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How much does digging in even do in vicky 2?
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# ¿ Oct 25, 2015 04:45 |
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# ¿ May 4, 2024 09:51 |
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Fuligin posted:Cold War DLC is a nifty idea but I can't imagine how it would work in practice, you just run into the same problem as East VS West, that postwar -> present isn't really about HoIs style mass warfare. It is up until the late 1950s though if you just make a pure lead up into world war 3 scenario.
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# ¿ Oct 30, 2015 21:22 |
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Don't add cold war mechanics. Just give the fans what they've been asking for decades and let us put missiles in submarines.
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# ¿ Oct 31, 2015 01:23 |
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Dirk the Average posted:Of course, then we need an event where the Soviets move in and eliminate Albert Einstein from existence... Actually we don't. And definitely don't want it either. E: speaking of hitler is it true blackice mod made hitler into a combat unit? Stairmaster fucked around with this message at 20:08 on Oct 31, 2015 |
# ¿ Oct 31, 2015 20:05 |
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StashAugustine posted:jfc shut up about anime anime is my friend.
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# ¿ Nov 7, 2015 23:09 |
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Gaj posted:And I was just about to post how I had an idea for a 1984 mod for HOI4. I can see modding tools being stripped out now. What modding tools? 90% of modding paradox games is notepad plus and Microsoft excel.
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# ¿ Mar 7, 2016 23:09 |
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congrats on obtaining sex
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# ¿ Mar 9, 2016 01:03 |
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Darkest hour is the one you want. edit: do not listen to anyone recommending hoi3
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# ¿ Mar 18, 2016 19:40 |
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I think paradox should use Russian/Warsaw-pact symbols as NATO counters are a form of imperialism.
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# ¿ Mar 27, 2016 19:28 |
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I'm not sure why you are all being triggered by nato counters so harshly. You guys know you can just turn them off right? e: Infact I'm pretty sure they've been opt-in for the entirety of the hoi series. So there isn't even an issue to begin with.
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# ¿ Mar 27, 2016 23:30 |
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PleasingFungus posted:
its almost as if the human brain possesses the ability to associate two unreleated things with eachother Lustful Man Hugs posted:I was doing a hands-off run of the latest MDS mod (called PutinMod) for Darkest Hour the other day. Once the rebels annexed Syria in the civil war, the Gulf States and all Kurdish factions instantly joined ISIS, which went on to annex all other Arab nations, then Iran, and then Communist India. It was allied with Albania and Bosnia-Herzegovina the whole time and ended up being the leading industrial superpower. Well that'd make for good gameplay at least.
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# ¿ Mar 28, 2016 00:39 |
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Empress Theonora posted:It's incredible that we've had so many counter posts when they're literally an option in HoI IV anyway it's only the people who hate counters doing this.
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# ¿ Mar 29, 2016 20:43 |
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sparatuvs posted:In WWW they hinted at the ability to coup governments, so maybe they've made it a decision based event or something. They also hinted at this in the dev diary about civil wars and couping governments https://forum.paradoxplaza.com/forum/index.php?threads/hearts-of-iron-iv-34th-development-diary-20th-of-november-2015.891939/
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# ¿ Apr 6, 2016 00:20 |
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A realistic penalty to the nazi political system would be arms industries making new variations of tanks on their own and then putting them into production
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# ¿ Apr 8, 2016 20:14 |
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Lolling at the fact the hoi4 menu has a link to a wiki.
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# ¿ Apr 8, 2016 21:16 |
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cool and good posted:and yet, I never see you in GBS did... did you just try to own someone by saying they don't post in gbs?
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# ¿ Apr 9, 2016 06:26 |
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I don't fascist nations can guarantee in hoi4 and even if they can the dev diaries say you need to be at 25% world tension to do so which was a problem in WWW because between peace-ing with Austria, bumping the world tension up enough doing so, and declaring war on the Czechs they didn't un-pause the game so the ai couldn't actually guarantee them.
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# ¿ Apr 15, 2016 00:38 |
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holy poo poo are the official forums nitpicky about this weeks https://www.
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# ¿ Apr 15, 2016 02:25 |
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OperaMouse posted:In HOI2 there were lots of interlocking guarantees on the Balkans to prevent something like this. Which usually caused the game to poo poo itself if you declared war on one of them anyways.
