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Senor Dog posted:I'd rather have my sokotan soldier pops taking the casualties than my basque craftsmen or whatever I mean you can (and I usually do) build a decent amount of unaccepted infantry for when I don't wanna be mobilizing. But here your mobilized pops usually don't end up taking too many losses due to the fact you'll always have a crazy arty advantage that'll make most fights a complete blowout. Decision/click to build +1 fort/naval base/railroad nationwide when?
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# ¿ Apr 4, 2017 21:10 |
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# ¿ May 9, 2024 16:26 |
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The real strat for large multicultural empires is to snag as much of the pacific as possible. They get ahistorical population growth and immigration, and since they're in Oceania they'll all assimilate to your main pop.
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# ¿ Apr 5, 2017 20:04 |
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Ofaloaf posted:Johan was staring at the ground during most of his presentation on the history of Europa Universalis' development, but that was okay since it was still an interesting presentation with lots of neat info and stories. Just, you know, no eye contact. If you had stolen that many secrets from canceled spin-offs, your eyes would be weighed down with guilt as well.
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# ¿ May 20, 2017 05:23 |
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Patter Song posted:Constitutional Monarchies (HM's Government) ended up massively overpowered in V2 because it has all the trappings of democracy yet still lets the player arbitrarily dismiss the government and replace it with the ruling party of his/her choice. By the time royal authority diminishes to the point where HM's Government applies, royals don't just randomly dismiss governments anymore. It's a shame you can't mechanically appoint the Communist party as a way for your king to sneakily abdicate the throne
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# ¿ Aug 13, 2017 20:06 |
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High tarrifs in the early game would hurt a smaller country (even considering inefficiency) if that country didn't produce enough to eat or something. China can do whatever the gently caress it wants because it's like half of the worlds entire market at start and can manipulate the world economy at will.
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# ¿ Aug 20, 2017 16:07 |
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Athaboros posted:I always found these interesting. Is there any kind of published "rulebook" for them anywhere? They were all destroyed in the great Hoxhaist purge of 2015
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# ¿ Aug 20, 2017 19:23 |
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What about bilingual or trilingual pops? How many different literary rates could we add?
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# ¿ Aug 28, 2017 05:08 |
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Stellaris 2 may be fun and good
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# ¿ Aug 28, 2017 22:16 |
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Palleon posted:He got in too deep with Victoria's Secret. (((deep))) research expedition
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# ¿ Sep 4, 2017 01:57 |
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disjoe posted:I still play Vicky 2 whatever I'm not afraid to admit it fight me There are thousands of us Paradox! Hear our cry!
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# ¿ Oct 30, 2017 20:39 |
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Problem is with all QOL stuff like that, then they have to backport it
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# ¿ Feb 2, 2018 14:53 |
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Still Waiting On Victoria III
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# ¿ Feb 8, 2018 19:24 |
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Raskolnikov38 posted:and do it as Luxembourg Top tier formable, you can incorporate the French too!
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# ¿ Feb 12, 2018 16:30 |
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Generally you want to keep factories open as long as possible to build up your industrial base -- you can slowly transition away from unprofitable megafactories when you get some breathing room. Having tarrifs that high for that long kills your industry (as a smaller power) and your populace (generally) as they can't fulfill their needs from imports. Also trying to 1v1 Prussia as Bavaria generally isn't a winning move even with a tech advantage, they've got way more manpower than you so even if you stocked up on soldier pops before the war you'd be hard pressed to get anything that wasn't Pyrrhic out of it. You also don't need to fully fund educational/admin -- in fact its often better that you don't, to prevent massive bloated sectors from creeping up. Also get both expansion packs if you haven't already, it's an old pdox game that makes them almost mandatory.
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# ¿ Feb 12, 2018 18:53 |
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The Cheshire Cat posted:I would legitimately love to do this if I felt like it was even possible but I just don't see how. I know you can propel basically any nation to GP status by rushing prestige techs, but since warfare is basically the only way you're going to be able to take german cores out of Prussia or Austria's spheres, what can Luxembourg even do? Even by making an alliance with Russia or something, you'll have to rely entirely on the AI to win the war for you and that is generally not a great option. Use Prussia to bully the Netherlands into giving you Java, build up a decent colonial empire, ship the troops back to mainland Europe, occupy Prussia for 1000 years, become the grossest Deutchland.
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# ¿ Feb 12, 2018 23:30 |
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Clearly yall have never fought a war as the underdog where you had to maintain static defensive lines just to survive. Granted the winning strat for that is to just bait their entire army into one battle and then surround them while you rotate your mans in and out based on the end of the month reinforcement tick, but still.
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# ¿ Feb 14, 2018 18:49 |
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Klingon w Bowl Cut posted:Anyone having short wars in Vicky 2 needs to play multiplayer. Our Great Wars put the real WWI to shame. Nothing better than finally putting together a coalition to knock the socks off the resident world police.
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# ¿ Feb 14, 2018 20:04 |
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Ideally you don't want to be sitting on a huge surplus (as that's money that could be given to your pops to fulfill needs), but especially as lower tier nations you'll need some saved up to weather weird market fluctuations or to buy goods from the market to build up your infrastructure/pay for military spending.
