Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Medullah posted:

Click here in order to make your life easier – different perks depending on if you’re F2P (bundle of QOL items) or Subscriber (7 free days of subscription, quality of life items, and a free character transfer).

Oh come on. :colbert:

I'm just jealous because I still don't have referrer rewards.

Adbot
ADBOT LOVES YOU

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Rouncer posted:

I'm over 90 days since I last clicked Medullah's. Chuck up a code and I'll click it to see if it will give you anything.

Oh, yeah, I forgot this can be redone every 90 days.

http://www.swtor.com/r/SFbX9d

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Rouncer posted:

Edit - actually not sure if it works without a 90 day absence. Mind reporting back if you did get the speeder?

Yeah, seems that way -- "NOTE: Friends who have never had a SWTOR account or previous Subscribers who have been unsubscribed for 90 days or more are eligible to participate."

Nothing showing up in the referrals tracker.

e: Wait, something showed up now. xsff?

e2: And Medullah, your referral link is broken, ironically. It's been over 90 days for me I believe, I'll just go click Fuzz's or something -- unless you already have all the junk?

Jan fucked around with this message at 17:07 on Oct 7, 2015

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

LazyDivey posted:

Should I be seeing a confirmation or something when I click that? I just get a blank swotor page. Edit: NM clicked the other link.

Medullah's code is missing a letter, I think. But yeah, all links are functionally the same (for the referee :v:).

LazyDivey posted:

Also being completely new what 3 tradeskills should I go with? I heard slicer is good.

Depends on what you want. The previous OP sums it up nicely:

quote:

Put them to work. Crafting in SWTOR isn't something you do yourself, it's something you have your companions do for you. Crew skills are divided into three categories: crafting, gathering and mission skills. The first two are fairly self-explanatory, and mission skills are skills that provide a number of small missions you send your companion on, and hopefully they come back with something nice, this is where you'll get the rare materials you need to make blue or purple recipes. Each crafting skill has an associated gathering and mission skill listed in its codex entry, so you're not reliant on other players for components.

What skill should you take? The most useful one is biochem at endgame, since you can craft your own medpacks, stims and adrenals that otherwise can be pretty pricey. The second to final tier of Biochem craftables are reusable, but they require the Biochem skill to use. Cybertech is the most useful for gearing up alts, with artifice also being of some use there, and it can now make dyes for playing pretty princess dressup with. Armstech, Armormech and Synthweaving can make augments of various types, which are useful for endgame gearing, and can also be helpful for gearing alts. If you just want to make money, your best bet is taking Scavenging, Bioanalysis and Slicing, then just gather everything and sell it on the GTN. Low level mats sell for a fair bit, particularly in those weird in-between levels from 25-40.
If you want to be a pro and plan on having a ton of alts to replace your lack of real life friends, I recommend following this path for crafters –

First character – Cybertech/Scavenging/U.T – Allows you to make your own mods, armorings and earpieces for this character and the rest.

Second character – Biochem/Bioanalysis/Diplomacy – Allows you to make medpacs, stims, adrenals and implants.

Third character – Artifice/Archaeology/Treasure Hunting – Enhancements, hilts for laser swords, relics. With your Cybertech now you can make every component needed for armoring your toons up.

Fourth character – Armstech/Scavenging/Investigation – Makes barrels. Now you can make every modifiable component there is except augments. Can make Power augments, which are the most generally useful for DPS and Heals.

Fifth / Sixth character – Synthweaving/Archaeology/Slicing Trading and Armormech/Scavenging/Slicing – They make mostly useless items, except augments. Slicing can get you money lockboxes, missions to run on your other characters, and the slicing components needed to make augments. Congratulations, you now have an army of crafters and can make everything you need.

Seventh+ characters – Biochem/Whatever/Whatever – Make reusable items with your primary biochemist gives them an edge while leveling and doing dailies. I usually did Biochem/Slicing/Underworld Trading as that was the most profitable and best way to keep my Cybertech in purple mats.

Just bear in mind that as mentioned, the unlimited medpacks from Biochem are going away, making the skill far less fun to have. On the flipside, the crafting changes should make Cybertech far more interesting since mods will start out as blue quality instead of having to reverse engineer green quality crap just to get a blue mod recipe.

Jan fucked around with this message at 18:29 on Oct 7, 2015

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Medullah posted:

I took that out of the op because it's completely changing. Once I understand the new crafting better I'll update with recommendations.

