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Darkrenown posted:I guess you might be waiting for it to be released, but remember there's a big rework of the Random New World generator in progress, so CoP should be more appealing to use/buy when it's done. It's gonna be so rad.
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# ¿ Sep 29, 2015 15:35 |
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# ¿ Apr 28, 2024 23:26 |
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Groogy posted:Get hired by Paradox.
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# ¿ Oct 5, 2015 20:55 |
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If there ever was a WWI thing added on to HOI4, be it as a mod or as DLC in the far distant future, would Imperial Germany count as a democracy or autocracy? Now I'm just wondering how far back you'd have to move the start date to get to a democracy-on-democracy war and am failing miserably at recalling history.
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# ¿ Oct 16, 2015 16:43 |
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Larry Parrish posted:holy lol
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# ¿ Oct 17, 2015 04:19 |
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When I was a kid playing the first Age of Empires, I thought that the "computer" enemies were actually all human players in the employ of Ensemble Studios, and that setting different difficulty levels connected me with players of varying levels of skill. I'd trash talk them with in the in-game chat and call them poopy-head if they were on the opposing side, and thank them if they were fighting alongside me. What I'm saying is that Paradox needs to hire a literal army of gamers to play as every "AI" faction, to create a truly dynamic playing experience.
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# ¿ Oct 22, 2015 00:12 |
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podcat posted:https://forum.paradoxplaza.com/forum/index.php?threads/hearts-of-iron-4-beta-signup.888039/
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# ¿ Oct 23, 2015 11:31 |
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A Buttery Pastry posted:Please do not use the fasces for countries which don't even pretend to have anything to do with Rome. Furthermore, if you do use the fasces, please do not put it on a elliptical field like you did for some flags in V2, it looks awful. The whole selling point of Fascism is stylish designs after all. Just use whatever contemporary fascist parties were using? Not that tricky to figure out. Or just incorporate symbols from contemporary stuff if there's no clear-cut "THESE ARE THE BIG FASCISTS" party to nick designs from. I saw somebody make a fascist USA flag for HoI2 once that replaced the stars in the blue canton with the KKK's cross. I guess it sort of depends on what sort of fascists are being used for various countries-- 'homegrown'/nativist, or puppet party imposed by the Nazis. I'd totally use the KKK as a basis for a more 'homegrown' party, but the Silver Shirts and/or the Bund would fit better with a Nazi-imposed regime.
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# ¿ Oct 25, 2015 16:44 |
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Wait a minute. So dynamic ideological civil wars are a thing in HoI4, right? You can have a Peruvian Civil War between the fascists and communists and that sort of thing if you shift around ideologically in a bad way. Are all these ideological factions different pre-made tags? If not, how does the game figure out tech teams and generals for Dynamic Communist Australia?
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# ¿ Oct 25, 2015 22:42 |
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A Buttery Pastry posted:That's because the Nazis already lost WW2, while we can still dream of them returning and conquering Earth in the future!
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# ¿ Oct 27, 2015 01:08 |
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Groogy posted:No, just no. The Roman Empire had its moment, just let it die and rest in peace.
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# ¿ Oct 27, 2015 14:43 |
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Empress Theonora posted:Paradox should really... like... do something about all of the weird nazis and racists and reactionaries who have taken roost in their official forums. Or just be more aggressive with forum moderation in general. Pretty much everyone online has been reminded at some point or another that 1st amendment protections don't apply on internet forums, might as well go ahead and start openly banning Hitler-did-nothing-wrong sorts. It'll be a shitfest on the forums for a period, but the pseudo-Nazis are just really loud and not actually a sizable chunk of the playerbase, right?
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# ¿ Oct 27, 2015 23:20 |
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Popular Thug Drink posted:so, thread title: has there been any news about V3
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# ¿ Oct 30, 2015 20:27 |
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Part of the team, yeah. What regional quirk has been misrepresented now?
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# ¿ Oct 30, 2015 20:44 |
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Popular Thug Drink posted:it's a great mod, i like it very much. keep up the good work yall It was an arbitrary process.
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# ¿ Oct 30, 2015 20:59 |
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War Plan Red, guys. War Plan Red. I'm hyped. I've even cancelled cancelling my pre-order.
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# ¿ Nov 6, 2015 14:07 |
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Groogy posted:Well I bet they are because as far as I know there are no Swedish fjords. So gonna be pretty accurate I hope.