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# ¿ Apr 15, 2016 07:14 |
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Oberleutnant posted:What's traditionally the HoI equivalent of Tutorial Island? Germany since it has an actual difficulty curve.
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# ¿ Apr 15, 2016 20:34 |
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Also in HOI4 USA apparently has an easy time aligning to either of the 3 factions so everyone will want to be your friend if you play it multiplayer.
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# ¿ Apr 16, 2016 00:27 |
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ArchangeI posted:Starting to get worried about the AI. Between the Soviet Union in the first WWW campaign and now France, it really hasn't looked too hot and made some pretty questionable choices. They apparently never use the current build for streams if that makes you feel any better
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# ¿ Apr 21, 2016 23:39 |
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Larry Parrish posted:"excellent" tbf they're the only group of goons that actually plays this multiplayer so the bar is really low.
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# ¿ Apr 25, 2016 04:06 |
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GSD posted:also I've always thought "Union State" sounded really weird. There should be an option to change the name to neo-america, and if you pick it all the other countries get a choice to update their names accordingly.
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# ¿ Apr 26, 2016 23:41 |
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that mod would probably kick rear end super hard if the optimization wasn't so terrible.
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# ¿ Apr 27, 2016 04:48 |
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My favorite thing about that mod was that stealth bombers could wipe out airfields after one sortie. Also how it took ten years for a world war to start with that mod.
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# ¿ Apr 27, 2016 06:37 |
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Wooper posted:poo poo i didnt know this hoi had monarch mana as well it's somewhat more thought out this time(ie there's more than 3).
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# ¿ Apr 28, 2016 20:51 |
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PleasingFungus posted:more complicated = better thought out...? actually scratch that there's basically only one.
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# ¿ Apr 29, 2016 06:36 |
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Neobdragon posted:They really gotta tone down on the whole naval invasion thing, in the latest WWW the AI was attempting a naval invasion every other week or something, most of the time with colonials or regular infantry. To be fair they actually did secure a beachhead multiple times. They just couldn't hold it.
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# ¿ Apr 30, 2016 01:21 |
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A hoi4 modern day mod should just be the super-iraq scenario from shadow-president.
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# ¿ May 9, 2016 08:28 |
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Actually that might make for a good world war 3 scenario. You could have Iraq as the axis equivalent. China as Comintern and you could have the ussr be like Byzantium. It's not necessarily realistic but neither was kaiserreich.
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# ¿ May 9, 2016 08:32 |
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if a modern day hoi mod isn't a tom clancy simulator then it's a failure.
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# ¿ May 9, 2016 08:41 |
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Kavak posted:I prefer the Rainbow Six/Ghost Recon/Splinter Cell Clancyverse to the Red Storm Rising poo poo. of course not, for balancing purposes a mid 80s mod should be based off of Red Army or Chieftains.
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# ¿ May 9, 2016 08:51 |
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it'd be epic except for the fact they somehow managed to break the optimization on a ten year old game.
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# ¿ May 11, 2016 10:33 |
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Paradox should just make a spiritual sequel to shattered union instead of going for modern world war stuff.
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# ¿ May 12, 2016 02:09 |
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After the stellaris launch-problems, I don't know whether I should be glad that hoi4 got that delay
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# ¿ May 15, 2016 09:15 |
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ThisIsNoZaku posted:Jomini gets no respect. still mad they removed the Clausewitz vs Jomini choice from vicky 2
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# ¿ May 17, 2016 09:14 |
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i think an imperalism iii would probably suck because we live in a world of pain and misery
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# ¿ May 19, 2016 05:57 |
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You should probably switch out the third screenshot with a shot of a national focus tree or something, because those are cool and that pic is from a super outdated build.
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# ¿ May 19, 2016 08:08 |
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# ¿ May 4, 2024 09:51 |
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ThaumPenguin posted:Why does EUIV have its own thread I don't want to associate with those people. PleasingFungus posted:i'm only posting about March of the Eagles in this thread, from here on out. Truly a game that would have benefited greatly from paradox's dlc model.
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# ¿ May 20, 2016 00:05 |