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# ¿ Feb 21, 2018 20:42 |
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Alternatively, put your trust in a couple kids because managing a family of 50, and having them balloon out and constantly be a thorn in your main lines side is a good way to get a knife in the back
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# ¿ Feb 22, 2018 23:25 |
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I think there's also a factory bonus to having it fully staffed, but I forget which imput (prolly throughput as well). Although throughput isn't anything to knock, having that extra ability to produce large quantities -- especially in the early game when there aren't as many stacking bonuses -- can really let you price others out the market and secure a chunk of the market with less of a burden on your subsidies.
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# ¿ Feb 27, 2018 14:59 |
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Evil Agita posted:Excellent, thanks I'm downloading it now. Open to other suggestions too- I have 4 days off! We've been running a multiplayer v2 game on Fridays over at mapgoons based on the divergences of darkness mod, which is pretty fun. I'd post the link but SA keeps switching it to video for some reason.
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# ¿ Mar 9, 2018 04:32 |
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algebra testes posted:Victoria 3 could literally kill IRL capitalists when you have a glorious communist revolution and i'd still be disappointed. I mean, lets not get carried away here
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# ¿ Mar 25, 2018 15:58 |
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TheMcD posted:Christ, there's some choice stuff in there. Japan, iirc. No way an AI Japan takes a chunk of Australia
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# ¿ Apr 4, 2018 22:06 |
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Convert to CWE and skip hoi
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# ¿ Apr 9, 2018 00:36 |
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Having the modular dlc and one or two big expansions that tie them all together seems like it might be a decent compromise? I'd love to see the design docs for the latter to even attempt to pull that off, at least
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# ¿ Apr 17, 2018 18:22 |
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Beautiful. The German exclave in belerussia is top tier. What country were you playing & you have a world map?
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# ¿ Apr 27, 2018 21:51 |
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GrossMurpel posted:If you really want to, you could just add them as accepted cultures in your savefile. Keep in mind that pretty much breaks the game though. The real move here is to conquer as much of Oceana as possible, and keep them & your mainland posessions the same administrative type (colony/state) so there is intermigration. Not only will the islands in Oceana not have cores blocking your Manchu and Korean subjects from zapping into proper Japanese, they actually get a bonus for doing so. This also works if you start grabbing land in the Americas, which obviously may present some other difficulties along with it.
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# ¿ May 1, 2018 14:35 |
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If the game had an event based or decision based way to annex uncivs in your sphere as you encroach on them (I know some exist, but generally so that it was more consistent), the game would be a bit more solid. Nothing more satisfying than freeing giant chunks of land to uncivs then swooping in five years later to take it for yourself.
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# ¿ May 2, 2018 00:34 |
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Influence increases with the amount of loans a country has taken, a bankrupty gives you an
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# ¿ May 3, 2018 02:22 |
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Remember when you could literally depopulate an entire country in Victoria 2 for a patch? That was fun times, occupy France as Germany and sit on em for a decade, hello country with slightly more POPs than Jan Mayern.
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# ¿ May 3, 2018 18:00 |
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Paradox Grand Strategy: Victoria's Secret Clubhouse VV No pops in the new v3 confirmed ThatBasqueGuy fucked around with this message at 16:27 on May 11, 2018 |
# ¿ May 11, 2018 15:41 |
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Groogy posted:That if it isn't just a re-release of Vicky2 then you will just say it is a dumbed downed version with manas. Is it really genocide if I spend some Polish mana to get more German Craftsman mana?
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# ¿ May 11, 2018 20:17 |
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If there isn't a cadre of goons liveposting then starting the revolt when it isn't v3 I will....uh....cut funding to infrastructure?
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# ¿ May 12, 2018 15:54 |
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When you kill a soldier pop in a war, do you ever consider the fact that you're lowkey killing the wife and average of two kids that the pop also represented?
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# ¿ May 16, 2018 21:39 |
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Almost 1855 and you still have no industry?
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# ¿ May 18, 2018 23:46 |
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If they end up expanding out the tail end of the era you could see the Han start to push into central asia a bit
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# ¿ May 19, 2018 22:15 |
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Casually hating non-nazi furries in 2018
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# ¿ May 19, 2018 22:49 |
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DrSunshine posted:I don't quite "get" people playing HOI4->Stellaris campaigns. Whatever the state of the world is when you leave it at HOI4, it's still got to be just one civilization by the time you get to Stellaris. You may as well just start as the Commonwealth of Man or the United Nations of Earth in Stellaris, and ditch the mega-campaign before then. I don't quite "get" people playing spore from the civilization -> space campaign. Whatever the state of the world is when you leave it, its still just one space ship by the time you get to Space. You may as well just start in Space as your creation, and ditch the rest of the game before it.
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# ¿ May 22, 2018 01:37 |
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Remember barely being able to see yourself if you played in Iceland?
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# ¿ May 31, 2018 01:35 |
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# ¿ May 9, 2024 16:26 |
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The answer is always "conquer & sphere as much as possible, subsidize everything (especially if its overproduced) just to drive everyone else's economy into the ground." Bonus points if you fully occupy the industrial heartlands of any rival power long enough to shatter their supply chains and steal their profitabilty.
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# ¿ Jun 8, 2018 16:16 |