Yeah, it's hard to say, but it's still possible to guess a bit how the changes will impact the current "meta". Removing green crafted mods certainly will help since at least you won't have to reverse engineer a pile of crap just to get the equivalent of a 2-comm mod. But then Cybertech also loses armourings, so you can't rely on a single tradeskill for nearly all your alt mod needs.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Ainsley McTree posted:

Mind you, SWTOR has a player-driven economy and it’s anybody’s guess as to what it will look like after KOTFE comes out, but I feel like this strategy should still be pretty sound. Slicing nodes, at least, will still exist and will be immune to the laws of supply and demand. They can’t take that from me.

They're certainly not immune to mudflation though. :v:

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Fuzz posted:

So much for anyone else getting referrals. :arghfist::smith:

Well as I called out earlier, do you have all the reward tiers yet? Apparently I'm 90 days old and able to grace another referral link.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Hulk Smash! posted:

  • Makeb also has an achievement that will go away in 4.0. Look on Dulfy for the Makeb staged weekly walkthrough

Is it possible to do this in time with a single Makeb character, though? I dunno if I want to poopsock another character to 55 just for the gazebo.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

StashAugustine posted:

Wait what? Are they totally taking out all the old content for the new expansion?

No, they just arbitrarily decided that the expansion story changes the world so drastically that you shouldn't be able to go back to older chapters. Quite unlike the galaxy changing events of Shadows of Revan.

You can still make fresh characters and go through the original story.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Aphrodite posted:

What crosses you over to KOTFE and locks out the class story though? Being 60?

Starting the actual KOTFE chapter, I believe. So as long as you don't accept that mission, you can putz around the old storyline.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Berke Negri posted:

Aw wait what? Ive been sitting ony hands with my main at 55 the past two weeks leveling alts because I thought SoR was going to unlock with early access.

Well I should hope they unlock the level cap, if not the content, because otherwise... :psypop:

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Cool, thanks.

And on a related note, if one of the newcomers hasn't gotten it yet, the PAX Prime one is still valid: http://www.swtor.com/user/ce/6954k

e:
I haven't played my Shadow in a while but she was super easy to level with. I remember using the CC from stealth ability all the time, isn't there a second CC from baseline Consular too? Anyway, I was tank spec so that might have helped.

Jan fucked around with this message at 16:11 on Oct 9, 2015

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.
Concealment Operative is great because it doesn't always require you to be on top of a complex rotation but can be. If you're just dealing with boring old Strongs, just mindlessly Shiv, Poison Dart, Lacerate, Backstab, etc. but as combat becomes more complex, you can start bouncing between adds CCing with stun, root, flashbang. And if all else fails, Cloaking Screen and come back for more. :v:

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Ort posted:

I also just came back after not playing since launch and I love the bonus class mission xp, but I also kind of miss doing the planet quests now that I'm getting to planets I haven't done before. I think the 6x bonus for planet and class will be a good split of things to do, for now it's just too hard to rationalize doing them when I could get 12x the xp doing class missions.

You mean it's hard to rationalize leaving incomplete triangle markers on the map. Must clear all the mission markers. What's that? I'm 8 levels over this side mission? That'll just make it faster to complete!

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Toozler posted:

So the Amazon bundle won't actually let you level past 55 until the 27th, am I reading this correctly?

To get to 60 before KOTFE releases I would have to buy the Shadows of Revan expac separately?

Exactly. EA! :argh:

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.
12x is only for subscribers, it hasn't been mentioned whether it'll still be post expansion.

Considering EA is nickel and diming this poo poo, I'd tend to say yes.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Medullah posted:

I don't see them nickel and diming at all. You get access to everything if you subscribe. The expansion is completely free. There's nothing additional you have to buy as a subscriber.

If you want to be free to play, yes, you're going to have a miserable time and will be prompted to spend money frequently. Shockingly they want to make money.

The F2P model is hostilely nickel and dime. And as long as they keep the UI restrictions (customization, max 2 hotbars -- it used to be 1!!), nothing will make me say otherwise. Basic functionality is not something you should lock behind a paywall.

I'm perfectly satisfied paying to be a subscriber, mind you! But they really went about it completely the wrong way when they first went F2P. I think Guild Wars 2 has the right idea -- pay for the game, add completely cosmetic pretty princess microtransactions but don't limit gameplay otherwise. Anyway, that's old hat now.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Nipponophile posted:

So I spent most of last night running across planets killing hundreds of dudes and monsters for e-points.

Probably gonna do it again tonight.

If the game isn't retarded about shared credit like it is with certain quest objectives, I'll probably be on doing the same so we could team up?

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.
Really depends on how far you got from the main story. I finished Chapter 3 at L52.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.
I am disappointed in the lack of representation for shibari bondage porn.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

General Maximus posted:

So I was looking at the starter pack bundle Amazon has (the $40 one that's been mentioned in here a few times already) and I'm tempted but it's only available to people in the States. Why? It's a loving digital download, you get a code in an email. Why in the everloving gently caress does it or should it matter one tiny bit where you are? WTF, Amazon?