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# ¿ Nov 8, 2015 00:46 |
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Vivian Darkbloom posted:If any of you haven't done Paradox's board game poll, here it is: https://www.surveymonkey.com/r/VZKLL2N
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# ¿ Nov 8, 2015 04:29 |
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http://forum.paradoxplaza.com/forum/index.php?threads/rules-for-user-made-mods-and-edits-of-pds-games.708039/page-37#post-20198916quote:Not sure what you want me to comment on, Every one of these questions has been answered time and time again. Okay I've been bellyaching a little lately about some minor actions taken in certain mod threads on the Paradox forums, but for the love of God can someone please talk to the community managers. Please? Mods shared on the Paradox forums not only can't share a Github link, they can't use the name of the mod for the Git project itself. I can't even fully express how dumb this ruling is on the forums itself because forum rule 2 states "You will not argue with, comment on or question the actions/authority/ or comments of the Paradox staff (Administrators, Moderators, etc.) in a public forum" (presumably in the Paradox forums alone, if I get dinged there for what I say here then Lord Almighty), so I'm just angrily fuming at the whole thing. Ofaloaf fucked around with this message at 17:10 on Nov 12, 2015 |
# ¿ Nov 12, 2015 17:00 |
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zedprime posted:e. Its an aspect of their strategy of mods as soft DRM, which I think might come from on high from Johan so you're probably saddled with it if you want to play in their official ecosystem. I'd probably take the angle of bellyaching for a modder's repository hosted by Paradox. They are really married to the whole idea of community as soft DRM so I'd doubt they'd budge on external stuff, but could be guilted into making the tools available on their terms.
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# ¿ Nov 12, 2015 17:33 |
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Kavak posted:Who is he referring to with the grandfathering?
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# ¿ Nov 12, 2015 17:39 |
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Kavak posted:I imagine Kaiserreich is covered under that as well, though I wonder if HoI IV will change that (We'll host that version on Steam if we have to)
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# ¿ Nov 12, 2015 17:45 |
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Kavak posted:Yes, and all download links are to Paradox-approved sites (MEGA, Mediafire, etc.) Which coincidentally is a link I discovered on the Paradox forums and certainly wasn't something I was able to find on the internal development-only Kaiserreich forums as a guest.
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# ¿ Nov 12, 2015 17:49 |
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I have been waiting on tenterhooks for an email. I appreciate the update.
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# ¿ Nov 14, 2015 00:19 |
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Aw man, my application for paid QA tester was declined, too. Job hunting right now sucks. Sweep me away to Stockholm, pls paradox
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# ¿ Nov 16, 2015 16:37 |
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Jack the Stripper posted:About to buy a new laptop, an 840m nvidia graphics card combined with a 5th gen i5 processor should have no problem running EU4, right?
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# ¿ Nov 17, 2015 18:37 |
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So any two factions within a country can trigger a civil war, then? Neutral-on-Democratic, even, if the conditions are right?
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# ¿ Nov 20, 2015 19:23 |
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Baronjutter posted:It would be cool if they had a bunch of potential break-away states in the game so that future civil wars could go along those lines. So like texas could break away, not because of "fascism" but "texan independence". It would have its own flag and such ready to go within the game. Cascadia, new england, Quebec, so many good potentials and that's just NA.
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# ¿ Nov 20, 2015 23:49 |
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Kavak posted:He's just quoting a Paradox forums poster.
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# ¿ Nov 23, 2015 12:18 |
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Write an event which, when triggered, will play the theme to MST3K.
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# ¿ Nov 24, 2015 01:33 |
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Baronjutter posted:2200 start is bullshit they'll probably add a 2133 start in an expansion.
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# ¿ Nov 25, 2015 06:23 |
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Given that Stellaris is a space game, I think it's only logical that the game use a calendar based upon astronomy. Perhaps it could use some dating system based upon the movements of the moon, some sort of lunar calendar.
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# ¿ Nov 26, 2015 19:10 |
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A Buttery Pastry posted:There's a mod for that. By someone who literally believes that to have been the case in real life.
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# ¿ Nov 29, 2015 16:14 |
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I'm looking forward to the "living planet" Stellaris dlc. Also looking forward to the Flash-Gordon-rayguns-and-1930s-scifi graphical dlc. Totally gonna spend steambux on that.
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# ¿ Dec 15, 2015 23:49 |
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Has anybody done any V2 today since the beta rolled out? I've sputtered along three different starts (USA, USA and Netherlands), and I've noticed Sweden and Russia going to war in the 1830s in all three games. That didn't happen before, did it?
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# ¿ Dec 23, 2015 06:44 |
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Let's see if I can reach 4000 by Springtime.
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# ¿ Jan 19, 2016 11:53 |
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YF-23 posted:Observer mode games don't count, your play hours are inflated.
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# ¿ Jan 19, 2016 18:47 |
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Spaceships look cool and I want my spaceships to look the coolest.
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# ¿ Jan 20, 2016 11:46 |
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RabidWeasel posted:What I'm saying is where's my loving Senate / Parliament / Council / etc. in EU4 Wiz
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# ¿ Jan 25, 2016 22:38 |
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Baronjutter posted:I hope they scrap both games and merge them into a seemless WW2 to Space game so they can release it at the same time as one product!
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# ¿ Jan 29, 2016 23:24 |
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# ¿ Apr 28, 2024 23:26 |
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Cynic Jester posted:Thankful I built that Wizards tower, I needed some more manamana.
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# ¿ Feb 6, 2016 17:55 |