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This was probably the most boring and uninteresting walking simulator I played. I quit as soon as I realised it's all going to be the same dumb corridors with a boring voice droning about overanalysing said dumb corridors. Which was somewhere around the prison level I guess. Dude should have done a collab with Stephen Lavelle or something, if he wanted a story about weird conceptual game genius. Coda was lame as fuk. And for the record, I really liked Stanley Parable. grate deceiver fucked around with this message at 14:11 on Nov 16, 2015 |
# ¿ Nov 16, 2015 14:05 |
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# ¿ May 18, 2024 14:32 |
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Even as a game about relationships or art or w/e, it did a poor job imo.
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# ¿ Nov 16, 2015 14:43 |