1. As mentioned, you can just add yourself a US shipping address and it'll accept it regardless of where your billing address is.

2. Just a heads-up when getting this that it doesn't actually include the SoR expansion. It just unlocks on the 27th like it does for every other subscriber.

CobiWann posted:

I only have two companions done on my Sith Warrior (who’s 57). What happens if I don’t start KOTFE but still have companions who aren’t maxed out with rep?

No one knows. They haven't revealed any details about the Influence system other than it replaces affection.

Jan fucked around with this message at 13:43 on Oct 15, 2015

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Reveilled posted:

"Don't worry, Teeseven, companion characters can't die in LucasArts Adventure Games Star Wars: The Old Republic!"

...yet.

Watch yourself Skadge, your days are counted. :getin:

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.
You used to have sort of a point in switching stances. But now it's ridiculous, they've so streamlined everything that switching out of Soresu (as tank spec) makes you worse at both defense and damage. :psyduck:

Jan fucked around with this message at 16:00 on Oct 16, 2015

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Rincewind posted:

it'd make absolutely zero sense for a Sith.

Sith armour looks like crap.



Steal all the armour sets. (UI included for proof of Juggernaut. :v:)

I'll probably get some cowled Jedi set, it'll probably look great with the bald pureblood Sith look.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Cythereal posted:

I'll look into seeing if I have any good character outfits when I get home, though I'm not much of a pretty princess player. Is there an in-game screenshot button that sends it to the my documents folder or some such?

Print Screen.

And dressing up is so awful in this game after having experienced Guild Wars 2. I don't want to hoard armour pieces and haul them in and out of my bank, just give me a drat UI to choose from all I've unlocked! :arghfist::downs:

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Colgate posted:

Any point to playing at the moment, before the expansion drops?

I'd like to start leveling the last three classes (Knight, Inquisitor, Trooper) I haven't seen the story of, but those changes sound too good for me to start now.

Judge for yourself, if you're a former subscriber, one of the referral perks is 7 days subscription time. Plus a few gimmicks that are mostly useless unless you let your subscription lapse to Preferred status.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Cythereal posted:

I'm home now and trying to, but hitting the print screen key isn't doing anything. I'd ask in gchat, but this alt isn't guilded. Haven't touched her in years.

It doesn't do the typical printscreen + paste behaviour. It should show up in the Documents/Star Wars - The Old Republic/Screenshot folder.

Speaking of which, I guess I could participade in this thing. I found this old shot of my Juggernaut arriving at the fleet. Not the best outfit since it's just the starter gear, but I like the Team Red thing I have going with Vette. :3:



vvvvv

There were a whole 10 people active the other day. Double digits!

Jan fucked around with this message at 02:32 on Oct 17, 2015

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Eimi posted:

Whelp got all companions to max, except Skadge. I am glad that's finally over. The fact that handing over gifts has a cast time and you can't do it in stacks made that far more horrible than it deserved to be.

Programmable Logitech keyboard, just presses 1 every 4 seconds over and over. Quality Gameplay™! :shepface:


Fiaxx posted:

Me too - I had to scrounge around to find the correct way to take the screenshot....I believe it was (in this order) Alt - FN key - shift - f11 key, and then paste the screenshot into paint, then save it and send it over to my mac side for a little photoshop crop and remove shadows. It was quite the ordeal.

Can't you use the stock OS X screenshot keys? Or are you dual booting?

e:

Cythereal posted:

I do wonder what if any difference that will make in KOTFE.

Probably more than ever before, since companion damage, etc. will only scale to presence and influence. So the bonus from each maxed companion will help.

Yes, I maxed Skadge, Rusk and Scourge.

Jan fucked around with this message at 22:35 on Oct 17, 2015

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

MikeyLikesIt posted:

Hahaha. I just hear DS Jaena is a lot of fun plus ROMANCE

I'm told that there are a few interesting dialogues arising of taking DS Jaesa as LS Warrior. I don't know to what extent this is true, however.

As a neutral Warrior, I'm tempted to try it out, but given how irritating psychopath DS companions can be if you're trying to be nuanced... I don't know.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Hi posted:

Whos actually in the republic goon squad because every time I message someone from the list that pops up when I search Goon Squad they have no idea what Im talkin bout

If you're using /who "Goon" or the like, then you actually have to press the search looking glass after it brings up the window because it doesn't actually do a search using your terms.

