly nostalgia for an old forum game Wiz was involved in, goons roleplayed senators and formed political factions
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# ¿ Jan 25, 2016 22:45 |
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A Buttery Pastry posted:You misunderstand the concept. It's not simply a superpower that is moral, it's a superpower of the concept of morality. Essentially, Sweden is so moral that when it comes to admonishing other states or giving them a thumbs up for doing good, its word carries the weight of a superpower. (Yes, this is a real life concept.) Something like prestige in linguistics?
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# ¿ Jan 30, 2016 09:16 |
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Mans posted:It''s a valid comment. I have friends that i played EU3 with back in the day and they simply refuse to play EU4 because it's comically complex compared to how barebones EU3 was (by comparison obviously). I'm guessing what happens is the core dev team comes up with a coherent system to begin with, then individual devs add new features in expansions and DLCs without fully integrating the new stuff with the old stuff.
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# ¿ Jan 30, 2016 14:32 |
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Killing Vikings gets so wearisome in early starts for CK2 they just keep charging at me like lemmings
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# ¿ Feb 8, 2016 18:42 |
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Paradox please add a 6 month character modifier to rulers who defeat raiding armies, and make raiders less likely to raid characters with that modifier
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# ¿ Feb 8, 2016 18:48 |
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Ghetto Prince posted:Yes, there should be no vikings in the viking age. Vikings should pick on easier targets
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# ¿ Feb 9, 2016 01:53 |
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Great job everyone, we must have sent at least 5 chickens and a cow back to the homeland before we were brutally butchered by the local garrison
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# ¿ Feb 9, 2016 02:19 |
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tooterfish posted:Except that, using the longbow as an example, that's exactly what happened historically? An institution built up over "a decade or more" isn't going to disappear the day after a ruler dies
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# ¿ Feb 10, 2016 01:57 |
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January 13th, 1257: Richard of Cornwall elected King of the Romans and crowned by the Archbishop of Cologne January 14th, 1257: The German Warhorse becomes extinct
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# ¿ Feb 10, 2016 02:16 |
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tooterfish posted:I don't know, why does it matter why? You're an idiot
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# ¿ Feb 10, 2016 02:26 |
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# ¿ May 16, 2024 22:51 |
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Psychotic Weasel posted:I gotta say, as much as I like learning about the game the WWW streams are not as interesting now that most of Europe has been taken over due to some AI glitches. Not a whole lot going on... How long ago did you get that text av Did you get your account when you were 7
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# ¿ Feb 11, 2016 03:47 |