Since launch day. :cripes:

And you'd probably have better luck hopping on the Empire side and asking if someone in TNG can get you in Goon Squad.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Tuskin38 posted:

So what is the best way to grind companion Affection for a level 60 char with only 24k credits

Go make some money you filthy poor! :shepface:

There isn't really a way around it, you have to buy gifts or send companions on gift missions, and both cost a lot of money.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Dexo posted:

Note if you have dual monitors windows print screen will also take all the porn you have on your second one

not if the game's actual screen shot functionality kicks in.

So what's the trick to doing HK-51 parts without hating your life? I just spent 40 minutes scanning the loving Jedi Temple with no indication of ever getting closer or farther and I'm about ready to give up on this piece of poo poo.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.
I'm having a hard time gauging the distance I should be moving in between HK-51 part scans. Those who've already done it, is the green circle guaranteed to be the 25m range the scanner is supposed to have?

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Nelson Mandingo posted:

So I'm on the final step of getting the HK parts- and I need a hardmode Maelstrom Prison. Is there anyone out there on Jedi Covenant who's willing to help me out with this? My character's name is Arsalan.

Hey, I'll be finishing up HK-51 tonight, I just need to search 2 more parts, which shouldn't take too long. Hit me up on Jande.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Fifteen of Many posted:

I'm half kidding, I'm more just still getting used to how thanking works and what group expectations with respect to golds vs silvers and stuff are.

My expectations are based on that one group where my Concealment Operative ended up having to CC, evade tank, heal as well as damage because our Juggernaut was stuck in Shii-Cho (and probably not even Immortal spec) and our healer somehow pulled smaller healing numbers than I did. It was actually quite fun. :v:

Mercurius posted:

I wonder how much of the power we're seeing is because most of us have higher level characters which provide presence boosts to the companions when on alts.

Don't forget we also get a ridiculous amount of Endurance and especially Mastery since all those different useless stat datacrons now give Mastery. This is ridiculously unbalanced at lower levels, where you triple/double your Mastery from datacrons and end up 2-3 shotting even-level Strongs.

I was duoing Black Talon with my friend and we were wondering all along if we'd somehow wandered in the solo Flashpoint instead of the tactical... Then it gave us credit for the Tactical mission objective that we had. I'm still pretty sure we were in the solo one.

Pinely posted:

That said I don't think anything beats female Inquisitor. It's like the perfect combination of quiet, menacing, aristocratic and bored. I can't play that voice actor light sided, I just always end up going full on lunatic.

Yeah, I was unimpressed when I started a light side inquisitor a while back, then I rolled a new one as dark side and everything about the voice acting reinforces the pure crazy of the Inquisitor.

Syrophenikan posted:

Are you talking about the weekly heroics you get from those mission terminals in fleet? Sorry for the nub question, it's been four years since I've played and I feel like a complete idiot since coming back last week. Now that 12x is gone, I've been trying to thing of fast ways to supplant the XP loss from class missions with super fast activities like tacticals or solo FPs. Sounds like these heroics are also a good way to go, but I just don't know what to do or how to start them.

On each planet, the heroics have been gathered and made available on a single terminal usually right outside the spaceport. Those heroics give you a teleporter to instantly reach their starting point, and give you credit right away instead of having to turn it in. They're currently piss easy and give massive exp as well as 2x blue gear rewards. And with level scaling, that means you can just revisit older planet and blow through a pile of heroics in a heartbeat if your even level ones aren't enough to catch you up.

I don't know if they can be accessed from the fleet now or if that's still only the weekly Flashpoint quests.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Berke Negri posted:

There's a new terminal next to the cantina on fleet that has every daily Heroic for every planet you've unlocked for selection. At this rate you can probably do 20 heroics a day and not revisit the same planet every three days or so.

:iia:

Seriously, I love this patch. I just hope the nerf bat doesn't come down too hard on datacron Mastery, Presence and scaling in general.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Ainsley McTree posted:

Oedzi is going to hate this question but is it possible to solo the heroics

Been doing it without a companion out.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

sassassin posted:

I still haven't been able to play since the update due to continual patching.

I'd say just bite the bullet and disable BitRaider. Redownloading the whole game is a small price to pay for not having problems every drat patch.

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Alter Ego posted:

If heroics really can be soloed (even easier so with a roided-up companion), then I think I just found my favorite way to level.

The quests for them are weekly now, though. Obviously there's a lot between all the planets, but with the ability to instantly travel to them, you'd probably still end up clearing through them pretty fast.

Adbot
ADBOT LOVES YOU

Jan
Feb 27, 2008

The disruptive powers of excessive national fecundity may have played a greater part in bursting the bonds of convention than either the power of ideas or the errors of autocracy.

Cyron posted:

I really like playing republic but no one plays it :(

I been having fun on my knight and smuggler.

There were a lot of people on Republic side in the days before the expansion -- I think everyone is just focusing on Imperial side now for the new content and changes.

  • Locked thread